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The Loop (Games)
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Ember
ひのこ Sparks
Introduced: | Generation I |
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Battle Data
Type: | ![]() |
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Category: | ![]() |
Power: | 40 |
Accuracy: | 100% |
PP: | 25 (Max. 40) |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | No |
Bright Powder: | Yes |
Detect/Protect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | No |
Ember is a Fire-type move introduced in Generation I.
Description
Games | Description |
GSC | An attack that may inflict a burn. |
RSE | A weak fire attack that may inflict a burn. |
FRLG | The foe is attacked with small flames. The foe may suffer a burn. |
DPPtHGSS | The foe is attacked with small flames. The target may be left with a burn. |
BWB2W2 | The target is attacked with small flames. It may also leave the target with a burn. |
XYORAS SMUSUMPE SWSH |
The target is attacked with small flames. This may also leave the target with a burn. |
Effect
In battle
Ember does damage and has a 10% chance to burn the target. In a Double Battle, Ember can target any Pokémon around the user. In a Triple Battle, Ember can only target a Pokémon that is adjacent to the user.
Learnset
By leveling up
Gallery
- Main games
- Side games
- Main series
- Spin-offs & shorts
- Pokémon Adventures
- Moves
- Generation I moves
- Fire-type moves
- Special moves
- Non-contact moves
- Moves not affected by Magic Coat
- Moves not affected by Magic Bounce
- Moves affected by Bright Powder
- Moves affected by Detect or Protect
- Moves not affected by Snatch
- Moves affected by Mirror Move
- Moves not affected by King's Rock
- Beauty/Beautiful moves
- Cute moves
- Moves with a base power of 40
- Moves that leave a burn
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