Elekid (Japanese: エレキッド Erekiddo) is an Electric-type Baby Pokémon introduced in Generation II.

Biology

Physiology

Elekid is mainly yellow with black stripes across its body and one lightning bolt shape on its stomach. Its forearms are large with three small claws at the ends and its legs are short and stubby. Elekid's most notable feature is the horns on its head, which appear as the two prongs on a spark plug. Because of the prongs, no Elekid toy was manufactured because people would worry little children would possibly shock or injure themselves by plugging it in.

Natural abilities

Elekid have the ability Static, which allows for a 1/3 chance that an enemy will become paralyzed if it makes a physical attack.

Elekid have the natural ability to produce electricity, which is the backing for most of its attacks.

Evolution

Elekid evolves into Electabuzz once it reaches level 30. Electabuzz evolves into Electivire via Trade while it holds Electirizer.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Gold and Silver Breed Electabuzz None
Crystal Breed Electabuzz None
Ruby and Sapphire Trade None
FireRed and LeafGreen Breed Electabuzz (FireRed only) None
Emerald Trade None
Diamond and Pearl Route 205, Valley Windworks (FireRed inserted) Dongle
Platinum Breed Electabuzz or Electivire None
HeartGold and SoulSilver Breed Electabuzz or Electivire None
Black and White White Forest (White only) Uncommon
Black 2 and White 2 Virbank Complex (White 2 only) Common
X and Y Breed Electabuzz None
Omega Ruby and Alpha Sapphire Mirage Mountain Common
Sun and Moon Route 12, Blush Mountain Uncommon


Pokédex entries

  • Gold

    It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

  • Silver

    Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.

  • Crystal

    It loves violent thunder. The space between its horns flickers bluish-white when it is charging energy.

  • Ruby

    Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

  • Sapphire

    Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

  • FireRed

    Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.

  • LeafGreen

    It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

  • Emerald

    If it touches metal and discharges the electricity it has stored in its body, an Elekid begins swinging its arms in circles to recharge itself.

  • Diamond

    It generates electricity by whirling its arms. However, it can't store the energy it makes.

  • Pearl

    It generates electricity by whirling its arms. However, it can't store the energy it makes.

  • Platinum

    A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

  • HeartGold

    It rotates its arms to generate electricity, but it tires easily, so it charges up only a little bit.

  • SoulSilver

    Even in the most vicious storm, this Pokémon plays happily if thunder rumbles in the sky.

  • Black

    A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

  • White

    A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

  • Black 2

    A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

  • White 2

    A weak electric current flows between its horns. Sticking a hand there shocks the unwary.

  • X

    It generates electricity by whirling its arms. However, it can't store the energy it makes.

  • Y

    Spinning its arms around to generate electricity makes the area between its horns shine light blue.

  • Omega Ruby

    Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

  • Alpha Sapphire

    Elekid stores electricity in its body. If it touches metal and accidentally discharges all its built-up electricity, this Pokémon begins swinging its arms in circles to recharge itself.

  • Sun

    When it’s in a house, electrical outlets serve as its baby bottles. It sucks down electricity.

  • Moon

    This Pokémon is constantly fighting with Togedemaru that try to steal its electricity. It’s a pretty even match.

  • Ultra Sun

    When it hears the crash of thunder, Elekid’s mood improves. It can be useful to record that sound and play it when Elekid’s feeling down.

  • Ultra Moon

    When its horns shine a bluish white, that’s the sign it’s fully charged. You’ll get a shocking jolt if you touch it!

  • Sword

    When a storm approaches, this Pokémon gets restless. Once Elekid hears the sound of thunder, it gets full-on rowdy.

  • Shield

    It's not good at storing electricity yet. This Pokémon sneaks into people's homes, looking for electrical outlets to eat electricity from.


Stats

Elekid's Stats
HP
45
Attack
63
Defense
37
Sp. Atk
65
Sp. Def
55
Speed
95
Total
360

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Quick Attack 40 100% 30 Normal Physical
1 Leer 100% 30 Normal Status
5 Thunder Shock 40 100% 30 Electric Special
8 Low Kick 100% 20 Fighting Physical
12 Swift 60 —% 20 Normal Special
15 Shock Wave 60 —% 20 Electric Special
19 Thunder Wave 90% 20 Electric Status
22 Electro Ball 100% 10 Electric Special
26 Light Screen —% 30 Psychic Status
29 Thunder Punch 75 100% 15 Electric Physical
33 Discharge 80 100% 15 Electric Special
36 Screech 85% 40 Normal Status
40 Thunderbolt 90 100% 15 Electric Special
43 Thunder 110 70% 10 Electric Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
1 Quick Attack 40 100% 30 Normal Physical Cool 3 0 ♥
1 Leer 100% 30 Normal Status Cool 2 1 ♥
5 Thunder Shock 40 100% 30 Electric Special Cool 4 0 ♥
8 Low Kick 100% 20 Fighting Physical Tough 1 0 ♥
12 Swift 60 —% 20 Normal Special Cool 2 0 ♥
15 Shock Wave 60 —% 20 Electric Special Cool 2 0 ♥
19 Thunder Wave 100% 20 Electric Status Cool 1 3 ♥
22 Electro Ball 100% 10 Electric Special Cool 3 0 ♥
26 Light Screen —% 30 Psychic Status Beautiful 2 0 ♥
29 Thunder Punch 75 100% 15 Electric Physical Cool 4 0 ♥
33 Discharge 80 100% 15 Electric Special Beautiful 2 2 ♥
36 Screech 85% 40 Normal Status Clever 3 0 ♥
40 Thunderbolt 90 100% 15 Electric Special Cool 4 0 ♥
43 Thunder 110 70% 10 Electric Special Cool 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1BW
1B2W2
Quick Attack 40 100% 30 Normal Physical
1BW
1B2W2
Leer 100% 30 Normal Status
6BW
5B2W2
ThunderShock 40 100% 30 Electric Special
11BW
8B2W2
Low Kick 100% 20 Fighting Physical
16BW
12B2W2
Swift 60 —% 20 Normal Special
21BW
15B2W2
Shock Wave 60 —% 20 Electric Special
N/ABW
19B2W2
Thunder Wave 100% 20 Electric Status
31BW
22B2W2
Electro Ball 100% 10 Electric Special
26BW
26B2W2
Light Screen —% 30 Psychic Status
36BW
29B2W2
ThunderPunch 75 100% 15 Electric Physical
41BW
33B2W2
Discharge 80 100% 15 Electric Special
51BW
36B2W2
Screech 85% 40 Normal Status
46BW
40B2W2
Thunderbolt 95 100% 15 Electric Special
56BW
43B2W2
Thunder 120 70% 10 Electric Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
1 Quick Attack 40 100% 30 Normal Physical Cool 2
1 Leer 100% 30 Normal Status Cool 2
7 ThunderShock 40 100% 30 Electric Special Cool 3
10 Low Kick 100% 20 Fighting Physical Tough 3
16 Swift 60 —% 20 Normal Special Cool 2
19 Shock Wave 60 —% 20 Electric Special Cool 2
25 Light Screen —% 30 Psychic Status Beauty 2
28 ThunderPunch 75 100% 15 Electric Physical Cool 2
34 Discharge 80 100% 15 Electric Special Cool 2
37 Thunderbolt 95 100% 15 Electric Special Cool 2
43 Screech 85% 40 Normal Status Smart 2
46 Thunder 120 70% 10 Electric Special Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Category Appeal Jam
1 Quick Attack 40 100% 30 Normal Cool 3 0 ♥
1 Leer 100% 30 Normal Cool 3 0 ♥
9 ThunderPunch 75 100% 15 Electric Cool 4 0 ♥
17 Light Screen —% 30 Psychic Beauty 1 0 ♥
25 Swift 60 —% 20 Normal Cool 2 0 ♥
33 Screech 85% 40 Normal Smart 1 3 ♥
41 Thunderbolt 95 100% 15 Electric Cool 4 0 ♥
49 Thunder 120 70% 10 Electric Cool 2 2 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Quick Attack 40 100% 30 Normal
1 Leer 100% 30 Normal
9 ThunderPunch 75 100% 15 Electric
17 Light Screen —% 30 Psychic
25 Swift 60 —% 20 Normal
33 Screech 85% 40 Normal
41 Thunderbolt 95 100% 15 Electric
49 Thunder 120 70% 10 Electric
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 60 100% 15 Normal Special
TM16 Light Screen —% 30 Psychic Status
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM24 Thunderbolt 90 100% 15 Electric Special
TM25 Thunder 110 70% 10 Electric Special
TM27 Return 100% 20 Normal Physical
TM29 Psychic 90 100% 10 Psychic Special
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM46 Thief 60 100% 25 Dark Physical
TM48 Round 60 100% 15 Normal Special
TM56 Fling 100% 10 Dark Physical
TM57 Charge Beam 50 90% 10 Electric Special
TM72 Volt Switch 70 100% 20 Electric Special
TM73 Thunder Wave 90% 20 Electric Status
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM93 Wild Charge 90 100% 15 Electric Physical
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Poison Status Clever 3 0 ♥
TM10 Hidden Power 60 100% 15 Normal Special Clever 3 0 ♥
TM16 Light Screen —% 30 Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Normal Physical Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Electric Special Cool 4 0 ♥
TM25 Thunder 110 70% 10 Electric Special Cool 1 0 ♥
TM27 Return 100% 20 Normal Physical Cute 4 0 ♥
TM29 Psychic 90 100% 10 Psychic Special Clever 4 0 ♥
TM31 Brick Break 75 100% 15 Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Normal Status Cool 1 0 ♥
TM42 Facade 70 100% 20 Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Normal Status Cute 2 0 ♥
TM46 Thief 60 100% 25 Dark Physical Tough 1 0 ♥
TM48 Round 60 100% 15 Normal Special Beautiful 2 0 ♥
TM56 Fling 100% 10 Dark Physical Cute 3 0 ♥
TM57 Charge Beam 50 90% 10 Electric Special Beautiful 1 0 ♥
TM70 Flash 100% 20 Normal Status Beautiful 3 0 ♥
TM72 Volt Switch 70 100% 20 Electric Special Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Electric Status Cool 1 3 ♥
TM87 Swagger 90% 15 Normal Status Cute 3 0 ♥
TM88 Sleep Talk 90% 15 Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Normal Status Cute 2 0 ♥
TM93 Wild Charge 90 100% 15 Electric Physical Tough 6 0 ♥
TM94 Rock SmashXY 40 100% 15 Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Normal Status Cute 3 0 ♥
HM06 Rock SmashORAS 40 100% 15 Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 100% 15 Normal Special
TM16 Light Screen —% 30 Psychic Status
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM24 Thunderbolt 95 100% 15 Electric Special
TM25 Thunder 120 70% 10 Electric Special
TM27 Return 100% 20 Normal Physical
TM29 Psychic 90 100% 10 Psychic Special
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM46 Thief 40 100% 10 Dark Physical
TM48 Round 60 100% 15 Normal Special
TM56 Fling 100% 10 Dark Physical
TM57 Charge Beam 50 90% 10 Electric Special
TM70 Flash 100% 20 Normal Status
TM72 Volt Switch 70 100% 20 Electric Special
TM73 Thunder Wave 100% 20 Electric Status
TM87 Swagger 90% 15 Normal Status
TM90 Substitute —% 10 Normal Status
TM93 Wild Charge 90 100% 15 Electric Physical
TM94 Rock Smash 40 100% 15 Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Fighting Physical Tough 1
TM06 Toxic 85% 10 Poison Status Smart 2
TM10 Hidden Power 100% 15 Normal Special Smart 1
TM16 Light Screen —% 30 Psychic Status Beauty 2
TM17 Protect —% 10 Normal Status Cute 0
TM18 Rain Dance —% 5 Water Status Tough 2
TM21 Frustration 100% 20 Normal Physical Cute 2
TM24 Thunderbolt 95 100% 15 Electric Special Cool 2
TM25 Thunder 120 70% 10 Electric Special Cool 2
TM27 Return 100% 20 Normal Physical Cute 2
TM29 Psychic 90 100% 10 Psychic Special Smart 2
TM31 Brick Break 75 100% 15 Fighting Physical Cool 3
TM32 Double Team —% 15 Normal Status Cool 2
TM34 Shock Wave 60 —% 20 Electric Special Cool 2
TM42 Facade 70 100% 20 Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Normal Physical Smart 2
TM44 Rest —% 10 Psychic Status Cute 0
TM45 Attract 100% 15 Normal Status Cute 2
TM46 Thief 40 100% 10 Dark Physical Tough 0
TM56 Fling 100% 10 Dark Physical Tough 1
TM57 Charge Beam 50 90% 10 Electric Special Beauty 2
TM58 Endure —% 10 Normal Status Tough 2
TM70 Flash 100% 20 Normal Status Beauty 2
TM73 Thunder Wave 100% 20 Electric Status Cool 2
TM78 Captivate 100% 20 Normal Status Beauty 2
TM82 Sleep Talk —% 10 Normal Status Cute 3
TM83 Natural Gift 100% 15 Normal Physical Cool 2
TM87 Swagger 90% 15 Normal Status Cute 2
TM90 Substitute —% 10 Normal Status Smart 1
HM06 Rock Smash 40 100% 15 Fighting Physical Tough 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation III
TM/HM Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Fighting Tough 3 0 ♥
TM06 Toxic 85% 10 Poison Smart 3 0 ♥
TM10 Hidden Power 100% 15 Normal Smart 3 0 ♥
TM16 Light Screen —% 30 Psychic Beauty 1 0 ♥
TM17 Protect —% 10 Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Water Tough 1 0 ♥
TM21 Frustration 100% 20 Normal Cute 1 0 ♥
TM24 Thunderbolt 95 100% 15 Electric Cool 4 0 ♥
TM25 Thunder 120 70% 10 Electric Cool 2 2 ♥
TM27 Return 100% 20 Normal Cute 1 0 ♥
TM29 Psychic 90 100% 10 Psychic Smart 1 3 ♥
TM31 Brick Break 75 100% 15 Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Normal Cool 2 0 ♥
TM34 Shock Wave 60 —% 20 Electric Cool 2 0 ♥
TM42 Facade 70 100% 20 Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Normal Smart 1 0 ♥
TM44 Rest —% 10 Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Normal Cute 2 0 ♥
TM46 Thief 40 100% 10 Dark Tough 1 0 ♥
HM05 Flash 70% 20 Normal Beauty 3 0 ♥
HM06 Rock Smash 20 100% 15 Fighting Tough 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation II
TM/HM Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Fighting
TM02 Headbutt 70 100% 15 Normal
TM03 Curse —% 10 ???
TM06 Toxic 85% 10 Poison
TM07 Zap Cannon 100 50% 5 Electric
TM10 Hidden Power 100% 15 Normal
TM13 Snore 40 100% 15 Normal
TM17 Protect —% 10 Normal
TM18 Rain Dance —% 5 Water
TM20 Endure —% 10 Normal
TM21 Frustration 100% 20 Normal
TM25 Thunder 120 70% 10 Electric
TM27 Return 100% 20 Normal
TM29 Psychic 90 100% 10 Psychic
TM31 Mud-Slap 20 100% 10 Ground
TM32 Double Team —% 15 Normal
TM33 Ice Punch 75 100% 15 Ice
TM34 Swagger 90% 15 Normal
TM35 Sleep Talk —% 10 Normal
TM39 Swift 60 —% 20 Normal
TM41 ThunderPunch 75 100% 15 Electric
TM43 Detect —% 5 Fighting
TM44 Rest —% 10 Psychic
TM45 Attract 100% 15 Normal
TM46 Thief 40 100% 10 Dark
TM48 Fire Punch 75 100% 15 Fire
HM05 Flash 70% 20 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Barrier Mr. Mime —% 20 Psychic Status
Cross Chop Machop, Machoke, Machamp 100 80% 5 Fighting Physical
Dynamic Punch Machop, Machoke, Machamp, Timburr, Gurdurr, Conkeldurr 100 50% 5 Fighting Physical
Feint Hitmonlee, Hitmonchan, Hitmontop, Meditite, Medicham, Monferno, Infernape, Lucario 30 100% 10 Normal Physical
Fire Punch Hitmonchan, Magmar, Magmortar, Medicham, Electivire 75 100% 15 Fire Physical
Focus Punch Hitmonchan, Timburr, Gurdurr, Conkeldurr 150 100% 20 Fighting Physical
Hammer Arm Timburr, Gurdurr, Conkeldurr, Pangoro 100 90% 10 Fighting Physical
Ice Punch Hitmonchan, Medicham 75 100% 15 Ice Physical
Karate Chop Machop, Machoke, Machamp, Sawk, Pancham, Pangoro, Hawlucha 50 100% 25 Fighting Physical
Meditate Drowzee, Hypno, Hitmonlee, Mr. Mime, Meditite, Medicham, Mienfoo, Mienshao —% 40 Psychic Status
Rolling Kick Hitmonlee, Hitmontop 60 85% 15 Fighting Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Barrier Mr. Mime —% 30 Psychic Status Cool 1 0 ♥
Cross Chop Machop, Machoke, Machamp 100 80% 5 Fighting Physical Cool 3 0 ♥
Dynamic Punch Machop, Machoke, Machamp, Timburr, Gurdurr, Conkeldurr 100 50% 5 Fighting Physical Cool 2 1 ♥
Feint Hitmonlee, Hitmonchan, Hitmontop, Meditite, Medicham, Monferno, Infernape, Lucario 30 100% 10 Normal Physical Clever 3 0 ♥
Fire Punch Hitmonchan, Electivire, Magmar, Magmortar, Medicham 75 100% 15 Fire Physical Tough 4 0 ♥
Focus Punch Hitmonchan, Timburr, Gurdurr, Conkeldurr 150 100% 20 Fighting Physical Tough 2 0 ♥
Hammer Arm Timburr, Gurdurr, Conkeldurr, Pangoro 100 90% 10 Fighting Physical Tough 6 0 ♥
Ice Punch Hitmonchan, Medicham 75 100% 15 Ice Physical Beautiful 4 0 ♥
Karate Chop Machop, Machoke, Machamp, Sawk, Hawlucha 50 100% 25 Fighting Physical Tough 4 0 ♥
Meditate Drowzee, Hypno, Hitmonlee, Mr. Mime, Meditite, Medicham, Mienfoo, Mienshao —% 40 Psychic Status Beautiful 1 0 ♥
Rolling Kick Hitmonlee, Hitmontop 60 85% 15 Fighting Physical Cool 4 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Barrier Mr. Mime —% 30 Psychic Status
Cross Chop Machop, Machoke, Machamp 100 80% 5 Fighting Physical
DynamicPunch Machop, Machoke, Machamp, Timburr, Gurdurr, Conkeldurr 100 50% 5 Fighting Physical
Feint Hitmonlee, Hitmonchan, Hitmontop, Meditite, Medicham, Monferno, Infernape, Lucario 30 100% 10 Normal Physical
Fire Punch Hitmonchan, Electivire, Magmar, Magmortar, Medicham 75 100% 15 Fire Physical
Focus Punch Hitmonchan, Timburr, Gurdurr, Conkeldurr 150 100% 20 Fighting Physical
Hammer Arm Timburr, Gurdurr, Conkeldurr 100 90% 10 Fighting Physical
Ice Punch Hitmonchan, Medicham 75 100% 15 Ice Physical
Karate Chop Machop, Machoke, Machamp, Sawk 50 100% 25 Fighting Physical
Meditate Drowzee, Hypno, Hitmonlee, Mr. Mime, Meditite, Medicham, Mienfoo, Mienshao —% 40 Psychic Status
Rolling Kick Hitmonlee, Hitmontop 60 85% 15 Fighting Physical

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Barrier Mr. Mime —% 30 Psychic Status Cool 2
Cross Chop Machop, Machoke, Machamp 100 80% 5 Fighting Physical Cool 2
DynamicPunch Machop, Machoke, Machamp 100 50% 5 Fighting Physical Cool 2
FeintHGSS Hitmonlee, Hitmonchan, Hitmontop, Meditite, Medicham, Monferno, Infernape, Lucario 50 100% 10 Normal Physical Beauty 0
Fire Punch Hitmonchan, Magmar, Magmortar, Medicham, Electivire 75 100% 15 Fire Physical Beauty 2
Ice Punch Hitmonchan, Medicham 75 100% 15 Ice Physical Beauty 2
Karate Chop Machop, Machoke, Machamp 50 100% 25 Fighting Physical Tough 3
Meditate Drowzee, Hypno, Hitmonlee, Mr. Mime, Meditite, Medicham —% 40 Psychic Status Beauty 0
Rolling Kick Hitmonlee, Hitmontop 60 85% 15 Fighting Physical Cool 3

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Barrier Mr. Mime —% 30 Psychic Cool 1 0 ♥
Cross Chop Machop, Machoke, Machamp 100 80% 5 Fighting Cool 3 0 ♥
Fire Punch Hitmonchan, Magmar, Medicham 75 100% 15 Fire Beauty 4 0 ♥
Ice Punch Hitmonchan, Medicham 75 100% 15 Ice Beauty 4 0 ♥
Karate Chop Machop, Machoke, Machamp 50 100% 25 Fighting Tough 3 0 ♥
Meditate Drowzee, Hypno, Hitmonlee, Mr. Mime, Meditite, Medicham —% 40 Psychic Beauty 1 0 ♥
Rolling Kick Hitmonlee, Hitmontop 60 85% 15 Fighting Cool 1 3 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation II
Move Father Power Accuracy PP Type
Barrier Mr. Mime —% 30 Psychic
Cross ChopC Machop, Machoke, Machamp 100 80% 5 Fighting
Karate Chop Machop, Machoke, Machamp 50 100% 25 Fighting
Meditate Drowzee, Hypno, Hitmonlee, Mr. Mime —% 40 Psychic
Rolling Kick Hitmonlee, Hitmontop 60 85% 15 Fighting

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Covet USUM 60 100% 25 Normal Physical
Dual Chop USUM 40 90% 15 Dragon Physical
Electroweb USUM 55 95% 15 Electric Special
Fire Punch USUM 75 100% 15 Fire Physical
Focus Punch USUM 150 100% 20 Fighting Physical
Helping Hand USUM —% 20 Normal Status
Ice Punch USUM 75 100% 15 Ice Physical
Low Kick USUM 100% 20 Fighting Physical
Magnet Rise USUM —% 10 Electric Status
Shock Wave USUM 60 —% 20 Electric Special
Signal Beam USUM 75 100% 15 Bug Special
Snore USUM 50 100% 15 Normal Special
Thunder Punch USUM 75 100% 15 Electric Physical
Uproar USUM 90 100% 10 Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Covet ORAS 60 100% 25 Normal Physical Cute 1 0 ♥
Dual Chop ORAS 40 90% 15 Dragon Physical Tough 2 1 ♥
Electroweb ORAS 55 95% 15 Electric Special Beautiful 2 1 ♥
Fire Punch ORAS 75 100% 15 Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Ice Physical Beautiful 4 0 ♥
Low Kick ORAS 100% 20 Fighting Physical Tough 1 0 ♥
Magnet Rise ORAS —% 10 Electric Status Clever 2 0 ♥
Shock Wave ORAS 60 —% 20 Electric Special Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Bug Special Beautiful 3 0 ♥
Snore ORAS 50 100% 15 Normal Special Cute 4 0 ♥
Thunder Punch ORAS 75 100% 15 Electric Physical Cool 4 0 ♥
Uproar ORAS 90 100% 10 Normal Special Cute 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Category
Covet B2W2 60 100% 40 Normal Physical
Dual Chop B2W2 40 90% 15 Dragon Physical
Electroweb B2W2 55 95% 15 Electric Special
Fire Punch B2W2 75 100% 15 Fire Physical
Helping Hand B2W2 —% 20 Normal Status
Ice Punch B2W2 75 100% 15 Ice Physical
Low Kick B2W2 100% 20 Fighting Physical
Magnet Rise B2W2 —% 10 Electric Status
Signal Beam B2W2 75 100% 15 Bug Special
Sleep Talk B2W2 —% 10 Normal Status
Snore B2W2 40 100% 15 Normal Special
ThunderPunch B2W2 75 100% 15 Electric Physical
Uproar B2W2 90 100% 10 Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Category Contest Category Appeal
Fire Punch HGSSPt 75 100% 15 Fire Physical Beauty 2
Headbutt HGSS 70 100% 15 Normal Physical Tough 3
Helping Hand HGSSPt —% 10 Normal Status Smart 1
Ice Punch HGSSPt 75 100% 15 Ice Physical Beauty 2
Low Kick HGSS 100% 20 Fighting Physical Tough 3
Magnet Rise HGSSPt —% 10 Electric Status Cute 2
Mud-Slap HGSSPt 20 100% 10 Ground Special Cute 3
Signal Beam HGSSPt 75 100% 15 Bug Special Beauty 2
Snore HGSSPt 40 100% 15 Normal Special Cute 3
Swift HGSSPt 60 —% 20 Normal Special Cool 2
ThunderPunch HGSSPt 75 100% 15 Electric Physical Cool 2
Uproar HGSSPt 50 100% 10 Normal Special Cute 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Category Appeal Jam
Body Slam FRLGEXD 85 100% 15 Normal Tough 1 4 ♥
Counter FRLGE 100% 20 Fighting Tough 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Fighting Cool 2 1 ♥
Endure E —% 10 Normal Tough 2 0 ♥
Fire Punch E 75 100% 15 Fire Beauty 4 0 ♥
Ice Punch E 75 100% 15 Ice Beauty 4 0 ♥
Mega Kick FRLGE 120 75% 5 Normal Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Normal Tough 4 0 ♥
Mimic FRLGEXD —% 10 Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Ground Cute 2 1 ♥
Seismic Toss FRLGEXD 100% 20 Fighting Tough 2 1 ♥
Sleep Talk E —% 10 Normal Cute 3 0 ♥
Snore E 40 100% 15 Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Normal Smart 2 0 ♥
Swagger EXD 90% 15 Normal Cute 2 0 ♥
Swift E 60 —% 20 Normal Cool 2 0 ♥
ThunderPunch E 75 100% 15 Electric Cool 4 0 ♥
Thunder Wave FRLGEXD 100% 20 Electric Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Thunderbolt C 95 100% 15 Electric
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Appearances

Anime

In one of the episodes an Elekid had been trying to annoy a Marill. Dawn's Piplup then gets zapped by it. More recently, Elekid has been featured in the anime as Paul's Pokémon. While he has only been shown to use it in a handful of key battles, it had gained enough experience to evolve into an Electabuzz, then later still, it evolved into Electivire.

Trivia

  • In the Beta Version of Gold & Silver, Elekid's beta name was Elebabee.

Etymology

Elekid is a mix of the words electric and kid.

Gallery

See also

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