FANDOM


m (Learnset)
m (TM/HM)
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Generation VII=
 
Generation VII=
 
{{Movestmtop|type=Ghost|gen=VII}}
 
{{Movestmtop|type=Ghost|gen=VII}}
+
{{Movestmmid|TM04|[[Calm Mind]]|—|—|20|Psychic|Status}}
  +
{{Movestmmid|TM06|[[Toxic]]|—|90|10|Poison|Status}}
  +
{{Movestmmid|TM10|[[Hidden Power]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM11|[[Sunny Day]]|—|—|5|Fire|Status}}
  +
{{Movestmmid|TM12|[[Taunt]]|—|100|20|Dark|Status}}
  +
{{Movestmmid|TM13|[[Ice Beam]]|90|100|10|Ice|Special}}
  +
{{Movestmmid|TM14|[[Blizzard]]|110|70|5|Ice|Special}}
  +
{{Movestmmid|TM15|[[Hyper Beam]]|150|90|5|Normal|Special}}
  +
{{Movestmmid|TM17|[[Protect]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM18|[[Rain Dance]]|—|—|5|Water|Status}}
  +
{{Movestmmid|TM21|[[Frustration]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM26|[[Earthquake]]|100|100|10|Ground|Physical}}
  +
{{Movestmmid|TM27|[[Return]]|—|100|20|Normal|Physical}}
  +
{{Movestmmid|TM29|[[Psychic]]|90|100|10|Psychic|Special}}
  +
{{Movestmmid|TM30|'''[[Shadow Ball]]'''|80|100|15|Ghost|Special}}
  +
{{Movestmmid|TM31|[[Brick Break]]|75|100|15|Fighting|Physical}}
  +
{{Movestmmid|TM32|[[Double Team]]|—|—|15|Normal|Status}}
  +
{{Movestmmid|TM39|[[Rock Tomb]]|60|95|15|Rock|Physical}}
  +
{{Movestmmid|TM41|[[Torment]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM42|[[Facade]]|70|100|20|Normal|Physical}}
  +
{{Movestmmid|TM44|[[Rest]]|—|—|10|Psychic|Status}}
  +
{{Movestmmid|TM45|[[Attract]]|—|100|15|Normal|Status}}
  +
{{Movestmmid|TM46|[[Thief]]|60|100|25|Dark|Physical}}
  +
{{Movestmmid|TM48|[[Round]]|60|100|15|Normal|Special}}
  +
{{Movestmmid|TM52|[[Focus Blast]]|120|70|5|Fighting|Special}}
  +
{{Movestmmid|TM56|[[Fling]]|—|100|10|Dark|Physical}}
  +
{{Movestmmid|TM57|[[Charge Beam]]|50|90|10|Electric|Special}}
  +
{{Movestmmid|TM61|[[Will-O-Wisp]]|—|85|15|Fire|Status}}
  +
{{Movestmmid|TM63|[[Embargo]]|—|100|15|Dark|Status}}
  +
{{Movestmmid|TM66|[[Payback]]|50|100|10|Dark|Physical}}
  +
{{Movestmmid|TM68|[[Giga Impact]]|150|90|5|Normal|Physical}}
  +
{{Movestmmid|TM77|[[Psych Up]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM78|[[Bulldoze]]|60|100|20|Ground|Physical}}
  +
{{Movestmmid|TM80|[[Rock Slide]]|75|90|10|Rock|Physical}}
  +
{{Movestmmid|TM83|[[Infestation]]|20|100|20|Bug|Special}}
  +
{{Movestmmid|TM85|[[Dream Eater]]|100|100|15|Psychic|Special}}
  +
{{Movestmmid|TM87|[[Swagger]]|—|85|15|Normal|Status}}
  +
{{Movestmmid|TM88|[[Sleep Talk]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM90|[[Substitute]]|—|—|10|Normal|Status}}
  +
{{Movestmmid|TM92|[[Trick Room]]|—|—|5|Psychic|Status}}
  +
{{Movestmmid|TM97|[[Dark Pulse]]|80|100|15|Dark|Special}}
  +
{{Movestmmid|TM100|[[Confide]]|—|—|20|Normal|Status}}
 
{{Movessetend|type=Ghost}}
 
{{Movessetend|type=Ghost}}
 
|-|
 
|-|

Revision as of 22:02, September 12, 2018

Dusknoir (Japanese: ヨノワール Yonowaaru) is a Ghost-type Pokémon introduced in Generation IV.

Evolution

Dusknoir is the final evolution of Duskull. Dusknoir can be obtained by trading a Dusclops while it holds the item Reaper Cloth.

Game info

Locations

Locations
Version(s) Area(s) Rarity
Diamond and Pearl Evolve Dusclops None
Platinum Evolve Dusclops None
HeartGold and SoulSilver Evolve Dusclops None
Black and White Trade None
Black 2 and White 2 Trade None
X and Y Evolve Dusclops None
Omega Ruby and Alpha Sapphire Evolve Dusclops None
Sun and Moon Transfer None


Side Game locations

Locations
Game(s) Area(s)
Explorers of Time & Explorers of Darkness Spacial Rift (B14F-B15F)
Deep Spacial Rift (B1F-B4F)
Sky Stairway (1F-49F)
Pokémon Ranger: Shadows of Almia Hippowdon Temple
Pokémon Rumble Eternal Tower


Pokémon Mystery Dungeon

In this game, Dusknoir plays a good guy in the beginning, when you first meet him. Everybody thinks he is a great and famous explorer. He saves you a few times too. But when you capture the "evil" Grovyle (who's really your partner when you were a human), Dusknoir grabs you and your partner and drags you into another world. You end up battling him and several Sableye before going to Temporal Tower.

In Explorers of Sky special, Dusknoir redeems himself by saving Grovyle twice and aided in the defeat of Primal Dialga in the future.

Pokédex entries

Template:Pokédexentries

Stats

Base Stats
HP
45
Attack
100
Defense
135
Sp. Atk
65
Sp. Def
135
Speed
45
Total
525

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM04 Calm Mind —% 20 Psychic Status
TM06 Toxic 90% 10 Poison Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM13 Ice Beam 90 100% 10 Ice Special
TM14 Blizzard 110 70% 5 Ice Special
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM29 Psychic 90 100% 10 Psychic Special
TM30 Shadow Ball 80 100% 15 Ghost Special
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM39 Rock Tomb 60 95% 15 Rock Physical
TM41 Torment 100% 15 Dark Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM46 Thief 60 100% 25 Dark Physical
TM48 Round 60 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM56 Fling 100% 10 Dark Physical
TM57 Charge Beam 50 90% 10 Electric Special
TM61 Will-O-Wisp 85% 15 Fire Status
TM63 Embargo 100% 15 Dark Status
TM66 Payback 50 100% 10 Dark Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM77 Psych Up —% 10 Normal Status
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM83 Infestation 20 100% 20 Bug Special
TM85 Dream Eater 100 100% 15 Psychic Special
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM92 Trick Room —% 5 Psychic Status
TM97 Dark Pulse 80 100% 15 Dark Special
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Template:GenIVPokéSprites

Appearances

Anime

Main articles: Conway's Dusknoir and Farrell's Dusknoir

In Ghoul Daze!, it guards a tunnel that leads into the spirit world. Dusknoir prevents a rebel ghost child from taking humans into the spirit world, saving Ash and Angie.

In Working on a Right Move!, Conway used his Dusknoir against Ash in the Sinnoh League but lost.

Trivia

  • Dusknoir might be inspired by Grim Reaper, followed by Dusclops and Duskull.
  • Despite its legend, Dusknoir is not a legendary Pokémon.
  • In the Japanese version, the Dusknoir Pokédex entry says it takes spirits to the Underworld. This could possibly be referring to Hell, a place in some religions in which the souls of sinners are taken in order to punish their sins. It was changed to the spirit world possibly because of the entry's morbidness and reference to religion.

Name origin

Dusknoir's name is composed of two words. The first is "dusk", which means afternoon, and "noir", which is French for black.

Gallery

See also

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