おうふくビンタ Double Slap |
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Generation: | I |
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Type: | |
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Category | |
Power: | 15 |
Accuracy: | 85% |
PP: | 10, max: 16 |
Affects: | Selected target |
Secondary Effect: | None |
Priority: | 0 |
Contact: | Yes |
Magic Coat: | No |
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Magic Bounce: | No |
Bright Powder: | Yes |
Protect/Detect: | Yes |
Snatch: | No |
Mirror Move: | Yes |
King's Rock: | Yes |
Double Slap (おうふくビンタ Double Slap) is a damage-dealing Normal-type move introduced in Generation I.
Description[]
Games | Description |
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GSC | Repeatedly slaps 2-5 times. |
RSE | Repeatedly slaps the foe 2 to 5 times. |
FRLG | The foe is slapped repeatedly, back and forth, two to five times. |
DPPtHGSS | The foe is slapped repeatedly, back and forth, two to five times in a row. |
BWB2W2 XYORAS SMUSUMPE |
The target is slapped repeatedly, back and forth, two to five times in a row. |
Effect[]
Generation I-III[]
DoubleSlap inflicts damage and hits between 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can critical hit, each hit per use will deal the same amount of damage.
DoubleSlap will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge one hit of a DoubleSlap attack.
Taking the average number of hits into account, DoubleSlap could be considered to have an effective power of 45.
Generation IV[]
DoubleSlap will continue attacking after a Substitute is broken.
Generation V[]
If Focus Sash, Focus Band, or Sturdy activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause Weak Armor to activate.