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Dottler (Japanese: レドームシ, HepburnRedoomushi) is a bug/psychic-type introduced in Generation VIII, and the evolved form of Blipbug.

Biology[]

Physiology[]

Dottler is a small dome-shaped Pokémon. Its yellow shell is large and shaped like a geometric solid with triangular flat faces. Blue dots appear where the triangles meet. Its orange head can be seen from an opening at the base of the shell, as well as two flat blue feet. Its large, light blue eyes are rimmed by darker orange markings shaped like glasses, and two blue hairs similar to Blipbug's protrude from each side of its face.

Behavior[]

Though Blipbug are already skittish Pokémon that spend most of their time in hiding, Dottler take this secrecy even further.Dottler remains stationary awaiting evolution most of the time, using its psychic powers only when necessary.When they sense something abnormal, their dots will begin to blink; this blinking will become faster as enemies approach, and more erratic when Dottler sense especially powerful enemies. If predators do manage to locate them, Dottler will release a burst of psychic energy to stun them before attempting to make their (sluggish) getaways. The longer Dottler go without food or water, the stronger their psychic abilities and thus their detection systems become. In fact, these Pokémon do not eat at all in order to maximize their psychic conditioning and thus hasten their evolutions.

Game info[]

Game locations[]

Locations
Version(s) Area(s) Rarity
Sword and Shield Route 5, Giant's Cap, Giant's Mirror, Stony Wilderness
Max Raid Battles: Bridge Field, Dappled Grove, Rolling Fields, South Lake Miloch
Common

Pokédex entries[]

  • Sword

    It barely moves, but it's still alive. Hiding in its shell without food or water seems to have awakened its psychic powers.

  • Shield

    As it grows inside its shell, it uses its psychic abilities to monitor the outside world and prepare for evolution.


Evolution[]

It evolves from Blipbug starting at level 10 and evolves into Orbeetle starting at level 30.

Stats[]

Stats
HP
50
Attack
35
Defense
80
Sp. Atk
50
Sp. Def
90
Speed
30
Total
335

Learnset[]

By leveling up[]

Generation VIII
Level Move Type Category Power Accuracy PP
Evo Reflect Type Psychic Status 100% 20
Evo Light Screen Type Psychic Status 100% 30
Evo Confusion Type Psychic Special 50 100% 25
1 Reflect Type Psychic Status 100% 20
1 Light Screen Type Psychic Status 100% 30
1 Confusion Type Psychic Special 50 100% 25
1 Struggle Bug Type Bug Special 50 100% 20
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TM[]

Generation VIII
Machine Move Type Category Power Accuracy PP
TM11 Solar Beam Type Grass Special 120 100% 10
TM17 Light Screen Type Psychic Status 100% 30
TM18 Reflect Type Psychic Status 100% 20
TM19 Safeguard Type Normal Status 100% 25
TM21 Rest Type Psychic Status 100% 10
TM24 Snore Type Normal Special 50 100% 15
TM25 Protect Type Normal Status 100% 10
TM31 Attract Type Normal Status 100% 15
TM39 Facade Type Normal Physical 70 100% 20
TM41 Helping Hand Type Normal Status 100% 20
TM44 Imprison Type Psychic Status 100% 10
TM57 Payback Type Dark Physical 50 100% 10
TM60 Power Swap Type Psychic Status 100% 10
TM61 Guard Swap Type Psychic Status 100% 10
TM70 Trick Room Type Psychic Status 100% 5
TM71 Wonder Room Type Psychic Status 100% 10
TM72 Magic Room Type Psychic Status 100% 10
TM76 Round Type Normal Special 60 100% 15
TM91 Psychic Terrain Type Psychic Status 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By TR[]

Generation VIII
Machine Move Type Category Power Accuracy PP
TR11 Psychic Type Psychic Special 90 100% 10
TR18 Leech Life Type Bug Physical 80 100% 10
TR20 Substitute Type Normal Status 100% 10
TR25 Psyshock Type Psychic Special 80 100% 10
TR26 Endure Type Normal Status 100% 10
TR27 Sleep Talk Type Normal Status 100% 10
TR33 Shadow Ball Type Ghost Special 80 100% 15
TR34 Future Sight Type Psychic Special 120 100% 10
TR38 Trick Type Psychic Status 100% 10
TR40 Skill Swap Type Psychic Status 100% 10
TR46 Iron Defense Type Steel Status 100% 15
TR49 Calm Mind Type Psychic Status 100% 20
TR61 Bug Buzz Type Bug Special 90 100% 15
TR65 Energy Ball Type Grass Special 90 100% 10
TR69 Zen Headbutt Type Psychic Physical 80 90% 15
TR82 Stored Power Type Psychic Special 20 100% 10
TR83 Ally Switch Type Psychic Status 100% 15
TR99 Body Press Type Fighting Physical 80 100% 10
Bold indicates that this Pokémon receives STAB from this move.
Italic indicates that an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding[]

By tutoring[]

Dottler learns no moves via tutoring.


Sprites[]

Trivia[]

  • Dottler is the first Pokémon who can learn three moves at once after evolving.

Origin[]

Dottler is based on a ladybug pupa or a standard bug cocoon mixed with a radome. Its eyes (which resemble glasses) and its face feelers (which resemble a moustache) may take inspiration from stereotypical scientists.

Etymology[]

Dottler comes from the words dot (as in a radar dot or the dots ladybugs have) and Doppler radar.

Redōmushi comes from radome and 虫 (mushi, bug).

Gallery[]

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