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Ditto (Japanese: メタモン Metamon), is a Normal-type Pokémon introduced in Generation I. Ditto is a unique Pokémon because it can breed with any Pokémon in a Day Care Center regardless of its gender, except for another Ditto, Legendary Pokémon (except for Manaphy and Phione), Unown, Nidoqueen, Nidorina, and Baby Pokémon.

Biology

Appearance

Ditto's appearance is very plain. It is a simple, pinkish-purple, amorphous blob, with two small dots as eyes and a long, curved mouth.

Behavior

Ditto will transform into anything it sees, even inanimate objects. When it sees an enemy, it will change its DNA code to match theirs. It avoid being attacked while sleeping by changing its appearance to look like a rock. While trying to transform into something from memory, it will get details wrong.

Natural abilities

Ditto is capable of transforming itself into anything perfectly. However, it only knows one move, Transform, and when battling, it will transform into the opponent's Pokémon. In the anime and the movies, it has been shown that it will keep its face if it transforms into a human, and when it transforms into a large Pokémon, it will be smaller. Its transformation will fail if it is made to laugh.

Evolution

Ditto does not evolve.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Red/Blue Routes 13, 14, 15, 23, Cerulean Cave Common
Yellow Pokémon Mansion, Cerulean Cave Uncommon
Gold/Silver Routes 34, 35 Common
Crystal Routes 34 and 35 Common
Ruby/Sapphire Trade None
Emerald Desert Underpass Common
FireRed/LeafGreen Routes 13, 14, 15, Pokémon Mansion, Cerulean Cave Uncommon
Diamond/Pearl Route 218 (Pokéradar) Rare
Platinum Trophy Garden Rare
HeartGold/SoulSilver Routes 34, 35, 47, and Safari Zone Uncommon, Swarm
Black/White Giant Chasm Rare
Black 2/White 2 Giant Chasm Rare
X/Y Pokémon Village Rare
OR/AS Mirage Cave (North of Route 132) & Mirage Island (South of route 132) Rare
Sun/Moon Mount Hokulani Rare


Side game locations

Locations
Game(s) Area(s)
Pokémon Snap Cave
Pokémon Channel Bus Stop
Pokémon Trozei! Everywhere
Red Rescue Team & Blue Rescue Team Frosty Forest (4F-9F)
Fiery Field (10F, 20F)
Buried Relic (16F-34F)
Wish Cave (53F-64F)
Joyous Tower (53F-64F)
Oddity Cave (B1F-B15F)
Explorers of Time & Explorers of Darkness Sky Stairway (1F-49F)
Pokémon Rumble Silent Forest
Windy Prairie‎
Rocky Cave
Fiery Furnace
Bright Beach
Eternal Tower


Pokédex entries

  • Red and Blue

    Capable of copying an enemy's genetic code to instantly transform itself into a duplicate of the enemy.

  • Yellow

    When it spots an enemy, its body transforms into an almost perfect copy of its opponent.

  • Gold

    It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked.

  • Silver

    Its transformation ability is perfect. However, if it is made to laugh, it can't maintain its disguise.

  • Crystal

    When it encounters another Ditto, it will move faster than normal to duplicate that opponent exactly.

  • Ruby

    Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong.

  • Sapphire

    Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong.

  • FireRed

    It can freely recombine its own cellular structure to transform into other life-forms.

  • LeafGreen

    Capable of copying an opponent's genetic code to instantly transform itself into a duplicate of the enemy.

  • Emerald

    A Ditto rearranges its cell structure to transform itself. However, if it tries to change based on its memory, it will get details wrong.

  • Diamond

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • Pearl

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • Platinum

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • HeartGold

    It can transform into anything. When it sleeps, it changes into a stone to avoid being attacked.

  • SoulSilver

    Its transformation ability is perfect. However, if it is made to laugh, it can't maintain its disguise.

  • Black

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • White

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • Black 2

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • White 2

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • X

    It has the ability to reconstitute its entire cellular structure to transform into whatever it sees.

  • Y

    It can freely recombine its own cellular structure to transform into other life-forms.

  • Omega Ruby

    Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong.

  • Alpha Sapphire

    Ditto rearranges its cell structure to transform itself into other shapes. However, if it tries to transform itself into something by relying on its memory, this Pokémon manages to get details wrong.

  • Sun

    It can reorganize its cells to make itself into a duplicate of anything it sees. The quality of the duplicate depends on the individual.

  • Moon

    With its astonishing capacity for metamorphosis, it can get along with anything. It does not get along well with its fellow Ditto.

  • Ultra Sun

    While it can transform into anything, each Ditto apparently has its own strengths and weaknesses when it comes to transformations.

  • Ultra Moon

    It transforms into whatever it sees. If the thing it’s transforming into isn’t right in front of it, Ditto relies on its memory—so sometimes it fails.

  • Let's Go Pikachu

    When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent.

  • Let's Go Eevee

    When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent.


Stats

Base Stats
HP
48
Attack
48
Defense
48
Sp. Atk
48
Sp. Def
48
Speed
48
Total
288

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Transform —% 10 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
1 Transform —% 10 Normal Status Type Clever 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1 Transform —% 10 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
1 Transform —% 10 Normal Status Type Smart 1
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Category Appeal Jam
1 Transform —% 10 Normal Type Smart 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Transform —% 10 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration I
Level Move Power Accuracy PP Type
1 Transform —% 10 Normal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

This Pokémon learns no moves by TM.
TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by TM.
TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by TM.
TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by TM.
TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by TM.
TMs and HMs Generation III
TM/HM Move Power Accuracy PP Type Contest Cat. Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by TM.
TMs and HMs Generation II
TM/HM Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by TM.
TMs and HMs Generation I
TM/HM Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

This Pokémon learns no moves by Breeding.
Breeding Generation VII
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation V
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

This Pokémon learns no moves by Breeding.
Breeding Generation II
Move Father Power Accuracy PP Type

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring

This Pokémon learns no moves by Tutoring.
Tutoring Generation VII
Move Power Accuracy PP Type Category
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by Tutoring.
Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by Tutoring.
Tutoring Generation V
Move Power Accuracy PP Type Category
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by Tutoring.
Tutoring Generation IV
Move Power Accuracy PP Type Category Contest Category Appeal
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by Tutoring.
Tutoring Generation III
Move Power Accuracy PP Type Contest Category Appeal Jam
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

This Pokémon learns no moves by Tutoring.
Tutoring Generation II
Move Power Accuracy PP Type
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Version
Red Blue Yellow Red (JP) Green (JP) Back
RB 132 front Y 132 front GR 132 front Ditto Back I
Gold Silver Crystal Back
G 132 front S 132 front C 132 front Ditto Back II
Ditto Shiny G Ditto Shiny S Ditto Back Shiny III
Ruby Sapphire Emerald FireRed LeafGreen Back
RS 132 front E 132 front FRLG 132 front Ditto Back III
Ditto Shiny RSFRLG Ditto Shiny RSFRLG Ditto Back Shiny III
Diamond Pearl Platinum HeartGold SoulSilver Back
DP 132 front DP 132 front HGSS 132 front Ditto Back IV
Ditto Shiny DPPt Ditto Shiny DPPt Ditto Shiny HGSS Ditto Back Shiny IV
Black White Black 2 White 2 Back
Ditto BW Ditto BW
X Y Omega Ruby Alpha Sapphire GO Back
Ditto XY Ditto XY Ditto Back XY
Ditto Shiny XY Ditto Shiny XY Ditto Back Shiny XY
Sun Moon Ultra Sun Ultra Moon Let's Go, Pikachu! Let's Go, Eevee! Back
Sword Shield Back

Appearances

Anime

Ditto

Ditto in the anime.

Main articles: Duplica's Ditto and Mini-Dit

Ditto's first appearance was in Ditto's Mysterious Mansion, wherein a Trainer named Duplica owned one.

Movie

Main article: Howard's Ditto

Howard Clifford's Ditto is the true secondary main antagonist of Pokémon: Detective Pikachu. It is genetically-modified to be able to evolve beyond Pokémon, such as humans, but was forced to wear sunglasses to hide its bidding eyes when disguising as a human. Its first main disguise as a human was Ms. Norman, even impersonating Howard’s own son Roger Clifford, and the intern reporter Lucy Stevens.

Trivia

  • In Generation IV, it's possible for Ditto to learn copied moves permanently by transforming into a Pokémon which knows Sketch, such as Smeargle.
  • A battle between two Ditto would be perpetual, as the only move that they know is Transform. The reason that this occurs is when one Ditto uses Transform, it will restore the PP on its own move, thus allowing it to Transform into the other Ditto forever. This is possibly the reason why no Trainers in any main series game have a Ditto in their party, in case the player has one.
  • Ditto's cry is known to be the same as Poliwag's in the game series.
  • Ditto used to be the only non-legendary Pokémon that can transform into any other Pokémon, up until Zorua and Zoroark were introduced in Generation V.
  • Ditto is one of the few Pokémon whose name is an actual word, along with Gloom, Electrode, Golem, Slowpoke and Persian, among others.
    • Ditto's dictionary definition is "to duplicate".
  • In Pokémon Red, Ditto is found in the Pokémon Mansion, which is the lab where Mewtwo's experimentation was being done.
  • Ditto has its own Japanese song on the Japanese Pokémon Youtube Channel. Two versions can be seen here and here.
  • Ditto is one of the few Pokémon with perfectly balanced stats (all of its stats are 48).
  • Ditto is one of the 16 Pokémon to be made into a puppet in Japan.
  • Strangely, Ditto is the only Pokémon with its own Egg group (Ditto). This also makes it the only Pokemon with a single Egg Group that is unique.
  • In the Beta release of Gold & Silver, Ditto was supposed to have an evolution (or pre evolution; it's hard to tell which one it was) known as Animon, but it was scrapped in the final game.
  • In Super Smash Bros., Ditto is one of the Pokémon that can be freed from Poké Balls. During this time, it uses the move Transform.
  • Ditto and Unown are the only genderless Pokémon that are not Legendary or Mythical and also can't be hatched from eggs.
  • The fact that Ditto is able to breed with any Pokémon regardless of gender, yet being genderless, suggests that either they are hermaphrodites or that they can change their sex.
    • This makes sense, as it is capable of transforming itself.
  • Ditto is purple and its shiny is blue, just like Mew.
    • They are also the same height and weight, thus leading some fans to theorize that it was a failed clone of Mew.

Origin

The creators of Pokémon said that Ditto was based on a smily emoticon.

Name origin

Ditto means either "I agree" or "copy".

Gallery

See also

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