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Dhelmise (Japanese: ダダリン, HepburnDadarin) is a ghost/Grass-type Pokémon introduced in Generation VII.

Biology

Physiology

Dhelmise is an aquatic Pokémon that resembles an anchor. A ship steering wheel acts as its head. The green algae mass is actually Dhelmise's body.

Behavior

Dhelmise is able to launch forward its anchor body with enough force to destroy the strongest of rocks. It can also render a Wailord, its natural prey, unconscious.

Natural abilities

129Magikarp
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Game info

Locations

Locations
Version(s) Area(s) Rarity
Sun and Moon Seafolk Village Very Rare

Pokédex entries

Template:Pokédexentries

Stats

Stats
HP
70
Attack
131
Defense
100
Sp. Atk
1
Sp. Def
1
Speed
40
Total
343

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Cat.
1 Switcheroo -- 100% 10 Type Dark HOME Dark Status
1 Absorb 20 100% 25 Type Grass HOME Grass Special
1 Growth -- --% 20 Type Normal HOME Normal Status
1 Rapid Spin 20 100% 40 Type Normal HOME Normal Physical
1 Astonish 30 100% 15 Type Ghost HOME Ghost Physical
5 Mega Drain 40 100% 15 Type Grass HOME Grass Special
9 Wrap 15 90% 20 Type Normal HOME Normal Physical
14 Gyro Ball -- 100% 5 Type Steel HOME Steel Physical
18 Metal Sound -- 85% 40 Type Steel HOME Steel Status
23 Giga Drain 75 100% 10 Type Grass HOME Grass Special
27 Whirlpool 35 85% 15 Type Water HOME Water Special
32 Anchor Shot 80 100% 20 Type Steel HOME Steel Physical
36 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
41 Energy Ball 90 100% 10 Type Grass HOME Grass Special
45 Slam 80 75% 20 Type Normal HOME Normal Physical
50 Heavy Slam -- 100% 10 Type Steel HOME Steel Physical
54 Phantom Force 90 100% 10 Type Ghost HOME Ghost Physical
59 Power Whip 120 85% 10 Type Grass HOME Grass Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By TM

TMs, TRs, and HMs Generation VII
TM/HM/TR Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Type Poison HOME Poison Status
TM10 Hidden Power 60 100% 15 Type Normal HOME Normal Special
TM11 Sunny Day —% 5 Type Fire HOME Fire Status
TM15 Hyper Beam 150 90% 5 Type Normal HOME Normal Special
TM17 Protect —% 10 Type Normal HOME Normal Status
TM18 Rain Dance —% 5 Type Water HOME Water Status
TM21 Frustration 100% 20 Type Normal HOME Normal Physical
TM22 Solar Beam 120 100% 10 Type Grass HOME Grass Special
TM26 Earthquake 100 100% 10 Type Ground HOME Ground Physical
TM27 Return 100% 20 Type Normal HOME Normal Physical
TM30 Shadow Ball 80 100% 15 Type Ghost HOME Ghost Special
TM31 Brick Break 75 100% 15 Type Fighting HOME Fighting Physical
TM32 Double Team —% 15 Type Normal HOME Normal Status
TM34 Sludge Wave 95 100% 10 Type Poison HOME Poison Special
TM40 Aerial Ace 60 —% 20 Type Flying HOME Flying Physical
TM42 Facade 70 100% 20 Type Normal HOME Normal Physical
TM44 Rest —% 10 Type Psychic HOME Psychic Status
TM45 Attract 100% 15 Type Normal HOME Normal Status
TM46 Thief 60 100% 25 Type Dark HOME Dark Physical
TM48 Round 60 100% 15 Type Normal HOME Normal Special
TM53 Energy Ball 90 100% 10 Type Grass HOME Grass Special
TM59 Brutal Swing 60 100% 20 Type Dark HOME Dark Physical
TM63 Embargo 100% 15 Type Dark HOME Dark Status
TM65 Shadow Claw 70 100% 15 Type Ghost HOME Ghost Physical
TM66 Payback 50 100% 10 Type Dark HOME Dark Physical
TM68 Giga Impact 150 90% 5 Type Normal HOME Normal Physical
TM74 Gyro Ball 100% 5 Type Steel HOME Steel Physical
TM75 Swords Dance —% 20 Type Normal HOME Normal Status
TM78 Bulldoze 60 100% 20 Type Ground HOME Ground Physical
TM80 Rock Slide 75 90% 10 Type Normal HOME Normal Physical
TM86 Grass Knot 100% 20 Type Grass HOME Grass Special
TM87 Swagger 85% 15 Type Normal HOME Normal Status
TM88 Sleep Talk —% 10 Type Normal HOME Normal Status
TM90 Substitute —% 10 Type Normal HOME Normal Status
TM91 Flash Cannon 80 100% 10 Type Steel HOME Steel Special
TM94 Surf 90 100% 15 Type Water HOME Water Special
TM100 Confide —% 20 Type Normal HOME Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By Breeding

Dhelmise learns no moves via breeding.


By tutoring

Dhelmise doesn't know moves by tutoring.

Sprites

Template:GenVIIPokéSprites

Trivia

Origin

  • Dhelmise appears to be based on a steering wheel and anchor salvaged from a shipwreck.

Etymology

  • Dhelmise comes from demise (to seek or hope for someones misfortune) and helm (the head of a ship).

Names in other languages

  • English:

Gallery

Template:GenVIInav

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