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Generation III Critical Hit
Critical Hit is a term that refers to an attack hitting "a weak spot". Such a hit causes twice the normal amount of damage. This is generally a random process. The games announce that a critical hit has landed by using the phrase, "A Critical Hit!".
Some moves, like Slash, have a higher chance of scoring a critical hit than others. There are also moves that cause an increase in the amount of critical hits dealt by a Pokémon. These include Focus Energy. The chance of causing a critical hit can be modified by using items that increase the critical hit level. Although, some Pokémon have abilities that prevent the opponent from landing a critical hit. In Generation I, critical hits were based off of speed.
Level Percentage Moves
1 6.25% Regular moves
2 12.5% Moves with an increased critical hit rate: Slash, Stone Edge etc. or regular moves in combination with a Super Luck or with the Razor Claw or Scope Lens held.
3 25% Regular moves used by Farfetch'd and Chansey with the Stick and Lucky Punch held, respectively, or in combination with Super Luck and with the Razor Claw or Scope Lens held.
4 33.3% Moves with an increased critical hit rate used by Farfetch'd and Chansey with the Stick and Lucky Punch held
5 50% Moves with an increased critical hit rate used in combination with Super Luck and Focus Energy or Dire Hit.

Scope Lens and Razor Claw both add 1 level. Super Luck also adds 1 level. The Stick adds 2 levels for Farfetch'd, the Lucky Punch adds 2 levels for Chansey, and Focus Energy and Dire Hit add 2 levels to any Pokémon.

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