Conkeldurr (Japanese: ロープシン Roopushin) is a Fighting-type Pokémon introduced in Generation V.

Biology

Physiology

Conkeldurr is based on a buff clown-like construction worker wielding two pillars of concrete. It has a goatee which appears to be made from concrete.

Evolution

Conkeldurr is the evolved form of Gurdurr. It evolves from Gurdurr when traded. Conkeldurr is the final form of Timburr.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Black and White Evolve Gurdurr* None
Black 2 and White 2 Evolve Gurdurr* None
Sun and Moon Island Scan - Poni Island None


Pokédex entries

  • Black

    It is thought that Conkeldurr taught humans how to make concrete more than 2,000 years ago.

  • White

    They use concrete pillars as walking canes. They know moves that enable them to swing the pillars freely in battle.

  • Black 2

    Rather than rely on force, they master moves that utilize the centrifugal force of spinning concrete.

  • White 2

    Rather than rely on force, they master moves that utilize the centrifugal force of spinning concrete.

  • X

    It is thought that Conkeldurr taught humans how to make concrete more than 2,000 years ago.

  • Y

    Rather than rely on force, they master moves that utilize the centrifugal force of spinning concrete.

  • Omega Ruby

    It is thought that Conkeldurr taught humans how to make concrete more than 2,000 years ago.

  • Alpha Sapphire

    Rather than rely on force, they master moves that utilize the centrifugal force of spinning concrete.

  • Sword

    Concrete mixed by Conkeldurr is much more durable than normal concrete, even when the compositions of the two materials are the same.

  • Shield

    When going all out, this Pokémon throws aside its concrete pillars and leaps at opponents to pummel them with its fists.


Stats

Conkeldurr's Stats
HP
105
Attack
140
Defense
95
Sp. Atk
55
Sp. Def
65
Speed
45
Total
505

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Pound 40 100% 35 Normal Physical
1 Leer 100% 30 Normal Status
1 Focus Energy —% 30 Normal Status
1 Bide —% 10 Normal Physical
4 Focus Energy —% 30 Normal Status
8 Bide —% 10 Normal Physical
12 Low Kick 100% 20 Fighting Physical
16 Rock Throw 50 90% 15 Rock Physical
20 Wake-Up Slap 70 100% 10 Fighting Physical
24 Chip Away 70 100% 20 Normal Physical
29 Bulk Up —% 20 Fighting Status
33 Rock Slide 75 90% 10 Rock Physical
37 Dynamic Punch 100 50% 5 Fighting Physical
41 Scary Face 100% 10 Normal Status
45 Hammer Arm 100 90% 10 Fighting Physical
49 Stone Edge 100 80% 5 Rock Physical
53 Focus Punch 150 100% 20 Fighting Physical
57 Superpower 120 100% 5 Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
1 Pound 40 100% 35 Normal Physical Tough 4 0 ♥
1 Leer 100% 30 Normal Status Cool 2 1 ♥
1 Focus Energy —% 30 Normal Status Cool 1 0 ♥
1 Bide —% 10 Normal Physical Tough 3 0 ♥
4 Focus Energy —% 30 Normal Status Cool 1 0 ♥
8 Bide —% 10 Normal Physical Tough 3 0 ♥
12 Low Kick 100% 20 Fighting Physical Tough 1 0 ♥
16 Rock Throw 50 90% 15 Rock Physical Tough 4 0 ♥
20 Wake-Up Slap 70 100% 10 Fighting Physical Tough 3 0 ♥
24 Chip Away 70 100% 20 Normal Physical Tough 2 0 ♥
29 Bulk Up —% 20 Fighting Status Cool 1 0 ♥
33 Rock Slide 75 90% 10 Rock Physical Tough 2 2 ♥
37 Dynamic Punch 100 50% 5 Fighting Physical Cool 2 1 ♥
41 Scary Face 100% 10 Normal Status Tough 3 0 ♥
45 Hammer Arm 100 90% 10 Fighting Physical Tough 6 0 ♥
49 Stone Edge 100 80% 5 Rock Physical Tough 3 0 ♥
53 Focus Punch 150 100% 20 Fighting Physical Tough 2 0 ♥
57 Superpower 120 100% 5 Fighting Physical Tough 6 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1 Pound 40 100% 35 Normal Physical
1 Leer 100% 30 Normal Status
1 Focus Energy —% 30 Normal Status
1 Bide —% 10 Normal Physical
4 Focus Energy —% 30 Normal Status
8 Bide —% 10 Normal Physical
12 Low Kick 100% 20 Fighting Physical
16 Rock Throw 50 90% 15 Rock Physical
20 Wake-Up Slap 60 100% 10 Fighting Physical
24 Chip Away 70 100% 20 Normal Physical
29 Bulk Up —% 20 Fighting Status
33 Rock Slide 75 90% 10 Rock Physical
37 DynamicPunch 100 50% 5 Fighting Physical
41 Scary Face 100% 10 Normal Status
45 Hammer Arm 100 90% 10 Fighting Physical
49 Stone Edge 100 80% 5 Rock Physical
53 Focus Punch 150 100% 20 Fighting Physical
57 Superpower 120 100% 5 Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Normal Status
TM06 Toxic 90% 10 Poison Status
TM08 Bulk Up —% 20 Fighting Status
TM10 Hidden Power 60 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM39 Rock Tomb 60 95% 15 Rock Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM47 Low Sweep 65 100% 20 Fighting Physical
TM48 Round 60 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM56 Fling 100% 10 Dark Physical
TM59 Brutal Swing 60 100% 20 Dark Physical
TM66 Payback 50 100% 10 Dark Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM71 Stone Edge 100 80% 5 Rock Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM84 Poison Jab 80 100% 20 Poison Physical
TM86 Grass Knot 100% 20 Grass Special
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Poison Status Clever 3 0 ♥
TM08 Bulk Up —% 20 Fighting Status Cool 1 0 ♥
TM10 Hidden Power 60 100% 15 Normal Special Clever 3 0 ♥
TM11 Sunny Day —% 5 Fire Status Beautiful 1 0 ♥
TM12 Taunt 100% 20 Dark Status Clever 2 1 ♥
TM15 Hyper Beam 150 90% 5 Normal Special Cool 4 4 ♥
TM17 Protect —% 10 Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Normal Physical Cute 2 3 ♥
TM23 Smack Down 50 100% 15 Rock Physical Tough 2 1 ♥
TM26 Earthquake 100 100% 10 Ground Physical Tough 2 1 ♥
TM27 Return 100% 20 Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Normal Status Cool 1 0 ♥
TM39 Rock Tomb 60 95% 15 Rock Physical Clever 3 0 ♥
TM42 Facade 70 100% 20 Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Normal Status Cute 2 0 ♥
TM47 Low Sweep 65 100% 20 Fighting Physical Clever 2 3 ♥
TM48 Round 60 100% 15 Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Fighting Special Cool 4 0 ♥
TM56 Fling 100% 10 Dark Physical Cute 3 0 ♥
TM66 Payback 50 100% 10 Dark Physical Tough 2 0 ♥
TM67 Retaliate 70 100% 5 Normal Physical Cool 3 0 ♥
TM68 Giga Impact 150 90% 5 Normal Physical Tough 4 4 ♥
TM71 Stone Edge 100 80% 5 Rock Physical Tough 3 0 ♥
TM78 Bulldoze 60 100% 20 Ground Physical Tough 2 2 ♥
TM80 Rock Slide 75 90% 10 Rock Physical Tough 2 2 ♥
TM84 Poison Jab 80 100% 20 Poison Physical Tough 4 0 ♥
TM86 Grass Knot 100% 20 Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Normal Status Cute 3 0 ♥
HM04 Strength 80 100% 15 Normal Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Fighting Physical Tough 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM08 Bulk Up —% 20 Fighting Status
TM10 Hidden Power 100% 15 Normal Special
TM11 Sunny Day —% 5 Fire Status
TM12 Taunt 100% 20 Dark Status
TM15 Hyper Beam 150 90% 5 Normal Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM23 Smack Down 50 100% 15 Rock Physical
TM26 Earthquake 100 100% 10 Ground Physical
TM27 Return 100% 20 Normal Physical
TM28 Dig 80 100% 10 Ground Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM39 Rock Tomb 50 80% 10 Rock Physical
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM47 Low Sweep 60 100% 20 Fighting Physical
TM48 Round 60 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM56 Fling 100% 10 Dark Physical
TM66 Payback 50 100% 10 Dark Physical
TM67 Retaliate 70 100% 5 Normal Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM71 Stone Edge 100 80% 5 Rock Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM80 Rock Slide 75 90% 10 Rock Physical
TM83 Work Up —% 30 Normal Status
TM84 Poison Jab 80 100% 20 Poison Physical
TM86 Grass Knot 100% 20 Grass Special
TM87 Swagger 90% 15 Normal Status
TM90 Substitute —% 10 Normal Status
TM94 Rock Smash 40 100% 15 Fighting Physical
HM04 Strength 80 100% 15 Normal Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Breeding Generation VII
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Block USUM —% 5 Normal Status
Drain Punch USUM 75 100% 10 Fighting Physical
Fire Punch USUM 75 100% 15 Fire Physical
Focus Punch USUM 150 100% 20 Fighting Physical
Helping Hand USUM —% 20 Normal Status
Ice Punch USUM 75 100% 15 Ice Physical
Knock Off USUM 65 100% 20 Dark Physical
Low Kick USUM 100% 20 Fighting Physical
Snore USUM 50 100% 15 Normal Special
Stomping Tantrum USUM 75 100% 10 Ground Physical
Superpower USUM 120 100% 5 Fighting Physical
Thunder Punch USUM 75 100% 15 Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Block ORAS —% 5 Normal Status Cute 2 0 ♥
Drain Punch ORAS 75 100% 10 Fighting Physical Tough 1 0 ♥
Fire Punch ORAS 75 100% 15 Fire Physical Tough 4 0 ♥
Focus Punch ORAS 150 100% 20 Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Normal Status Clever 4 0 ♥
Ice Punch ORAS 75 100% 15 Ice Physical Beautiful 4 0 ♥
Knock Off ORAS 65 100% 25 Dark Physical Clever 2 3 ♥
Low Kick ORAS 100% 20 Fighting Physical Tough 1 0 ♥
Snore ORAS 50 100% 15 Normal Special Cute 4 0 ♥
Superpower ORAS 120 100% 5 Fighting Physical Tough 6 0 ♥
Thunder Punch ORAS 75 100% 15 Electric Physical Cool 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Category
Block B2W2 —% 5 Normal Status
Drain Punch B2W2 75 100% 10 Fighting Physical
Fire Punch B2W2 75 100% 15 Fire Physical
Helping Hand B2W2 —% 20 Normal Status
Ice Punch B2W2 75 100% 15 Ice Physical
Knock Off B2W2 20 100% 20 Dark Physical
Low Kick B2W2 100% 20 Fighting Physical
Sleep Talk B2W2 —% 10 Normal Status
Snore B2W2 40 100% 15 Normal Special
Superpower B2W2 120 100% 5 Fighting Physical
ThunderPunch B2W2 75 100% 15 Electric Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites


Appearances

Anime

Trivia

  • Conkeldurr has similarities with Machamp:
    • Both have a 3-stage evolution line.
    • Both have a gender ratio of 3 males to 1 female.
    • Both have a total base stat of 505.
    • Both evolve by trading.
    • They are both Fighting types.
    • Both have the ability Guts.
    • Both are in the last stage of their evolution.
  • Conkeldurr's English name might be a play on the internet Meme/Phrase "Hurr, Durr, Derp, Err" explaining its facial expression.
  • Even though it evolves from Gurdurr, it makes more sense to be the other way around as metal is stronger then concrete.

Origin

Conkeldurr appears to be based on a construction worker. It also closely resembles a buff clown or "muscleman" from a carnival sideshow, giving it a less serious appearance (due to its large red nose and clown-like face and colors). Conkeldurr seems to sport a grey goatee on its chin as well as some sort of top-knot, giving off the impression of an old martial arts master.

Etymology

Conkeldurr's English name is derived from "concrete" and "elder".

Gallery

See also

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