Confuse Ray
あやしいひかり Bewitching Light
Confuse Ray(Let's Go).PNG
Introduced: Generation I
Battle Data
Type: Type Ghost.gif
Category: Type Status.gif
Power: --
Accuracy: 100%
PP: 10 (Max. 16)
Priority: 0
Contact: No
Affected by
Magic Coat: Yes
Magic Bounce: Yes
Bright Powder: Yes
Detect/Protect: Yes
Snatch: No
Mirror Move: Yes
King's Rock: No
Contest Data
Contests (RSE)
Condition: Smart
Appeal: 3 ♥♥♥
Jam: 0
Scrambles the order of appeals on the next turn.
Super Contests (DPPt)
Condition: Smart
Appeal: 2 ♥♥
Lowers the Voltage of all judges by one each.
Contest Spectaculars (ORAS)
Condition: Clever
Appeal: 2 ♥♥
Jam: 1
Badly startles Pokémon that the judges have high expectations for.

Confuse Ray is a Ghost-type move introduced in Generation I.


Games Description
GSC A move that causes confusion.
RSE A sinister ray that confuses the foe.
The foe is engulfed in a sinister that triggers confusion.
The target is engulfed in a sinister that triggers confusion.
SMUSUMPE The target is exposed to a sinister ray that triggers confusion.


In battle

Confuse Ray causes the target to become confused. In a Double Battle, Confuse Ray can target any Pokémon around the user. In a Triple Battle, Confuse Ray can only target a Pokémon that's adjacent to the user. Confuse Ray will have no effect on Pokémon that are already confused, Pokémon that are using Safeguard, or Pokémon with Own Tempo.


By leveling up

Pokémon Type Egg groups Level
037.png Vulpix fire 28 19 21
037A.png Vulpix ice
038.png Ninetales fire 1 1
038A.png Ninetales ice/fairy
041.png Zubat poison/flying 21 19 26
042.png Golbat poison/flying 21 19 28
092.png Gastly ghost/poison 1 28 28 (RSE)
21 (FRLG)
093.png Haunter ghost/poison 1 28 31 (RSE)
21 (FRLG)
094.png Gengar ghost/poison 1 28 31 (RSE)
21 (FRLG)
120.png Staryu water
121.png Starmie water/psychic 37 33
126.png Magmar fire 39 49 49
131.png Lapras water/ice 31 22 19
169.png Crobat poison/flying 19 28
170.png Chinchou water/electric 29 29
171.png Lanturn water/electric 33 32
177.png Natu psychic/flying 40 40
178.png Chinchou water/electric 50 50
179.png Mareep electric
180.png Flaaffy electric
181.png Ampharos electric
197.png Umbreon dark 30 30
200.png Misdreavus ghost 12 17
226.png Mantine water/flying 49 50
234.png Stantler normal 49 43 (RSE)
41 (FRLG)
240.png Magby fire 43 43
292.png Shedinja bug/ghost 31
302.png Sableye dark/ghost 37
313.png Volbeat bug 5
325.png Spoink psychic 25
326.png Grumpig psychic 25
345.png Lileep rock/grass 29
346.png Cradily rock/grass 29
355.png Duskull ghost 23
356.png Dusclops ghost 23
416.png Vespiquen bug/flying
436.png Bronzor steel/psychic
437.png Bronzong steel/psychic
442.png Spiritomb ghost/dark
458.png Mantyke water/flying
467.png Magmortar fire
477.png Dusknoir ghost
478.png Froslass ghost/ghost
479.png Rotom electric/ghost
486.png Regigigas normal
505.png Watchog normal
607.png Litwick ghost/fire
608.png Lampent ghost/fire
609.png Chandelure ghost/fire
615.png Cryogonal ice
708.png Phantump ghost/grass
709.png Trevenant ghost/grass
710.png Pumpkaboo ghost/grass
711.png Gourgeist ghost/grass
755.png Morelull grass/fairy
756.png Shiinotic grass/fairy
774.png Minior rock/flying
792.png Lunala psychic/ghost
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

By breeding

129Magikarp.png This section is completely EMPTY!
Please help the Pokémon Wiki by expanding it.


Main games

Main series

Pokémon Adventures

Community content is available under CC-BY-SA unless otherwise noted.