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Chinchou (Japanese: チョンチー Chonchii) is a Water/Electric-type Pokémon introduced in Generation II.

Biology

Physiology

Chinchou resembles a small deep-sea fish with an oval-shaped body, two small fin-like arms, a pair of stubby legs, and two long antennas tipped with a yellow bulb-shaped sac. Chinchou also has two yellow eyes, each with a proton-shaped pupil.

Behavior

Chinchou can release negatively charged electricity from its antennas as means of hunting, self-defense, and communication.

Natural abilities

Chinchou has the abilities Volt Absorb and Illuminate. Volt Absorb heals Chinchou's HP by a quarter when hit by an electric-type move. Illuminate increases the rate of encountering wild Pokémon if Chinchou is placed in the first slot of your party.

Evolution

Chinchou evolves into Lanturn at level 27.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Gold/Silver Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island Common
Crystal Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island Common
Ruby/Sapphire Underwater Common
Emerald Underwater Common
Diamond/Pearl Route 220 (fishing) Uncommon
Platinum Route 220 (fishing) Very Rare
HeartGold/SoulSilver Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island Common
Black/White Route 18, Driftveil City Uncommon
X/Y Azure Bay(Good Rod) Uncommon
Sun/Moon Route 8, Akala Outskirts


Side game locations

Locations
Game(s) Area(s)
Pokémon Pinball Ruby & Sapphire Hatch from egg
Pokémon Trozei! Secret Storage 12,
Endless Level 9,
Trozei Battle,
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Silver Trench (70F-79F)
Explorers of Time & Explorers of Darkness Miracle Sea (B1F-B18F)
Deep Miracle Sea (B1F-B3F)
Pokémon Ranger: Shadows of Almia Puel Sea


Pokédex entries

  • Gold

    It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.

  • Silver

    On the dark ocean floor, its only means of communication is its constantly flashing lights.

  • Crystal

    Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.

  • Ruby

    Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.

  • Sapphire

    Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.

  • FireRed

    On the dark ocean floor, its only means of communication is its constantly flashing lights.

  • LeafGreen

    It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.

  • Emerald

    When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight's reach.

  • Diamond

    It discharges positive and negative electricity from its antenna tips to shock its foes.

  • Pearl

    It discharges positive and negative electricity from its antenna tips to shock its foes.

  • Platinum

    It discharges positive and negative electricity from its antenna tips to shock its foes.

  • HeartGold

    It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.

  • SoulSilver

    On the dark ocean floor, its only means of communication is its constantly flashing lights.

  • Black

    It discharges positive and negative electricity from its antenna tips to shock its foes.

  • White

    It discharges positive and negative electricity from its antenna tips to shock its foes.

  • Black 2

    It discharges positive and negative electricity from its antenna tips to shock its foes.

  • White 2

    It discharges positive and negative electricity from its antenna tips to shock its foes.

  • X

    On the dark ocean floor, its only means of communication is its constantly flashing lights.

  • Y

    It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.

  • Omega Ruby

    Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.

  • Alpha Sapphire

    Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon cells create so much electrical power, it even makes itself tingle slightly.

  • Sun

    Its two antennae were originally fins. It discharges electricity to stun its prey before attacking.

  • Moon

    It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.

  • Ultra Sun

    Its two antennae glow softly to lure in prey, making it a useful Pokémon for night fishing.

  • Ultra Moon

    Chinchou blink their shining antennae at one another to claim their respective turf.


Stats

Base Stats
HP
75
Attack
38
Defense
38
Sp. Atk
56
Sp. Def
56
Speed
67
Total
330

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Bubble 40 100% 30 Water Special
1 Supersonic 55% 20 Normal Status
6 Thunder Wave 90% 20 Electric Status
9 Electro Ball 100% 10 Electric Special
12 Water Gun 40 100% 25 Water Special
17 Confuse Ray 100% 10 Ghost Status
20 Bubble Beam 65 100% 20 Water Special
23 Spark 65 100% 20 Electric Physical
28 Signal Beam 75 100% 15 Bug Special
31 Flail 100% 15 Normal Physical
34 Discharge 80 100% 15 Electric Special
39 Take Down 90 85% 20 Normal Physical
42 Aqua Ring —% 20 Water Status
45 Hydro Pump 110 80% 5 Water Special
47 Ion Deluge —% 25 Electric Status
50 Charge —% 20 Electric Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
12XY
1ORAS
Bubble 40 100% 30 Water Special Type Cute 4 0 ♥
1XY
1ORAS
Supersonic 55% 20 Normal Status Type Clever 3 0 ♥
6XY
6ORAS
Thunder Wave 100% 20 Electric Status Type Cool 1 3 ♥
28XY
9ORAS
Electro Ball 100% 10 Electric Special Type Cool 3 0 ♥
1XY
12ORAS
Water Gun 40 100% 25 Water Special Type Cute 4 0 ♥
17XY
17ORAS
Confuse Ray 100% 10 Ghost Status Type Clever 2 1 ♥
31XY
20ORAS
Bubble Beam 65 100% 20 Water Special Type Beautiful 2 3 ♥
20XY
23ORAS
Spark 65 100% 20 Electric Physical Type Cool 4 0 ♥
34XY
28ORAS
Signal Beam 75 100% 15 Bug Special Type Beautiful 3 0 ♥
9XY
31ORAS
Flail 100% 15 Normal Physical Type Cute 1 0 ♥
39XY
34ORAS
Discharge 80 100% 15 Electric Special Type Beautiful 2 2 ♥
23XY
39ORAS
Take Down 90 85% 20 Normal Physical Type Tough 6 0 ♥
42XY
42ORAS
Aqua Ring —% 20 Water Status Type Beautiful 1 0 ♥
45XY
45ORAS
Hydro Pump 110 80% 5 Water Special Type Beautiful 1 0 ♥
47XY
47ORAS
Ion Deluge —% 25 Electric Status Type Beautiful 3 0 ♥
50XY
50ORAS
Charge —% 20 Electric Status Type Clever 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1 Supersonic 55% 20 Normal Status
1 Bubble 20 100% 30 Water Special
6 Thunder Wave 100% 20 Electric Status
9 Flail 100% 15 Normal Physical
12 Confuse Ray 100% 10 Ghost Status
17 Water Gun 40 100% 25 Water Special
20 Spark 65 100% 20 Electric Physical
23 Take Down 90 85% 20 Normal Physical
28 Electro Ball 100% 10 Electric Special
31 BubbleBeam 65 100% 20 Water Special
34 Signal Beam 75 100% 15 Bug Special
39 Discharge 80 100% 15 Electric Special
42 Aqua Ring —% 20 Water Status
45 Hydro Pump 120 80% 5 Water Special
50 Charge —% 20 Electric Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
1 Bubble 30 100% 20 Water Special Type Cute 2
1 Supersonic 55% 20 Normal Status Type Smart 2
6 Thunder Wave 100% 20 Electric Status Type Cool 2
9 Flail 100% 15 Normal Physical Type Cute 2
12 Water Gun 40 100% 25 Water Special Type Cute 3
17 Confuse Ray 100% 10 Ghost Status Type Smart 2
20 Spark 65 100% 20 Electric Physical Type Cool 3
23 Take Down 90 85% 20 Normal Physical Type Tough 3
28 BubbleBeam 65 100% 20 Water Special Type Beauty 2
31 Signal Beam 75 100% 15 Bug Special Type Beauty 2
34 Discharge 80 100% 15 Electric Special Type Cool 2
39 Aqua Ring —% 20 Water Status Type Beauty 0
42 Hydro Pump 120 80% 5 Water Special Type Beauty 2
45 Charge —% 20 Electric Status Type Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Category Appeal Jam
1 Bubble 20 100% 30 Water Type Cute 2 2 ♥
1 Thunder Wave 100% 20 Electric Type Cool 2 1 ♥
5 Supersonic 55% 20 Normal Type Smart 3 0 ♥
13 Flail 100% 15 Normal Type Cute 1 0 ♥
17 Water Gun 40 100% 25 Water Type Cute 4 0 ♥
25 Spark 65 100% 20 Electric Type Cool 1 4 ♥
29 Confuse Ray 100% 10 Ghost Type Smart 3 0 ♥
37 Take Down 90 85% 20 Normal Type Tough 6 0 ♥
41 Hydro Pump 120 80% 5 Water Type Beauty 4 0 ♥
49 Charge —% 20 Electric Type Smart 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Bubble 20 100% 30 Water
1 Thunder Wave 100% 20 Electric
5 Supersonic 55% 20 Normal
13 Flail 100% 15 Normal
17 Water Gun 40 100% 25 Water
25 Spark 65 100% 20 Electric
29 Confuse Ray 100% 10 Ghost
37 Take Down 90 85% 20 Normal
41 Hydro Pump 120 80% 5 Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM07 Hail —% 10 Ice Status
TM10 Hidden Power 60 100% 15 Normal Special
TM13 Ice Beam 90 100% 10 Ice Special
TM14 Blizzard 110 70% 5 Ice Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM24 Thunderbolt 90 100% 15 Electric Special
TM25 Thunder 110 70% 10 Electric Special
TM27 Return 100% 20 Normal Physical
TM32 Double Team —% 15 Normal Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM55 Scald 80 100% 15 Water Special
TM57 Charge Beam 50 90% 10 Electric Special
TM72 Volt Switch 70 100% 20 Electric Special
TM73 Thunder Wave 90% 20 Electric Status
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM93 Wild Charge 90 100% 15 Electric Physical
TM94 Surf 90 100% 15 Water Special
TM98 Waterfall 80 100% 15 Water Physical
TM99 Dazzling Gleam 80 100% 10 Fairy Special
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Poison Status Type Clever 3 0 ♥
TM07 Hail —% 10 Ice Status Type Beautiful 2 1 ♥
TM10 Hidden Power 60 100% 15 Normal Special Type Clever 3 0 ♥
TM13 Ice Beam 90 100% 10 Ice Special Type Beautiful 1 4 ♥
TM14 Blizzard 110 70% 5 Ice Special Type Beautiful 1 3 ♥
TM17 Protect —% 10 Normal Status Type Cute 2 0 ♥
TM18 Rain Dance —% 5 Water Status Type Beautiful 1 0 ♥
TM21 Frustration 100% 20 Normal Physical Type Cute 2 3 ♥
TM24 Thunderbolt 90 100% 15 Electric Special Type Cool 4 0 ♥
TM25 Thunder 110 70% 10 Electric Special Type Cool 1 0 ♥
TM27 Return 100% 20 Normal Physical Type Cute 4 0 ♥
TM32 Double Team —% 15 Normal Status Type Cool 1 0 ♥
TM42 Facade 70 100% 20 Normal Physical Type Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Type Cute 1 0 ♥
TM45 Attract 100% 15 Normal Status Type Cute 2 0 ♥
TM48 Round 60 100% 15 Normal Special Type Beautiful 2 0 ♥
TM55 Scald 80 100% 15 Water Special Type Tough 2 0 ♥
TM57 Charge Beam 50 90% 10 Electric Special Type Beautiful 1 0 ♥
TM70 Flash 100% 20 Normal Status Type Beautiful 3 0 ♥
TM72 Volt Switch 70 100% 20 Electric Special Type Cool 4 0 ♥
TM73 Thunder Wave 100% 20 Electric Status Type Cool 1 3 ♥
TM87 Swagger 90% 15 Normal Status Type Cute 3 0 ♥
TM88 Sleep Talk —% 10 Normal Status Type Cute 1 0 ♥
TM90 Substitute —% 10 Normal Status Type Cute 2 0 ♥
TM93 Wild Charge 90 100% 15 Electric Physical Type Tough 6 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Type Clever 1 0 ♥
TM99 Dazzling Gleam 80 100% 10 Fairy Special Type Beautiful 4 0 ♥
TM100 Confide —% 20 Normal Status Type Cute 3 0 ♥
HM03 Surf 90 100% 15 Water Special Type Beautiful 2 2 ♥
HM05 Waterfall 80 100% 15 Water Physical Type Tough 4 0 ♥
HM07 DiveORAS 80 100% 10 Water Physical Type Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM07 Hail —% 10 Ice Status
TM10 Hidden Power 100% 15 Normal Special
TM13 Ice Beam 95 100% 10 Ice Special
TM14 Blizzard 120 70% 5 Ice Special
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM24 Thunderbolt 95 100% 15 Electric Special
TM25 Thunder 120 70% 10 Electric Special
TM27 Return 100% 20 Normal Physical
TM32 Double Team —% 15 Normal Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM55 Scald 80 100% 15 Water Special
TM57 Charge Beam 50 90% 10 Electric Special
TM70 Flash 100% 20 Normal Status
TM72 Volt Switch 70 100% 20 Electric Special
TM73 Thunder Wave 100% 20 Electric Status
TM87 Swagger 90% 15 Normal Status
TM90 Substitute —% 10 Normal Status
TM93 Wild Charge 90 100% 15 Electric Physical
HM03 Surf 95 100% 15 Water Special
HM05 Waterfall 80 100% 15 Water Physical
HM06 Dive 80 100% 10 Water Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM03 Water Pulse 60 100% 20 Water Special Type Beauty 2
TM06 Toxic 85% 10 Poison Status Type Smart 2
TM07 Hail —% 10 Ice Status Type Beauty 2
TM10 Hidden Power 100% 15 Normal Special Type Smart 1
TM13 Ice Beam 95 100% 10 Ice Special Type Beauty 2
TM14 Blizzard 120 70% 5 Ice Special Type Beauty 2
TM17 Protect —% 10 Normal Status Type Cute 0
TM18 Rain Dance —% 5 Water Status Type Tough 2
TM21 Frustration 100% 20 Normal Physical Type Cute 2
TM24 Thunderbolt 95 100% 15 Electric Special Type Cool 2
TM25 Thunder 120 70% 10 Electric Special Type Cool 2
TM27 Return 100% 20 Normal Physical Type Cute 2
TM32 Double Team —% 15 Normal Status Type Cool 2
TM34 Shock Wave 60 —% 20 Electric Special Type Cool 2
TM42 Facade 70 100% 20 Normal Physical Type Cute 2
TM43 Secret Power 70 100% 20 Normal Physical Type Smart 2
TM44 Rest —% 10 Psychic Status Type Cute 0
TM45 Attract 100% 15 Normal Status Type Cute 2
TM55 Brine 65 100% 10 Water Special Type Smart 2
TM57 Charge Beam 50 90% 10 Electric Special Type Beauty 2
TM58 Endure —% 10 Normal Status Type Tough 2
TM70 Flash 100% 20 Normal Status Type Beauty 2
TM73 Thunder Wave 100% 20 Electric Status Type Cool 2
TM78 Captivate 100% 20 Normal Status Type Beauty 2
TM82 Sleep Talk —% 10 Normal Status Type Cute 3
TM83 Natural Gift 100% 15 Normal Physical Type Cool 2
TM87 Swagger 90% 15 Normal Status Type Cute 2
TM90 Substitute —% 10 Normal Status Type Smart 1
HM03 Surf 95 100% 15 Water Special Type Beauty 2
HM05HGSS Whirlpool 15 70% 15 Water Special Type Beauty 0
HM07 Waterfall 80 100% 15 Water Physical Type Tough 3
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation III
TM/HM Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM03 Water Pulse 60 100% 20 Water Type Beauty 2 0 ♥
TM06 Toxic 85% 10 Poison Type Smart 3 0 ♥
TM07 Hail —% 10 Ice Type Beauty 1 3 ♥
TM10 Hidden Power 100% 15 Normal Type Smart 3 0 ♥
TM13 Ice Beam 95 100% 10 Ice Type Beauty 2 1 ♥
TM14 Blizzard 120 70% 5 Ice Type Beauty 4 0 ♥
TM17 Protect —% 10 Normal Type Cute 1 0 ♥
TM18 Rain Dance —% 5 Water Type Tough 1 0 ♥
TM21 Frustration 100% 20 Normal Type Cute 1 0 ♥
TM24 Thunderbolt 95 100% 15 Electric Type Cool 4 0 ♥
TM25 Thunder 120 70% 10 Electric Type Cool 2 2 ♥
TM27 Return 100% 20 Normal Type Cute 1 0 ♥
TM32 Double Team —% 15 Normal Type Cool 2 0 ♥
TM34 Shock Wave 60 —% 20 Electric Type Cool 2 0 ♥
TM42 Facade 70 100% 20 Normal Type Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Normal Type Smart 1 0 ♥
TM44 Rest —% 10 Psychic Type Cute 2 0 ♥
TM45 Attract 100% 15 Normal Type Cute 2 0 ♥
HM03 Surf 95 100% 15 Water Type Beauty 3 0 ♥
HM05 Flash 70% 20 Normal Type Beauty 3 0 ♥
HM07 Waterfall 80 100% 15 Water Type Tough 2 0 ♥
HM08 Dive 60 100% 10 Water Type Beauty 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation II
TM/HM Move Power Accuracy PP Type
TM03 Curse —% 10 ???
TM06 Toxic 85% 10 Poison
TM07 Zap Cannon 100 50% 5 Electric
TM10 Hidden Power 100% 15 Normal
TM13 Snore 40 100% 15 Normal
TM17 Protect —% 10 Normal
TM18 Rain Dance —% 5 Water
TM20 Endure —% 10 Normal
TM21 Frustration 100% 20 Normal
TM25 Thunder 120 70% 10 Electric
TM27 Return 100% 20 Normal
TM32 Double Team —% 15 Normal
TM34 Swagger 90% 15 Normal
TM35 Sleep Talk —% 10 Normal
TM44 Rest —% 10 Psychic
TM45 Attract 100% 15 Normal
HM03 Surf 95 100% 15 Water
HM05 Flash 70% 20 Normal
HM06 Whirlpool 15 70% 15 Water
HM07 Waterfall 80 100% 15 Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

Breeding Generation VII
Move Father Power Accuracy PP Type Category
Agility Goldeen, Seaking, Carvanha, Sharpedo, Luvdisc —% 30 Psychic Status
Amnesia Wailmer, Wailord, Barboach, Whiscash —% 20 Psychic Status
Brine Qwilfish, Wailmer, Wailord, Alomomola, Wishiwashi 65 100% 10 Water Special
Flail Goldeen, Seaking, Magikarp, Chinchou, Lanturn, Luvdisc, Basculin 100% 15 Normal Physical
Mist Wailmer, Wailord —% 30 Ice Status
Psybeam Remoraid, Octillery, Inkay, Malamar 65 100% 20 Psychic Special
Screech Carvanha, Sharpedo, Bruxish 85% 40 Normal Status
Shock Wave Chinchou, Lanturn, Qwilfish 60 —% 20 Electric Special
Soak Goldeen, Seaking, Remoraid, Octillery, Wailord, Luvdisc, Finneon, Lumineon, Basculin, Alomomola, Wishiwashi 100% 20 Water Status
Water Pulse Goldeen, Seaking, Remoraid, Wailmer, Wailord, Barboach, Whiscash, Luvdisc, Finneon, Lumineon, Alomomola 60 100% 20 Water Special
Whirlpool Wailmer, Wailord, Finneon, Lumineon, Alomomola 35 85% 15 Water Special

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation VI
Move Father Power Accuracy PP Type Category Contest Category Appeal Jam
Agility Goldeen, Seaking, Carvanha, Sharpedo, Luvdisc —% 30 Psychic Status Type Cool 3 0 ♥
Amnesia Wailmer, Wailord, Barboach, Whiscash —% 20 Psychic Status Type Cute 1 0 ♥
Brine Qwilfish, Wailmer, Wailord, Alomomola 65 100% 10 Water Special Type Tough 3 0 ♥
Flail Goldeen, Seaking, Magikarp, Chinchou, Lanturn, Luvdisc, Basculin 100% 15 Normal Physical Type Cute 1 0 ♥
Mist Wailmer, Wailord —% 30 Ice Status Type Beautiful 1 0 ♥
Psybeam Remoraid, Octillery, Inkay, Malamar 65 100% 20 Psychic Special Type Beautiful 3 0 ♥
Screech Carvanha, Sharpedo 85% 40 Normal Status Type Clever 3 0 ♥
Shock Wave Chinchou, Lanturn, Qwilfish 60 —% 20 Electric Special Type Cool 2 0 ♥
Soak Goldeen, Seaking, Remoraid, Octillery, Finneon, Lumineon, Basculin, Alomomola —% 20 Water Status Type Cute 2 1 ♥
Water Pulse Goldeen, Seaking, Remoraid, Octillery, Wailmer, Wailord, Barboach, Whiscash, Luvdisc, Finneon, Lumineon, Alomomola 60 100% 20 Water Special Type Beautiful 3 0 ♥
Whirlpool Wailmer, Wailord, Finneon, Lumineon 35 85% 15 Water Special Type Beautiful 3 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation V
Move Father Power Accuracy PP Type Category
Agility Goldeen, Seaking, Carvanha, Sharpedo, Luvdisc —% 30 Psychic Status
Amnesia Wailmer, Wailord, Barboach, Whiscash —% 20 Psychic Status
Brine Qwilfish, Wailmer, Wailord, Alomomola 65 100% 10 Water Special
Flail Goldeen, Seaking, Magikarp, Chinchou, Lanturn, Luvdisc, Basculin 100% 15 Normal Physical
Mist Wailmer, Wailord —% 30 Ice Status
Psybeam Remoraid, Octillery 65 100% 20 Psychic Special
Screech Carvanha, Sharpedo 85% 40 Normal Status
Shock Wave Chinchou, Lanturn, Qwilfish 60 —% 20 Electric Special
Water Pulse Goldeen, Seaking, Remoraid, Octillery, Wailmer, Wailord, Barboach, Whiscash, Luvdisc, Finneon, Lumineon, Alomomola 60 100% 20 Water Special
Whirlpool Wailmer, Wailord, Finneon, Lumineon 35 85% 15 Water Special

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation IV
Move Father Power Accuracy PP Type Category Contest Category Appeal
Agility Goldeen, Seaking, Carvanha, Sharpedo, Luvdisc —% 30 Psychic Status Type Cool 2
Amnesia Wailmer, Wailord, Barboach, Whiscash —% 20 Psychic Status Type Cute 0
Flail Goldeen, Seaking, Chinchou, Lanturn, Luvdisc, Magikarp 100% 15 Normal Physical Type Cute 2
Mist Wailmer, Wailord —% 30 Ice Status Type Beauty 2
Psybeam Remoraid, Octillery 65 100% 20 Psychic Special Type Beauty 2
Screech Carvanha, Sharpedo 85% 40 Normal Status Type Smart 2
Whirlpool Wailmer, Wailord, Finneon, Lumineon 15 70% 15 Water Special Type Beauty 0

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation III
Move Father Power Accuracy PP Type Contest Category Appeal Jam
Amnesia Wailmer, Wailord, Barboach, Whiscash —% 20 Psychic Type Cute 1 0 ♥
Screech Carvanha, Sharpedo 85% 40 Normal Type Smart 1 3 ♥
Flail Magikarp, Gyarados, Goldeen, Seaking, Chinchou, Lanturn, Luvdisc 100% 15 Normal Type Cute 1 0 ♥

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Breeding Generation II
Move Father Power Accuracy PP Type
Flail Goldeen, Seaking, Chinchou, Lanturn, Magikarp, Gyarados 100% 15 Normal
Screech * Remoraid, Octillery 85% 40 Normal
Supersonic Goldeen, Seaking, Chinchou, Lanturn 55% 20 Normal

Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.
* indicates this move requires chain breeding.
◊ indicates the father must learn this move in a previous generation.
♈ indicates the father must learn this move via a TM.

Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Bounce USUM 85 85% 5 Flying Physical
Heal Bell USUM —% 5 Normal Status
Icy Wind USUM 55 95% 15 Ice Special
Shock Wave USUM 60 —% 20 Electric Special
Signal Beam USUM 75 100% 15 Bug Special
Snore USUM 50 100% 15 Normal Special
Water Pulse USUM 60 100% 20 Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Bounce ORAS 85 85% 5 Flying Physical Type Cute 1 0 ♥
Heal Bell ORAS —% 5 Normal Status Type Beautiful 1 0 ♥
Icy Wind ORAS 55 95% 15 Ice Special Type Beautiful 4 0 ♥
Shock Wave ORAS 60 —% 20 Electric Special Type Cool 2 0 ♥
Signal Beam ORAS 75 100% 15 Bug Special Type Beautiful 3 0 ♥
Snore ORAS 50 100% 15 Normal Special Type Cute 4 0 ♥
Water Pulse ORAS 60 100% 20 Water Special Type Beautiful 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Category
Bounce B2W2 85 85% 5 Flying Physical
Heal Bell B2W2 —% 5 Normal Status
Icy Wind B2W2 55 95% 15 Ice Special
Signal Beam B2W2 75 100% 15 Bug Special
Sleep Talk B2W2 —% 10 Normal Status
Snore B2W2 40 100% 15 Normal Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Category Contest Category Appeal
Bounce HGSSPt 85 85% 5 Flying Physical Type Cute 1
Dive HGSSPt 80 100% 10 Water Physical Type Beauty 1
Heal Bell HGSS —% 5 Normal Status Type Beauty 0
Icy Wind HGSSPt 55 95% 15 Ice Special Type Beauty 2
Signal Beam HGSSPt 75 100% 15 Bug Special Type Beauty 2
Snore HGSSPt 40 100% 15 Normal Special Type Cute 3
Sucker Punch HGSSPt 80 100% 5 Dark Physical Type Smart 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Category Appeal Jam
Double-Edge FRLGEXD 120 100% 15 Normal Type Tough 6 0 ♥
Endure E —% 10 Normal Type Tough 2 0 ♥
Mimic FRLGEXD —% 10 Normal Type Cute 1 0 ♥
Snore E 40 100% 15 Normal Type Cute 4 0 ♥
Substitute FRLGEXD —% 10 Normal Type Smart 2 0 ♥
Swagger EXD 90% 15 Normal Type Cute 2 0 ♥
Sleep Talk E —% 10 Normal Type Cute 3 0 ♥
Thunder Wave FRLGEXD 100% 20 Electric Type Cool 2 1 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Ice Beam C 95 100% 10 Ice
Thunderbolt C 95 100% 15 Electric
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Version
Gold Silver Crystal Back
G 170 front S 170 front C 170 front
Ruby Sapphire Emerald FireRed LeafGreen Back
RS 170 front E 170 front RS 170 front
Diamond Pearl Platinum HeartGold SoulSilver Back
DP 170 front DP 170 front HGSS 170 front
Black White Black 2 White 2 Back
Chinchou BW Chinchou BW
BWShinyChinchou BWShinyChinchou
X Y Omega Ruby Alpha Sapphire GO Back
Chinchou XY Chinchou XY
Chinchou Shiny XY Chinchou Shiny XY
Sun Moon Ultra Sun Ultra Moon Let's Go, Pikachu! Let's Go, Eevee! Back
Sword Shield Back

Appearances

Anime

Several Chinchou played a very minor part in Pokémon Ranger and the Temple of the Sea. They helped destroy The Phantom's ship by overpowering and destroying his electrical equipment.

Trivia

  • Chinchou and its evolution are currently the only Electric/Water type Pokémon, besides Rotom in its Wash form.
  • The vowel sounds in Chinchou's English name are reverse of the vowels in its Japanese name.
  • Although Chinchou is shown to have the ability to walk on land in the anime, in the games, it can only be caught in water and it lacks a footprint.

Origin

Chinchou is based on an anglerfish, more specifically, the football fish.

Etymology

Chinchou's Japanese name is a play on chōchin (提灯), which means lantern. Its English name is a reverse play on its Japanese name.

Gallery

See also

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