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Charge
Charge VII
(じゅうでん Charge)
Generation: III
Battle Data
Type: Type Electric
Category Type Status
Power:
Accuracy: —%
PP: 20*
Affects: User
Secondary Effect: None
Priority: 0
Contact: No
Contest Data
Contests (RSE)
Type: Type Smart
Appeal: 2 ♥♥
Jam: 0
Super Contests (DPPt)
Type: Type Smart
Appeal: 0
Contest Spectaculars (ORAS)
Type: Type Smart
Appeal:
Jam:

Charge is a Electric-type move. It doubles the power of Electric-type moves. This moves was introduced in Generation III.

Description

Games Description
RSE Charges power to boost the electric move used next.
FRLG The user charges power to boost the Electric move it uses next.
DPPtHGSS The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.
BWB2W2 The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
XYORAS
SMUSUM
The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat.

Effect

In Battle

Generation III

Charges power to boost the electric move used next.

Generation IV

The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat.

Contests

The user gets triple the points if it's the same type as the previous move.

Super Contests

Earn double the score in the next turn.

Gallery

Main games

Main series

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