Beldum (ダンバル, Dumbber?) (BELL-dum[1]) is a Steel/Psychic-type Pokémon introduced in Generation III.
Biology[]
Physiology[]
Beldum is a long, robotic Pokémon with three claw-like appendages on its backside. Beldum has one red eye that is on a sphere that is attached to the rest of its body.
Special Abilities[]
Beldum uses magnetism to move, communicate, and attack.
Evolution[]
Beldum evolves into Metang starting at level 20 and then evolves into Metagross starting at level 45.
Game Info[]
Locations[]
| Locations | ||
|---|---|---|
| Version(s) | Area(s) | Rarity |
| Ruby and Sapphire | Steven's house in Mossdeep City (after beating the Elite Four) | One |
| FireRed and LeafGreen | Trade | None |
| Emerald | Steven's house in Mossdeep City | One |
| Diamond and Pearl | Route 228 | Swarm |
| HeartGold and SoulSilver | Safari Zone (Johto);Trade with Steven Stone | Rare |
| Black and White | Breed Metang or Metagross | None |
| X and Y | Breed Metang or Metagross | None |
| Omega Ruby and Alpha Sapphire | Steven's house in Mossdeep City (after completing Delta Episode) or an Event | One |
| Sun and Moon | Mount Hokulani | Uncommon |
| Ultra Sun and Ultra Moon | Mount Hokulani | Uncommon |
Side Game Locations[]
| Locations | |
|---|---|
| Game(s) | Area(s) |
| Pokémon Pinball Ruby & Sapphire | Ruins |
| Pokémon Trozei! | Phobosphere Endless Level 46 Forever Level 46 Mr. Who's Den |
| Red Rescue Team & Blue Rescue Team | Mt. Steel (6F-8F) Wish Cave (15F-17F) Solar Cave (15F-17F) Joyous Tower (14F-16F) |
| Explorers of Time & Explorers of Darkness | Crystal Cave (B1F-B7F) |
| Pokémon Ranger | Jungle Relic Go-Rock Squad Base |
Pokédex entries[]
- Ruby
Instead of blood, a powerful magnetic force courses throughout Beldum's body. This Pokémon communicates with others by sending controlled pulses of magnetism.
- Sapphire
Beldum keeps itself floating by generating a magnetic force that repels earth's natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear.
- FireRed
It uses magnetic waves to converse with its kind. All the cells in its body are magnetic.
- LeafGreen
It uses magnetic waves to converse with its kind. All the cells in its body are magnetic.
- Emerald
When Beldum gather in a swarm, they move in perfect unison as if they were but one Pokémon. They communicate with each other using brain waves.
- Diamond
It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
- Pearl
It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
- Platinum
It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
- HeartGold
The magnetic force generated by its body repels the ground's natural magnetism, letting it float.
- SoulSilver
The magnetic force generated by its body repels the ground's natural magnetism, letting it float.
- Black
It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
- White
It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
- Black 2
Its cells are all magnetic, and it communicates with others by using magnetic pulses.
- White 2
Its cells are all magnetic, and it communicates with others by using magnetic pulses.
- X
The magnetic force generated by its body repels the ground's natural magnetism, letting it float.
- Y
It converses with others by using magnetic pulses. In a swarm, they move in perfect unison.
- Omega Ruby
Instead of blood, a powerful magnetic force courses through Beldum's body. This Pokémon communicates with others by sending controlled pulses of magnetism.
- Alpha Sapphire
Beldum keeps itself floating by generating a magnetic force that repels earth's natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear.
- Sun
Its cells are all magnets. It uses magnetism to communicate with others of its kind.
- Moon
With magnetic traction, it pulls its opponents in close. When they're in range, it slashes them with its rear claws.
- Ultra Sun
Instead of blood, magnetism flows through its body. When it’s feeling bad, try giving it a magnet.
- Ultra Moon
If you anger it, it will do more than rampage. It will also burst out strong magnetism, causing nearby machines to break.
- Sword
From its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum's sharp claws.
- Shield
The cells in this Pokémon's body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum's body.
Stats[]
| Stats | |
|---|---|
| HP | |
| Attack | |
| Defense | |
| Sp. Atk | |
| Sp. Def | |
| Speed | |
| Total | 300
|
Learnset[]
Leveling[]
| LevelingGeneration VII | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Move | Power | Accuracy | PP | Type | Cat. | |||
| 1 | Take Down | 90 | 85% | 20 | Physical | ||||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| LevelingGeneration VI | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam |
| 1 | Take Down | 90 | 85% | 20 | Physical | 6 ♥ | 0 ♥ | ||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| LevelingGeneration V | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level | Move | Power | Accuracy | PP | Type | Cat. | |||
| 1 | Take Down | 90 | 85% | 20 | Physical | ||||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
TM/HM[]
| TMs, TRs, and HMs Generation VII | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | |||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| TMs, TRs, and HMs Generation VI | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam |
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| TMs, TRs, and HMs Generation V | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | |||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| TMs, TRs, and HMs Generation IV | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM/TR | Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | |
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| TMs, TRs, and HMs Generation III | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| TM/HM/TR | Move | Power | Accuracy | PP | Type | Contest Cat. | Appeal | Jam | |
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
Breeding[]
This Pokémon learns no moves by Breeding.
| Breeding Generation VII | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Father | Power | Accuracy | PP | Type | Category | |||
|
Bold indicates this Pokémon receives STAB from this move. | |||||||||
This Pokémon learns no moves by Breeding.
| Breeding Generation VI | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Father | Power | Accuracy | PP | Type | Category | Contest Category | Appeal | Jam |
|
Bold indicates this Pokémon receives STAB from this move. | |||||||||
This Pokémon learns no moves by Breeding.
| Breeding Generation V | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Father | Power | Accuracy | PP | Type | Category | |||
|
Bold indicates this Pokémon receives STAB from this move. | |||||||||
This Pokémon learns no moves by Breeding.
| Breeding Generation IV | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Father | Power | Accuracy | PP | Type | Category | Contest Category | Appeal | |
|
Bold indicates this Pokémon receives STAB from this move. | |||||||||
This Pokémon learns no moves by Breeding.
| Breeding Generation III | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Father | Power | Accuracy | PP | Type | Contest Category | Appeal | Jam | |
|
Bold indicates this Pokémon receives STAB from this move. | |||||||||
Tutoring[]
| Tutoring Generation VII | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Power | Accuracy | PP | Type | Cat. | ||||
| Iron Defense USUM | — | —% | 15 | Status | |||||
| Iron Head USUM | 80 | 100% | 15 | Physical | |||||
| Zen Headbutt USUM | 80 | 90% | 15 | Physical | |||||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| Tutoring Generation VI | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | Jam | |
| Iron Defense ORAS | — | —% | 15 | Status | 1 ♥ | 0 ♥ | |||
| Iron Head ORAS | 80 | 100% | 15 | Physical | 4 ♥ | 0 ♥ | |||
| Zen Headbutt ORAS | 80 | 90% | 15 | Physical | 4 ♥ | 0 ♥ | |||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| Tutoring Generation V | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Power | Accuracy | PP | Type | Cat. | ||||
| Iron Defense | — | —% | 15 | Status | |||||
| Iron Head | 80 | 100% | 15 | Physical | |||||
| Zen Headbutt | 80 | 90% | 15 | Physical | |||||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
| Tutoring Generation IV | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Power | Accuracy | PP | Type | Cat. | Contest Cat. | Appeal | ||
| Headbutt HGSS | 70 | 100% | 15 | Physical | 3 ♥ | ||||
| Iron Defense | — | —% | 15 | Status | 2 ♥ | ||||
| Iron Head | 80 | 100% | 15 | Physical | 2 ♥ | ||||
| Zen Headbutt | 80 | 90% | 15 | Physical | 2 ♥ | ||||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
This Pokémon learns no moves by Tutoring.
| Tutoring Generation III | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Move | Power | Accuracy | PP | Type | Contest Cat. | Appeal | Jam | ||
| Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. | |||||||||
Sprites[]
Appearances[]
Anime[]
Morrison's Beldum.
Supporting[]
Trivia[]
- Beldum and its evolutions are the only non-legendary Pokémon to have a catch rate of 3.
Origin[]
Beldum is likely based on a space probe or satellite (particularly the Hubble Space Telescope), planktonic crab larvae, a human thumb, a bullet, and possibly a dumbbell. Beldum somewhat resembles the N64 incarnations of Beamos, artificial enemies from the Zelda series that shoot lasers from their single eyes.
Etymology[]
Beldum and Danbaru are the word dumbbell but with the words switched around and then simplified.
Gallery[]
References[]
- ^ Silvestri, Cris (2015). Pokémon Deluxe Essential Handbook [Book]. p. 39. Scholastic. ISBN 978-0-545-79566-1.
See also[]
- Pokémon.com Pokédex
- Legendary Pokémon data
- The Pokémon Database
- Pokémon Dream Pokédex data
- Psypokes Psydex data
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| See also | |
| Generation III | |
| National Pokédex (list) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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