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Azumarill (マリルリ Mariruri) is a Water/Fairy-type Pokémon introduced in Generation II. Prior to Generation VI, it was a pure Water-type Pokémon.

Biology

Physiology

Azumarill's physical appearance includes two large, floppy ears. It's blue on the upper half, and white on the lower half. In the middle are white circles of various sizes. Azumarills have short, stubby, blue arms with no fingers. One significant feature is its zigzag tail with a blue ball at the end, which is a trademark to one of Azumarill's pre-evolution, Azurill. When it activates its attacks, the ball sometimes glows. It has excellent hearing.

Behavior

When Azumarill spots a Pokémon struggling in the water, it creates a balloon of air so that the other Pokémon can breathe.

Evolution

Azumarill evolves from Marill at level 18. It is the final evolution of Azurill.

Game info

Game locations

Locations
Version(s) Area(s) Rarity
Gold and Silver Evolve Marill None
Crystal Evolve Marill None
Ruby and Sapphire Evolve Marill None
FireRed and LeafGreen Evolve Marill None
Emerald Evolve Marill None
Diamond and Pearl Evolve Marill None
Platinum Victory Road Common
HeartGold and SoulSilver Evolve Marill None
Black and White Evolve Marill (White only) None
X and Y Route 22, Friend Safari(Water) Rare

Side game locations

Locations
Game(s) Area(s)
Pokémon Channel Cobalt Coast
Camp Starlight (Friday)
Pokémon Trozei! Secret Storage 12
Mr. Who's Den
Red Rescue Team & Blue Rescue Team Evolve Marill
Explorers of Time & Explorers of Darkness Blizzard Island (1F-20F)
Crevice Cave (B1F-B10F)
Lower Crevice Cave (B1F-B4F)
Mt. Avalanche (B1F-B19F)


Pokédex entries

  • Gold

    By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

  • Silver

    When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

  • Crystal

    The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

  • Ruby

    Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.

  • Sapphire

    Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.

  • FireRed

    When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

  • LeafGreen

    By keeping still and listening intently, it can even tell what is in wild, fast-moving rivers.

  • Emerald

    It lives in water virtually all day long. Its body color and pattern act as camouflage that makes it tough for enemies to spot in water.

  • Diamond

    It lives in rivers and lakes. In water, its coloring and patterns trick the vision of foes.

  • Pearl

    Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.

  • Platinum

    It can spend all day in water, since it can inhale and store a large volume of air.

  • HeartGold

    By keeping still and listening intently, it can tell what is in even wild, fast-moving rivers.

  • SoulSilver

    When it plays in water, it rolls up its elongated ears to prevent their insides from getting wet.

  • Black

    It can spend all day in water, since it can inhale and store a large volume of air.

  • White

    It can spend all day in water, since it can inhale and store a large volume of air.

  • Black 2

    It can spend all day in water, since it can inhale and store a large volume of air.

  • White 2

    It can spend all day in water, since it can inhale and store a large volume of air.

  • X

    Its long ears are superb sensors. It can distinguish the movements of living things on riverbeds.

  • Y

    The bubble-like pattern on its stomach helps it camouflage itself when it's in the water.

  • Omega Ruby

    Azumarill's long ears are indispensable sensors. By focusing its hearing, this Pokémon can identify what kinds of prey are around, even in rough and fast-running rivers.

  • Alpha Sapphire

    Azumarill can make balloons out of air. It makes these air balloons if it spots a drowning Pokémon. The air balloons enable the Pokémon in trouble to breathe.

  • Sword

    It spends most of its time in the water. On sunny days, Azumarill floats on the surface of the water and sunbathes.

  • Shield

    These Pokémon create air-filled bubbles. When Azurill play in rivers, Azumarill will cover them with these bubbles.


Stats

Azumarill's Stats
HP
100
Attack
50
Defense
80
Sp. Atk
60
Sp. Def
80
Speed
50
Total
420

Azumarill's Stats
HP
100
Attack
50
Defense
80
Sp. Atk
50
Sp. Def
80
Speed
50
Total
410

Learnset

Leveling

LevelingGeneration VII
Level Move Power Accuracy PP Type Category
1 Tackle 40 100% 35 Normal Physical
1 Tail Whip 100% 30 Normal Status
1 Water Gun 40 100% 25 Water Special
1 Water Sport —% 15 Water Status
2 Tail Whip 100% 30 Normal Status
5 Water Sport —% 15 Water Status
7 Bubble 40 100% 30 Water Special
10 Defense Curl —% 40 Normal Status
10 Rollout 30 90% 20 Rock Physical
13 Bubble Beam 65 100% 20 Water Special
16 Helping Hand —% 20 Normal Status
21 Aqua Tail 90 90% 10 Water Physical
25 Play Rough 90 90% 10 Fairy Physical
31 Aqua Ring —% 20 Water Status
35 Rain Dance —% 5 Water Status
42 Double-Edge 120 100% 15 Normal Physical
46 Superpower 120 100% 5 Fighting Physical
55 Hydro Pump 110 80% 5 Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration VI
Level Move Power Accuracy PP Type Category Contest Category Appeal Jam
1XY
1ORAS
Tackle 50 100% 35 Normal Physical Tough 4 0 ♥
1XY
1ORAS
Tail Whip 100% 30 Normal Status Cute 2 0 ♥
1XY
1ORAS
Water Sport —% 15 Water Status Cute 2 0 ♥
1XY
1ORAS
Water Gun 40 100% 25 Water Special Cute 4 0 ♥
2XY
2ORAS
Tail Whip 100% 30 Normal Status Cute 2 0 ♥
5XY
5ORAS
Water Sport —% 15 Water Status Cute 2 0 ♥
7XY
7ORAS
Bubble 40 100% 30 Water Special Cute 4 0 ♥
10XY
10ORAS
Defense Curl —% 40 Normal Status Cute 2 0 ♥
10XY
10ORAS
Rollout 30 90% 20 Rock Physical Cute 3 0 ♥
13XY
13ORAS
Bubble Beam 65 100% 20 Water Special Beautiful 2 3 ♥
16XY
16ORAS
Helping Hand —% 20 Normal Status Clever 4 0 ♥
21XY
21ORAS
Aqua Tail 90 90% 10 Water Physical Beautiful 4 0 ♥
50XY
25ORAS
Play Rough 90 90% 10 Fairy Physical Cute 3 0 ♥
31XY
31ORAS
Aqua Ring —% 20 Water Status Beautiful 1 0 ♥
35XY
35ORAS
Rain Dance —% 5 Water Status Beautiful 1 0 ♥
25XY
42ORAS
Double-Edge 120 100% 15 Normal Physical Tough 6 0 ♥
42XY
46ORAS
Superpower 120 100% 5 Fighting Physical Tough 6 0 ♥
46XY
55ORAS
Hydro Pump 110 80% 5 Water Special Beautiful 1 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration V
Level Move Power Accuracy PP Type Category
1BW
1B2W2
Tackle 50 100% 35 Normal Physical
N/ABW
1B2W2
Bubble 20 100% 30 Water Special
1BW
1B2W2
Tail Whip 100% 30 Normal Status
N/ABW
1B2W2
Water Sport —% 15 Water Status
1BW
N/AB2W2
Water Gun 40 100% 25 Water Special
1BW
N/AB2W2
Defense Curl —% 40 Normal Status
7BW
2B2W2
Tail Whip 100% 30 Normal Status
N/ABW
5B2W2
Water Sport —% 15 Water Status
10BW
7B2W2
Water Gun 40 100% 25 Water Special
2BW
10B2W2
Defense Curl —% 40 Normal Status
15BW
10B2W2
Rollout 30 90% 20 Rock Physical
20BW
13B2W2
BubbleBeam 65 100% 20 Water Special
N/ABW
16B2W2
Helping Hand —% 20 Normal Status
47BW
21B2W2
Aqua Tail 90 90% 10 Water Physical
33BW
25B2W2
Double-Edge 120 100% 15 Normal Physical
27BW
31B2W2
Aqua Ring —% 20 Water Status
40BW
35B2W2
Rain Dance —% 5 Water Status
N/ABW
42B2W2
Superpower 120 100% 5 Fighting Physical
54BW
46B2W2
Hydro Pump 120 80% 5 Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration IV
Level Move Power Accuracy PP Type Category Contest Category Appeal
1 Tackle 35 95% 35 Normal Physical Tough 3
1 Defense Curl —% 40 Normal Status Cute 2
1 Tail Whip 100% 30 Normal Status Cute 2
1 Water Gun 40 100% 25 Water Special Cute 3
2 Defense Curl —% 40 Normal Status Cute 2
7 Tail Whip 100% 30 Normal Status Cute 2
10 Water Gun 40 100% 25 Water Special Cute 3
15 Rollout 30 90% 20 Rock Physical Tough 2
24 BubbleBeam 65 100% 20 Water Special Beauty 2
27 Aqua Ring —% 20 Water Status Beauty 0
33 Double-Edge 120 100% 15 Normal Physical Tough 0
40 Rain Dance —% 5 Water Status Tough 2
47 Aqua Tail 90 90% 10 Water Physical Cute 3
54 Hydro Pump 120 80% 5 Water Special Beauty 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration III
Level Move Power Accuracy PP Type Contest Category Appeal Jam
1 Tackle 35 95% 35 Normal Tough 4 0 ♥
1 Defense Curl —% 40 Normal Cute 2 0 ♥
1 Tail Whip 100% 30 Normal Cute 2 0 ♥
1 Water Gun 40 100% 25 Water Cute 4 0 ♥
3 Defense Curl —% 40 Normal Cute 2 0 ♥
6 Tail Whip 100% 30 Normal Cute 2 0 ♥
10 Water Gun 40 100% 25 Water Cute 4 0 ♥
15 Rollout 30 90% 20 Rock Tough 3 0 ♥
24 BubbleBeam 65 100% 20 Water Beauty 1 3 ♥
34 Double-Edge 120 100% 15 Normal Tough 6 0 ♥
45 Rain Dance —% 5 Water Tough 1 0 ♥
57 Hydro Pump 120 80% 5 Water Beauty 4 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

LevelingGeneration II
Level Move Power Accuracy PP Type
1 Tackle 35 95% 35 Normal
1 Defense Curl —% 40 Normal
1 Tail Whip 100% 30 Normal
1 Water Gun 40 100% 25 Water
3 Defense Curl —% 40 Normal
6 Tail Whip 100% 30 Normal
10 Water Gun 40 100% 25 Water
15 Rollout 30 90% 20 Rock
25 BubbleBeam 65 100% 20 Water
36 Double-Edge 120 100% 15 Normal
48 Rain Dance —% 5 Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TM/HM

TMs and HMs Generation VII
TM/HM Move Power Accuracy PP Type Cat.
TM01 Work Up —% 30 Normal Status
TM06 Toxic 90% 10 Poison Status
TM07 Hail —% 10 Ice Status
TM10 Hidden Power 60 100% 15 Normal Special
TM13 Ice Beam 90 100% 10 Ice Special
TM14 Blizzard 110 70% 5 Ice Special
TM15 Hyper Beam 150 90% 5 Normal Special
TM16 Light Screen —% 30 Psychic Status
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM27 Return 100% 20 Normal Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM55 Scald 80 100% 15 Water Special
TM56 Fling 100% 10 Dark Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM86 Grass Knot 100% 20 Grass Special
TM87 Swagger 85% 15 Normal Status
TM88 Sleep Talk —% 10 Normal Status
TM90 Substitute —% 10 Normal Status
TM94 Surf 90 100% 15 Water Special
TM98 Waterfall 80 100% 15 Water Physical
TM100 Confide —% 20 Normal Status
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation VI
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal Jam
TM06 Toxic 90% 10 Poison Status Clever 3 0 ♥
TM07 Hail —% 10 Ice Status Beautiful 2 1 ♥
TM10 Hidden Power 60 100% 15 Normal Special Clever 3 0 ♥
TM13 Ice Beam 90 100% 10 Ice Special Beautiful 1 4 ♥
TM14 Blizzard 110 70% 5 Ice Special Beautiful 1 3 ♥
TM15 Hyper Beam 150 90% 5 Normal Special Cool 4 4 ♥
TM16 Light Screen —% 30 Psychic Status Beautiful 2 0 ♥
TM17 Protect —% 10 Normal Status Cute 2 0 ♥
TM18 Rain Dance —% 5 Water Status Beautiful 1 0 ♥
TM21 Frustration 100% 20 Normal Physical Cute 2 3 ♥
TM27 Return 100% 20 Normal Physical Cute 4 0 ♥
TM28 Dig 80 100% 10 Ground Physical Tough 2 0 ♥
TM31 Brick Break 75 100% 15 Fighting Physical Cool 4 0 ♥
TM32 Double Team —% 15 Normal Status Cool 1 0 ♥
TM42 Facade 70 100% 20 Normal Physical Cute 2 0 ♥
TM44 Rest —% 10 Psychic Status Cute 1 0 ♥
TM45 Attract 100% 15 Normal Status Cute 2 0 ♥
TM48 Round 60 100% 15 Normal Special Beautiful 2 0 ♥
TM52 Focus Blast 120 70% 5 Fighting Special Cool 4 0 ♥
TM55 Scald 80 100% 15 Water Special Tough 2 0 ♥
TM56 Fling 100% 10 Dark Physical Cute 3 0 ♥
TM68 Giga Impact 150 90% 5 Normal Physical Tough 4 4 ♥
TM78 Bulldoze 60 100% 20 Ground Physical Tough 2 2 ♥
TM86 Grass Knot 100% 20 Grass Special Cute 1 0 ♥
TM87 Swagger 90% 15 Normal Status Cute 3 0 ♥
TM88 Sleep Talk —% 10 Normal Status Cute 1 0 ♥
TM90 Substitute —% 10 Normal Status Cute 2 0 ♥
TM94 Rock SmashXY 40 100% 15 Fighting Physical Tough 4 0 ♥
TM94 Secret PowerORAS 70 100% 20 Normal Physical Clever 1 0 ♥
TM98 Power-Up Punch 40 100% 20 Fighting Physical Tough 1 0 ♥
TM100 Confide —% 20 Normal Status Cute 3 0 ♥
HM03 Surf 90 100% 15 Water Special Beautiful 2 2 ♥
HM04 Strength 80 100% 15 Normal Physical Tough 4 0 ♥
HM05 Waterfall 80 100% 15 Water Physical Tough 4 0 ♥
HM06 Rock SmashORAS 40 100% 15 Fighting Physical Tough 4 0 ♥
HM07 DiveORAS 80 100% 10 Water Physical Beautiful 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation V
TM/HM Move Power Accuracy PP Type Cat.
TM06 Toxic 90% 10 Poison Status
TM07 Hail —% 10 Ice Status
TM10 Hidden Power 100% 15 Normal Special
TM13 Ice Beam 95 100% 10 Ice Special
TM14 Blizzard 120 70% 5 Ice Special
TM15 Hyper Beam 150 90% 5 Normal Special
TM16 Light Screen —% 30 Psychic Status
TM17 Protect —% 10 Normal Status
TM18 Rain Dance —% 5 Water Status
TM21 Frustration 100% 20 Normal Physical
TM27 Return 100% 20 Normal Physical
TM28 Dig 80 100% 10 Ground Physical
TM31 Brick Break 75 100% 15 Fighting Physical
TM32 Double Team —% 15 Normal Status
TM42 Facade 70 100% 20 Normal Physical
TM44 Rest —% 10 Psychic Status
TM45 Attract 100% 15 Normal Status
TM48 Round 60 100% 15 Normal Special
TM52 Focus Blast 120 70% 5 Fighting Special
TM55 Scald 80 100% 15 Water Special
TM56 Fling 100% 10 Dark Physical
TM68 Giga Impact 150 90% 5 Normal Physical
TM78 Bulldoze 60 100% 20 Ground Physical
TM83 Work Up —% 30 Normal Status
TM86 Grass Knot 100% 20 Grass Special
TM87 Swagger 90% 15 Normal Status
TM90 Substitute —% 10 Normal Status
TM94 Rock Smash 40 100% 15 Fighting Physical
HM03 Surf 95 100% 15 Water Special
HM04 Strength 80 100% 15 Normal Physical
HM05 Waterfall 80 100% 15 Water Physical
HM06 Dive 80 100% 10 Water Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation IV
TM/HM Move Power Accuracy PP Type Cat. Contest Cat. Appeal
TM01 Focus Punch 150 100% 20 Fighting Physical Tough 1
TM03 Water Pulse 60 100% 20 Water Special Beauty 2
TM06 Toxic 85% 10 Poison Status Smart 2
TM07 Hail —% 10 Ice Status Beauty 2
TM10 Hidden Power 100% 15 Normal Special Smart 1
TM13 Ice Beam 95 100% 10 Ice Special Beauty 2
TM14 Blizzard 120 70% 5 Ice Special Beauty 2
TM15 Hyper Beam 150 90% 5 Normal Special Cool 2
TM17 Protect —% 10 Normal Status Cute 0
TM18 Rain Dance —% 5 Water Status Tough 2
TM21 Frustration 100% 20 Normal Physical Cute 2
TM23 Iron Tail 100 75% 15 Steel Physical Cool 2
TM27 Return 100% 20 Normal Physical Cute 2
TM28 Dig 80 100% 10 Ground Physical Smart 1
TM31 Brick Break 75 100% 15 Fighting Physical Cool 3
TM32 Double Team —% 15 Normal Status Cool 2
TM42 Facade 70 100% 20 Normal Physical Cute 2
TM43 Secret Power 70 100% 20 Normal Physical Smart 2
TM44 Rest —% 10 Psychic Status Cute 0
TM45 Attract 100% 15 Normal Status Cute 2
TM52 Focus Blast 120 70% 5 Fighting Special Cool 2
TM56 Fling 100% 10 Dark Physical Tough 1
TM58 Endure —% 10 Normal Status Tough 2
TM68 Giga Impact 150 90% 5 Normal Physical Beauty 2
TM78 Captivate 100% 20 Normal Status Beauty 2
TM82 Sleep Talk —% 10 Normal Status Cute 3
TM83 Natural Gift 100% 15 Normal Physical Cool 2
TM86 Grass Knot 100% 20 Grass Special Smart 2
TM87 Swagger 90% 15 Normal Status Cute 2
TM90 Substitute —% 10 Normal Status Smart 1
HM03 Surf 95 100% 15 Water Special Beauty 2
HM04 Strength 80 100% 15 Normal Physical Tough 3
HM05HGSS Whirlpool 15 70% 15 Water Special Beauty 0
HM06 Rock Smash 40 100% 15 Fighting Physical Tough 2
HM07 Waterfall 80 100% 15 Water Physical Tough 3
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation III
TM/HM Move Power Accuracy PP Type Contest Cat. Appeal Jam
TM01 Focus Punch 150 100% 20 Fighting Tough 3 0 ♥
TM03 Water Pulse 60 100% 20 Water Beauty 2 0 ♥
TM06 Toxic 85% 10 Poison Smart 3 0 ♥
TM07 Hail —% 10 Ice Beauty 1 3 ♥
TM10 Hidden Power 100% 15 Normal Smart 3 0 ♥
TM13 Ice Beam 95 100% 10 Ice Beauty 2 1 ♥
TM14 Blizzard 120 70% 5 Ice Beauty 4 0 ♥
TM15 Hyper Beam 150 90% 5 Normal Cool 4 4 ♥
TM17 Protect —% 10 Normal Cute 1 0 ♥
TM18 Rain Dance —% 5 Water Tough 1 0 ♥
TM21 Frustration 100% 20 Normal Cute 1 0 ♥
TM23 Iron Tail 100 75% 15 Steel Cool 1 4 ♥
TM27 Return 100% 20 Normal Cute 1 0 ♥
TM28 Dig 60 100% 10 Ground Smart 1 0 ♥
TM31 Brick Break 75 100% 15 Fighting Cool 1 4 ♥
TM32 Double Team —% 15 Normal Cool 2 0 ♥
TM42 Facade 70 100% 20 Normal Cute 2 0 ♥
TM43 Secret Power 70 100% 20 Normal Smart 1 0 ♥
TM44 Rest —% 10 Psychic Cute 2 0 ♥
TM45 Attract 100% 15 Normal Cute 2 0 ♥
HM03 Surf 95 100% 15 Water Beauty 3 0 ♥
HM04 Strength 80 100% 15 Normal Tough 2 1 ♥
HM06 Rock Smash 20 100% 15 Fighting Tough 1 0 ♥
HM07 Waterfall 80 100% 15 Water Tough 2 0 ♥
HM08 Dive 60 100% 10 Water Beauty 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

TMs and HMs Generation II
TM/HM Move Power Accuracy PP Type
TM01 DynamicPunch 100 50% 5 Fighting
TM02 Headbutt 70 100% 15 Normal
TM03 Curse —% 10 ???
TM04 Rollout 30 90% 20 Rock
TM06 Toxic 85% 10 Poison
TM08 Rock Smash 20 100% 15 Fighting
TM10 Hidden Power 100% 15 Normal
TM13 Snore 40 100% 15 Normal
TM14 Blizzard 120 70% 5 Ice
TM15 Hyper Beam 150 90% 5 Normal
TM16 Icy Wind 55 95% 15 Ice
TM17 Protect —% 10 Normal
TM18 Rain Dance —% 5 Water
TM20 Endure —% 10 Normal
TM21 Frustration 100% 20 Normal
TM23 Iron Tail 100 75% 15 Steel
TM27 Return 100% 20 Normal
TM31 Mud-Slap 20 100% 10 Ground
TM32 Double Team —% 15 Normal
TM33 Ice Punch 75 100% 15 Ice
TM34 Swagger 90% 15 Normal
TM35 Sleep Talk —% 10 Normal
TM39 Swift 60 —% 20 Normal
TM40 Defense Curl —% 40 Normal
TM44 Rest —% 10 Psychic
TM45 Attract 100% 15 Normal
HM03 Surf 95 100% 15 Water
HM04 Strength 80 100% 15 Normal
HM06 Whirlpool 15 70% 15 Water
HM07 Waterfall 80 100% 15 Water
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Breeding

To see the Egg Moves that Azumarill can learn, refer to Azurill.


Tutoring

Tutoring Generation VII
Move Power Accuracy PP Type Category
Aqua Tail USUM 90 90% 10 Water Physical
Bounce USUM 85 85% 5 Flying Physical
Covet USUM 60 100% 25 Normal Physical
Focus Punch USUM 150 100% 20 Fighting Physical
Helping Hand USUM —% 20 Normal Status
Hyper Voice USUM 90 100% 10 Normal Special
Ice Punch USUM 75 100% 15 Ice Physical
Icy Wind USUM 55 95% 15 Ice Special
Iron Tail USUM 100 75% 15 Steel Physical
Knock Off USUM 65 100% 20 Dark Physical
Liquidation USUM 85 100% 10 Water Physical
Snore USUM 50 100% 15 Normal Special
Superpower USUM 120 100% 5 Fighting Physical
Water Pulse USUM 60 100% 20 Water Special
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation VI
Move Power Accuracy PP Type Category Contest Category Appeal Jam
Aqua Tail ORAS 90 90% 10 Water Physical Beautiful 4 0 ♥
Bounce ORAS 85 85% 5 Flying Physical Cute 1 0 ♥
Covet ORAS 60 100% 25 Normal Physical Cute 1 0 ♥
Focus Punch ORAS 150 100% 20 Fighting Physical Tough 2 0 ♥
Helping Hand ORAS —% 20 Normal Status Clever 4 0 ♥
Hyper Voice ORAS 90 100% 10 Normal Special Cool 2 2 ♥
Ice Punch ORAS 75 100% 15 Ice Physical Beautiful 4 0 ♥
Icy Wind ORAS 55 95% 15 Ice Special Beautiful 4 0 ♥
Iron Tail ORAS 100 75% 15 Steel Physical Cool 4 0 ♥
Knock Off ORAS 65 100% 25 Dark Physical Clever 2 3 ♥
Snore ORAS 50 100% 15 Normal Special Cute 4 0 ♥
Superpower ORAS 120 100% 5 Fighting Physical Tough 6 0 ♥
Water Pulse ORAS 60 100% 20 Water Special Beautiful 3 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation V
Move Power Accuracy PP Type Category
Aqua Tail B2W2 90 90% 10 Water Physical
Bounce B2W2 85 85% 5 Flying Physical
Covet B2W2 60 100% 40 Normal Physical
Helping Hand B2W2 —% 20 Normal Status
Hyper Voice B2W2 90 100% 10 Normal Special
Ice Punch B2W2 75 100% 15 Ice Physical
Icy Wind B2W2 55 95% 15 Ice Special
Iron Tail B2W2 100 75% 15 Steel Physical
Knock Off B2W2 20 100% 20 Dark Physical
Sleep Talk B2W2 —% 10 Normal Status
Snore B2W2 40 100% 15 Normal Special
Superpower B2W2 120 100% 10 Fighting Physical
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation IV
Move Power Accuracy PP Type Category Contest Category Appeal
Aqua Tail HGSSPt 90 90% 10 Water Physical Cute 3
Dive HGSSPt 80 100% 10 Water Physical Beauty 1
Headbutt HGSS 70 100% 15 Normal Physical Tough 3
Helping Hand HGSSPt —% 20 Normal Status Smart 1
Ice Punch HGSSPt 75 100% 15 Ice Physical Beauty 2
Icy Wind HGSSPt 55 95% 15 Ice Special Beauty 2
Knock Off HGSSPt 20 100% 20 Dark Physical Cool 4
Mud-Slap HGSSPt 20 100% 10 Ground Special Cute 3
Rollout HGSSPt 30 90% 20 Rock Physical Tough 2
Snore HGSSPt 40 100% 15 Normal Special Cute 3
Superpower HGSSPt 120 100% 5 Fighting Physical Tough 2
Swift HGSSPt 60 —% 20 Normal Special Cool 2
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation III
Move Power Accuracy PP Type Contest Category Appeal Jam
Body Slam FRLGEXD 85 100% 15 Normal Tough 1 4 ♥
Defense Curl E —% 40 Normal Cute 2 0 ♥
Double-Edge FRLGEXD 120 100% 15 Normal Tough 6 0 ♥
DynamicPunch E 100 50% 5 Fighting Cool 2 1 ♥
Endure E —% 10 Normal Tough 2 0 ♥
Ice Punch E 75 100% 15 Ice Beauty 4 0 ♥
Icy Wind EXD 55 95% 15 Ice Beauty 1 3 ♥
Mega Kick FRLGE 120 75% 5 Normal Cool 4 0 ♥
Mega Punch FRLGE 80 85% 20 Normal Tough 4 0 ♥
Mimic FRLGEXD —% 10 Normal Cute 1 0 ♥
Mud-Slap E 20 100% 10 Ground Cute 2 1 ♥
Rollout E 30 90% 20 Rock Tough 3 0 ♥
Seismic Toss FRLGE 100% 20 Fighting Tough 2 1 ♥
Sleep Talk E —% 10 Normal Cute 3 0 ♥
Snore E 40 100% 15 Normal Cute 4 0 ♥
Substitute FRLGEXD —% 10 Normal Smart 2 0 ♥
Swagger EXD 90% 15 Normal Cute 2 0 ♥
Swift E 60 —% 20 Normal Cool 2 0 ♥
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Tutoring Generation II
Move Power Accuracy PP Type
Ice Beam C 95 100% 10 Ice
Bold indicates this Pokémon receives STAB from this move.
Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move.

Sprites

Battle Animation Sprites

Azumarill-AttackAnimation-XY-1.gif Azumarill-AttackAnimation-XY-2.gif

Appearances

Anime

Trivia

  • Lady Azumarill is a friend of the Pichu Brothers.
  • In Pokémon Mystery Dungeon Explorers of Time, Darkness, and Sky, after Azurill and Marill leave the Kecleon Store for the first time (on-screen), Kecleon explains that their mother has sadly grown ill, which explains why they are doing the shopping. It is possible that their mother is, of course, an Azumarill.
  • Azumarill's name is a mix of its previous evolutions, Azurill and Marill.
  • Black 2 and White 2 are the only games to have an under-leveled Azumarill.
  • Azumarill is one of the 9 Pokémon that has a type of Incense (in this case, it has Sea Incense in order to produce Azurill Eggs).
  • Despite appearing weak on paper due to its minuscule base Attack stat of only 50, Azumarill can become quite strong in practice due to its Ability Huge Power, which doubles its Attack stat, making it a popular choice for competitive players.

Origin

Azumarill appears to be based on a rabbit, but may also take inspiration from floatation devices, as some designs of them made for kids specifically usually depict animals. It also shares similarities to a beach ball.

Etymology

Azumarill may comes from azure, azul (Spanish for blue), marine, and rill (a thin river).

Gallery

See also

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