Amnesia
{{{ja_name}}} {{{ja_trans}}}
Introduced: | Generation I |
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Battle Data
Type: | |
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Category: | |
Power: | — |
Accuracy: | —% |
PP: | 20 (Max. 32), max: {{{max_pp}}} |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
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Magic Bounce: | No |
Bright Powder: | No |
Detect/Protect: | No |
Snatch: | Yes |
Mirror Move: | No |
King's Rock: | No |
Contest Data
Condition: | Cute |
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Appeal: | 1 ♥ |
Jam: | 0 |
Ups the user's condition. Helps prevent nervousness. |
Contest Spectaculars (ORAS)
Condition: | Cute |
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Appeal: | 1 ♥ |
Jam: | 0 |
Prevents the user from being startled until the next turn ends. |
Amnesia is a Psychic-type move introduced in Generation I.
Description
Games | Description |
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Template:GSC | Sharply raises the user's SPCL.DEF. |
Template:RSETemplate:FRLG | Forgets about something and sharply raises SP. DEF. |
Template:DPPtTemplate:HGSS Template:BWTemplate:B2W2 |
The user temporarily empties its mind to forger its concerns. It sharply raises the user's Sp. Def stat. |
Template:XYTemplate:ORAS Template:SMTemplate:USUMTemplate:PE |
The user temporarily empties its mind to forger its concerns. This sharply raises the user's Sp. Def stat. |
Effect
In battle
Amnesia raises the user's Special Defense by 2 stages.
Learnset
By leveling up
By breeding
Gallery
Template:Move gallery
Generation VIII TRs | |
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#001–050 | |
#051–099 | |
See also | |
Pokémon Sword and Pokémon Shield |