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The Loop (Games)
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Agility
こうそくいどう High-speed Movement
Introduced: | Generation I |
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Battle Data
Type: | ![]() |
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Category: | ![]() |
Power: | — |
Accuracy: | —% |
PP: | 30 (Max. 48) |
Priority: | 0 |
Contact: | No |
Affected by
Magic Coat: | No |
---|---|
Magic Bounce: | No |
Bright Powder: | No |
Detect/Protect: | No |
Snatch: | Yes |
Mirror Move: | No |
King's Rock: | No |
Contest Data
Contest Spectaculars (ORAS)
Condition: | Cool |
---|---|
Appeal: | 3 ♥♥♥ |
Jam: | 0 |
Causes the user to move earlier on the next turn. |
Agility is a Psychic-type move introduced in Generation I.
Contents
Description
Games | Description |
---|---|
GSC | Sharply increases the user's Speed. |
RSE | Relaxes the body sharply boost Speed. |
FRLG | The user relaxes and lightens its body to sharply boost its Speed. |
DPPtHGSS BWB2W2 |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
XYORAS SMUSUMPE |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. |
Effect
In battle
Agility raises the user's Speed by 2 stages.
Learnset
By leveling up
By breeding
Pokémon | Type | Egg Groups | Father | |||||
VI | VII | VIII | ||||||
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Paras | bug/grass | (HGSS)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Venonat | bug/poison | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Krabby | water | (HGSS)![]() |
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Hoothoot | normal/ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Chinchou | water/electric | ![]() ![]() ![]() ![]() ![]() |
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Mareep | electric | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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Aipom | normal | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Dunsparce | normal | (HGSS)![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Gligar | ground/ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Torchic | fire | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Wingull | water/ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Swablu | normal/ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Piplup | water | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Chatot | normal/ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Riolu | fighting | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Skorupi | bug/poison | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Finneon | water | ![]() ![]() ![]() ![]() ![]() |
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Sewaddle | bug/grass | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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Basculin | water | ![]() ![]() ![]() ![]() ![]() | |||||
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Deerling | normal/grass | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |||||
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Helioptile | normal/electric | ||||||
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Hawlucha | fighting/ | ||||||
Bold indicates this Pokémon receives STAB from this move. Italic indicates an evolved or alternate form of this Pokémon receives STAB from this move. * indicates a Pokémon that can only learn this move through chain breeding. |
In Side Games
In Pokemon Ranger: Shadows of Almia, Doduo can use Agility as a field move. The move allows the Player to ride Doduo and run across outside areas at high speed.
Gallery
- Main games
- Main series
- Pokémon Adventures
Generation VIII TRs | |
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00 · 01 · 02 · 03 · 04 · 05 · 06 · 07 · 08 · 09 · 10 · 11 · 12 · 13 · 14 · 15 · 16 · 17 · 18 · 19 · 20 · 21 · 22 · 23 · 24 · 25 26 · 27 · 28 · 29 · 30 · 31 · 32 · 33 · 34 · 35 · 36 · 37 · 38 · 39 · 40 · 41 · 42 · 43 · 44 · 45 · 46 · 47 · 48 · 49 · 50 51 · 52 · 53 · 54 · 55 · 56 · 57 · 58 · 59 · 60 · 61 · 62 · 63 · 64 · 65 · 66 · 67 · 68 · 69 · 70 · 71 · 72 · 73 · 74 · 75 76 · 77 · 78 · 79 · 80 · 81 · 82 · 83 · 84 · 85 · 86 · 87 · 88 · 89 · 90 · 91 · 92 · 93 · 94 · 95 · 96 · 97 · 98 · 99 | |
Sword and Shield · TMs |
- Moves
- Generation I moves
- Psychic-type moves
- Status moves
- Non-contact moves
- Moves not affected by Magic Coat
- Moves not affected by Magic Bounce
- Moves not affected by Bright Powder
- Moves not affected by Detect or Protect
- Moves affected by Snatch
- Moves not affected by Mirror Move
- Moves not affected by King's Rock
- Cool moves
- Generation VIII TRs
- Moves that raise Speed
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