Rules:
- I can catch any Water type Pokemon available to me. But only one per route.
- I can only use Water type Pokemon in battle.
- If a Pokemon faints, it dies and cannot be used in battle anymore.
- I can only play on set mode.
- No over-leveling past the next Gym leader's highest level Pokemon (though over-leveling right before fiighting Pryce is ok because Johto's level curve is trash).
Team right before fighting Bugsy:
Monty the Totodile (Male) (Lvl. 17) -> New Bark Town
- Bite
- Water Gun
- Rock Tomb
- Leer
Slips the Wooper (Female) (Lvl. 17) (Shell Bell) -> Route 32
- Mud Shot
- Water Gun
- Rock Smash
- Slam
DRIP the Poliwag (Male) (Lvl. 17) -> Violet City
- Water Gun
- Double Slap
- Hypnosis
- Water Sport
Emperor Splash the Magikarp (Lvl. 12) -> Route 31
- Splash
Blorp the Slowpoke (Male) (Lvl. 17) -> Slowpoke Well
- Confusion
- Water Gun
- Yawn
- Growl
Continuing down Route 32 after our victory with Falkner, I picked up an old rod and a Shell Bell, the latter of which I gave to Slips as a sort of "pseudo-leftovers". With the old rod, I went back to Violet City and Route 31 to fish me two new encounters: DRIP the Poliwag and Emperor Splash (Emp Splash ingame b/c of the limited letter spaces).
The trek through Union Cave was relatively short and uninteresting, but I picked up the Rock Tomb TM located there and slapped it on Monty, providing us excellent coverage against Bugsy's horrid Scyther.
As my team and I arrived in Azalea Town, we informed Kurt of the Team Rocket commotion in Slowpoke Well. Kurt chose to pull a Tobey Maguire and hurt his back, but I now at least had access to Slowpoke Well as well as a Slowpoke of my own, who I named Blorp.
Next was the grind for Bugsy, where I had my team fight several metric tons of Geodudes, Sandshrews, and Onix in Union Cave to build their Defense EVs, except for Emperor Splash, who I wasn't willing to switch train at the moment, considering he'd be useless in the fight anyways.
With Monty, Slips, DRIP, and Blorp at Lvl. 17, we challenged Bugsy. Monty went out first with the intention of squishing the paper thin defenses of Scyther with rocks. The Mantis Pokemon chose to set up a couple of Leers and a Focus Energy. With a lightning-fast crit U-Turn threatening an OHKO on the entire team, trying to sack any of our team members wouldn't matter. So I took the risk of keeping Monty in to hit Rock Tombs as Bugsy's AI was playing like an absolute moron. Then one, two, three, Rock Tombs connect as Scyther falls. As for Metapod and Kakuna... heh, as if you thought I would lose the battle, let alone lose a team member to them.
With Bugsy defeated, Monty reached Lvl. 18 and evolved into Croconaw. Thus ends Part 2 as we face the gate to Ilex Forest.
PC Box: None
Deaths: 0
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