I was out doing some antique shopping, and I saw this and I want to know if anyone knows what this is and where he is from
I was out doing some antique shopping, and I saw this and I want to know if anyone knows what this is and where he is from
Episode 8:
https://pokemon.fandom.com/f/p/4400000000003868201
Can we reach eternatus today? Let's find out!
Going in I wanted to bring boltund back, but fearing a level spike I didn't opt to switch her in. Rather, I swapped pelliper for grimmsnarl and Perserker for Glalie. I'm assuming nessas Mt first opponent (if not bedes interruption), hence my setup.
Oh nvm. (Bedes dialog did make me feel sorry for him)
Unfortunately for me becuz I was expecting nessa first I led with Glalie. All it did was tank an intimidate and let me swap runerigus in...who intimidated mawile via wandering spirit nonsense.
Quag comes in in case wandering spirit backfires and weakens the physical runerigus (who's running all contact movesl), and defeats it with surf.
Next is Gardevoir, so I swap in rillaboom to fight her
Gardevoir is no match for wood hammer. Rillaboom then shrugs off rapidashs dazzling gleam before hammering it as well.
Unfortunately those hammers have left rillaboom at low HP so I swap to Glalie. I dynamax Glalie to use max hailstorm on hatterene (I was deliberating bite powered max darkness as well my 3 max hailstorm options but chose the ice fang powered one because my Glalie is physical).
It had max flare?! Yikes. Glalie barely live by the power of dmax. We trade hailstorm and flare but Glalie is defeated by the flames.
Seriously? Sucker punch fails to defeat hatterene and grimmsnarl gets smited. I send in quagsire...and bede full restores...
Somehow it took 3 eqs to fell this witch. I only got 3 off becuz quag had power of friendship. Yikes.
Ok, now for Nessa fight.
Golisopod was saved from a instant freeze dry ko by its ability, and the seaking that popped out later got shredded by freeze dry crit. That said Glalie did take a lot of damage taking both out.
Rillaboom tackled Barraskewda for Glalie (somehow dodging an ice fang before using wood hammer to smash the fish), and glalies freeze dry decimated pelipper. Glalie then hands the stage back to Rillaboom to fight drednaw...and max overgrowth easily destroys the poor turtle.
Now as for Bea I had no idea who to lead with, but settled on weezing.
I tried to delete Hawlucha with an early max oozes but it use bounce so it dodged.
(It then did that again and stalled out my dmax...come on!)
I ended up full restoring weezing...only for her to get para haxed again...and bounce cheesed...
What is this? A pimpnite video? Why is the RNG so bad today?
(Though at long last Hawlucha swaps to high jump kick and allowed weezing to defeat him with strange steam)
As soon as grapploct appeared I full restore...and get octolocked. Weezing tanks a mega punch before defeating grapploct with strange steam.
Sir Fletch's eventually went down after a few sludge bombs....and that full restore use. Falinks is defeated by a sludge bomb induced poison, leaving Machamp left.
Unfortunately according to pimpnites video it apparently has guts. I need to cripple it so I swap to runerigus with the intent that gmax Machamp punches her, and wandering spirit deletes guts.
That didn't work, so runerigus had to inflict a curse and get a clean swap into Pelipper to get some chip. Pelipper unfortunately missed air slash the first time but a second hit and runerigus: curse defeats machamp. Phew!
I then add memento to weezings move pool over toxic (since burn is a better status).
I swap runerigus for perseker for raihan. Pelliper is just there to fight torkoal. Torkoal yawns weezing, prompting pelipper to come in...and deleting the sun.... nerfing eruption in the process.
No more torkoal, no more sun!
Grimmsnarl defeats Goodra with fake out and spirit break. It's no incineroar but it worked. I then send quag in on turtonator.
Oops...but pelipper can't dent this turtle anyway...now does eq trigger shell trap? (Nope!)
Sand?! That being said flygon is not ttar. 2 strange steam defeats it.
Remember I said I had memento? I had weezing use it against Raihans duraludon....but she was defeated by max steelspike in the process so that failed. I'm not using memento ever again.
I dynamax Quagsire and exchange duraludons max knuckles with max quakes...and managed to barely get past him after the gmax ran out. I think this is eternatus time now right?
I've decided inteleons gonna be on my next playthrough team. But the question is who will it be working with? I'll check the poll later.
Runerigus rejoins the party for our final showdown with Leon...
Uh...I just realized I don't have any fire types on standby for him....yikes. anywho time to find one of most broken legendary ever made.
The worst part about this brief mirror match was the opposing weezing had neutralizing gas. Not cool, considering how much my weezing fought to be where she is today, being a MVP member on the squad.
I'm sorry about the nerfs...you were just too unbearably strong for competitive players...
Zacians attack stats is sealed in here...
I didn't expect escape rope to work. Ok now to beat rose without fire types.
Huh, what was rose hiding from his secretary this whole time?
I went for curse here because runerigus was totally walled by it, and used eq to soften it up...fake out from grimmsnarl finishes the job...
For perseker I went with quagsire. Quagsire barely tanks 2 throat chops and muddy water x2 washes aways the dishonorable one.
After a few fails weezing manages to burn Ferro thorn, but sustained heavy damage. I use Perserker to chip away at Ferrothorn as I heal quagsire.
I desperation dynamax...and had quag wrecked by power whip. Ouch. Grimmsnarl also gets wrecked attempting to break Ferrothorn, as does Perserker. Weezing mementos to weaken it further...and rillaboom finally manages to break past Ferrothorn with knock off. She then grapples with klinklang long enough for me to revive quagsire and runerigus, who I believe are my only other options against copperajah. I wonder how many nuzlockes got ended by rose because no fire type at this point.
I use quag to yawn copperajah as it dmaxes and set up the rain for muddy water boost....but she gets wrecked by it. Runerigus then sets up a curse before copperajah reverts, before finishing it off with eq. That was harsh....
Wolfey wasn't kidding when he said steels the best defensive type in the game. I was completely walled by this mono steel team.
Somehow this thing has flamethrower and Perserker gets melted by it.
Also it's level 60...my mons are in the mid 50s...I turned on hard mode...on accident. Runerigus barely manages to thwart base eternatus...but I dunno how I can beat eternamax eternatus...I hope it rewards a butt ton of exp.
Perserker was walled so I send in quag...but it also got walled blocked. That said considering eternatus is poison type I'll swap back to perseker later. ((And eqs a tad bit too dangerous to use here...I could accidentally ko zacian and zamazenta by mistake)
That said a zamazentas light screen couldn't protect Perserker from another fire move (seriously?), so I swapped in runerigus next, who fares much better And eventually helps take eternatus down. I lock eternatus into a premier ball and that's the end of the darkest day.
Well, I guess this is the finale ep now (I'm not gonna do swordward and shieldbert).
Into Leon's Aegislash I lead weezing to burn with will o wisp. Leon's theme sounds very fitting for getting here with a team of ragtag mons. Aegislash obliterates weezing but quag defeats it with eq.
Also I'm severely under levelled so winning this would be more satisfying... anywho grimmsnarl vs haxorus. Grimmsnarl fake out crit, then only gets off 1 sucker punch before getting obliterated by iron tail. Perserker falls to eq. I sack rillaboom to bring weezing back up to combat this thing, which she does.
I then revive rillaboom to tackle seimsitoad, and I dynamax quag to take out cinderace with max geyser. Dragapult fells quag, and I sack runerigus off to being weezing to counter it. (Maybe I should have used runerigus against cinderace...) Confusion RNG was on my side as dragapult is defeated by weezing-Galar.
Now...to take out GFs
golden boy. I gave weezing toxic back, and unleash it on zard...but it melts me....and I get completely destroyed...so close yet so far. Maybe if I have max revives..
Let see if eternatus helps me out of this problem. It's a restricted so that should do something.
Flamethrower is nullified by a double kings shield...but eventually melts Aegislash. Haxorus is destroyed by 1 dmax cannon. Seimsitoad fells eternatus, but the dmax cannon chip damage helps rillaboom defeat seimsitoad.
Runerigus manages to fight cinderace to 1hp before fainting, allowing grimmsnarl to fake out KO. Grimmsnarl also destroys dragapult with 2 sucker punches despite tanking a tbolt and getting paralyzed.
Grimmsnarl gets 1 sucker punch off before getting destroyed by max rockfall.
Weezing tanks a max airstream to toxic damage zard before being defeated by sand.
I use rillaboom to tank g Max wildfire as I attempt to revive eternatus. That being said since gmax timed out I'm not longer threatened by whatever grass move zard has.
1 max geyser was all it took to beat zard. (All thanks to eternatus too!)
Well, that's the end of this series, tune in tomorrow for my nuzlocke challenge to begin.
41 Votes in Poll
Episode 7
https://pokemon.fandom.com/f/p/4400000000003868024
Before this I did some off screen restocks in hammerlocke before boarding the train to wyndon
Also I noticed Glalie was fainting a lot, so maybe I need another way to deal with hail besides having pelipper shut it down.
An interesting observation I found is that apparently SWSH allows you to override the weather with stuff like drizzle, but SV I think disabled it. That feels like a downgrade.
That said I honestly think hail->snow is better because I'm forced to use an ice type like Glalie here to maneuver around hails chip damage. Snow is probably more flexible so I don't need to have an ice type forced on my team at all times (which is honestly harder to come by compared to ground, Rock and steel types).
Can we collectively agree to never import tinkaton to galar? Thanks.
Anywho, now for the champions cup.
Hilariously,I swapped grimmsnarl in for this one and it's against Marnie. Didn't plan that at all..
No g max snooze for me.
Grimmsnarl is my lead against liepard.
We both went for fake out but liepard managed to win toe priority war. It then went for nasty plot as I went for revenge...and my sucker punch got countered by a hyper potion.
I then decide to go for dynamax grimmsnarl to prep for the mirror match later, and land a max knuckle to take out liepard.
Toxicroak swaggers me but I get Misty terrain off via max Starfall, taking out the frog in the process.
Unfortunately grimmsnarl hurts himself via swaggers confusion so I only get a +3 as opposed to deleting scrafty as well. Oh well. A full restore should do the trick.
While misty terrain probably is gonna wear off by the time I get to grimmsnarl, it protects me from another swagger confusion and revenge defeats scrafty.
Scrafty did scary face me earlier,and I have revenge, which I attempt to deploy on the g max grimmsnarl.
Grimmsnarl does end up going down here, but the misty terrain is back so I don't have to worry about g max snooze, which Perserker takes 1 relatively well before also falling, though he did get an iron head in before going down.
Weezing is my choice to finish it off, a bulk up fails to stop a sludge bomb from deleting him.
For the hop battle, I swap Perserker for Glalie, and lead with runerigus.
She defeats the poor dubwool with 1 revenge. Snorlax fares slightly better, living on red HP.
Again, a potion thwarts my attempt to beat Snorlax then and there, but revenge does seal the deal at the end thanks to runerigus low speed meaning it's gonna always have x2 multiplier.
Next is corviknight, so I swap to quagsire since runerigus can't hit that thing. Quagsire tanks a drill peck and fires back with a muddy water. Then we both miss swagger and muddy water respectively, though the next turn swagger lands and muddy water doesn't. Eventually, quagsire gets corviknight to low HP but due to confusion misses the ko...
Eventually quag prevails, but it's a bit weakened when pincurchin comes in, so I let rillaboom smash the sea urchin with a wood hammer.
Rillabooms got a few dmax candies, the most of my mons, so I decide to have her dynamax against hops inteleon. Of course, Hop sets up hail with max hailstorm as rillaboom goes for max overgrowth...
Uh...that was anticlimactic. Anywho, moving on...
Unfortunately for me this time, rose may actually be a challenge as l lack fire coverage to defeat him all. I think this is the part where I fight oleana first though. I swap in Perserker for grimmsnarl for this.
I just realized how ugly Oleana looks...with hindsight about g max garbodor it makes sense now. Anywho time to play "catch the league staff".
Battle of the Vikings in galar. (
Meowth lost. And a Marnie boost defeats the ant even though it got a crunch off and needed 2 eqs to take down as opposed to meowths just 1. That has to be embarrassing, losing to a runestone.
Wait no intimidate from mawile? Huh. Runerigus eq for the win again. However, excadrill is next so I swap to quag...and get a defense Marnie cheer.
Rock slide why~?
Anywho I got the rain up with rain dance and excadrill is defeated by 1 muddy water. When do you get quagsire in Johto again, I'm surprised mine is still useful in the endgame basically.
For round 3 I decide to let Perserker reclaim steel types honor. He taunts feroseed before we exchange iron head and pin missile (rolling a 4 without loaded dice too!).
Quag has to fight steelix (becuz it's steelix, I can't mess around), though this time she yawns steelix beforehand then sets up rain as the giant snake goes to sleep , allowing a muddy water ko.
A Piers distraction allows access tyeaho rose tower...and the steel type gauntlet. I swap Glalie for pelipper to reduce my steel vulnerability before heading on in, and have quag as my lead.
I had to use this because cufant went for dig. Sure using it with a levitating target was dumb but I really had to in case cufant would cause a problem.
Seriously? Now you have intimidate? Why? Intimidate I'm pretty sure is one of the best abilities, why wouldn't you want it available in most instances? (Also I feel sorry the employees who are just doing their job)
That said...muddy waters accuracy...it's pulling a focus miss a lot. Especially in the last battle where quag got defeated by steel trap, prompting Perserker to have to finish of the stunfisk galar who set it up.
Intimidate+Scary Face be like.
Anywho for frosslass I had to swap from quag to Perserker, and get punished with a will o wisp, so I swap to weezing becuz if I'm not a physical attacker, burn doesn't matter.
1 double team isn't enough to stop poison types from landing toxic, lass! (A full restore was used to recover off a burn)
Thank Arceus that's gone. Afterwards, rillabooms wood hammer destroys milotic, and quags eq defeats salazzle, and pelipper defeats tsareena with air slash.
Now,it's persekers time to shine against garbodor.
Unfortunately max steelspike with a burn fails to out damage garbodor as it got 2 weak armor boosts, and Perserker is eventually defeated. That being said the dynamax boost is gone, so I send in quag to finish garbodors weakened defenses off with earthquake.
Yeah quagsire did a lot of heavy lifting here. Again, I wonder how soon you get one in gen 2....
Anywho, I think I'm gonna wrap up here, this has gone on for long enough, next time I'll continue the champions cup. Will I get to eternatus I don't know, but I'll try to get there as much as possible.
Due to a data corruption on my phone's system UI I lost all the information I wanted to post today.
It's mostly just defeating Piers and Raihan, and also acquiring a Drizzle Pelipper who was sort of key to helping me work around the latter.
Sorry about the shorter post, I'll get back to a regular length episode tomorrow, in the meantime help me decide on what 5 mons I'll use alongside rillaboom to get from here to eternatus all the way to leon from the following
-Quagsire
-Grimmsnarl
-Weezing-Galar
-Pelliper
-Runerigus
-Perserker
-Glalie
Because I'm not really sure rotating around now is a smart idea, but I dunno who to use.
Also I'm keeping rillaboom becuz as much as I haven't used her, it feels wrong to box my starter.
(Oh and previous episode: https://pokemon.fandom.com/f/p/4400000000003867817 )
Episode 5;
https://pokemon.fandom.com/f/p/4400000000003866642
Decided to keep weezing on board after some research, I'll need a burn/poison to get past shuckles insane defenses.
I dunno if I have to trigger this, but I'm gonna quickly get through it.
Opals a hypocrite, she said her favorite color was purple. Now she's interested in pink? *Cue confusion birds chirping*
Huh, how's rose gonna fit a dynamax Mon in hammerlockes basement? Those things are huge.
Hop battle...I Dunn...morgrem nearly slices trevanant in half with false surrender but it gets a confuse ray off and survives. Why? Dark pulse does finish it off though.
Anywho Snorlax is next and I regret not bringing pancham, timburr or Scraggy to it, so I use runerigus instead.
Nvm stockpile means I'm going nowhere, weezing time.
Now for rillaboom to hold a show. (Heavy slam hurts on weezing)...nvm drum beating+toxic was enough to defeat it.
Next is...I thought it was Durant but it's heatmor. I accidentally stayed in with rillaboom but swap to quag for a better option.
Manage to get heatmor to sleep, now for rain dance and muddy water for the ko.
I send runerigus in against boltund, and set up a curse (I outsped it? What was it using? Oh roar)
Seriously hop? You don't crunch on runerigus? Eat a drum beating.
Spark vs snipe shot put us both at low HP...is it a speed tie? (Inteleon somehow outsped my dog...and she barely won via the power of friendship. Challenge runs, please use friendship more often).
Well I admitedly wanted Perserker bit this is fine.
Nah, forget about it, I don't want to have just mons that are useful for poke jobs and are otherwise gonna idle in the box. I also did a check, I wrote at least 1 Mon per area, not 1 Mon only, so I can use Perserker. (I briefly swapped out runerigus but then swapped it in place of boltund to give my dog a nice rest for today).
Who cares if you have frisk instead of prankster? You're still one of the coolest Galarian mons ever.
Also runerigus barely survived getting evicted twice after grimmsnarl one shotted a dusclops I wanted to get and a golett I caught has klutz. You know what, she deserves to stay after that cruel Evo method.
Ok, no vgc or doubles player is using brutal swing. Especially since it basically requires telepathy to dodge. (And surprisingly my runerigus after wandering spirit tricked on sand rush became pretty fast. That's surprising considering...it's base speed is like 30 or something. )
Finally got one at long last (I had to use an NPC camp as I ran out of main curry ingredients,gen 10 pls give main food ingredients out as side quest rewards).
...I sent snover and vanillite off on a poke job too...this is gonna be pain...
I catch a snoruny on the way to, umm what's it called *looks it up* circhester yes! It will probably help more on the way to spikemuth to circumvent the hail (like Vanilluxe did on my initial playthrough ( +Glalie is cool.
Anywho gym puzzle was definitely tough, but quag took out the gym trainers, now for Gordie.
Since quag put in a lot of hard work already, I decided to let rillaboom take the lead here as Gordie starts off with Barbaracle. Perfect.
As shuckles came out I swapped into weezing as it power split. Weezing toxics shuckle (helpful becuz shuckle is gonna be hard to take down) and gets confusion off on it with strange steam.
Toxic and strange steam manages to take down the silly wall that is shuckle. Weezing does the same as stonjourner goes for wonder room (wait it had that?). It also sets up rocks so weezing has to 1v1 gmax coalisall...not what she's here for but what gives? Weezing also gets paralyzed by body slam and gets a 1hp affection live to take out stonjourner. Great job!
Obviously, quag has to take on colossal due to typing. I'd liked a toxic but weezings too weak to do so.
Dmax Turn 1 was a weather war between geyser and flare, but colossal got powered up by steam engine. The goes increased speed allowed me to set up the rain second and keep it that way with a max guard before we both de-dynamaxed. (Gordie did go for g max volcalith... luckily that was dodged)
Quagsire disrespect mud shot for the win! Who needs unaware?
Glalie also arrived at just the right time for another hop battle with ice body (oops no it had inmer focus )and hail.
Dubwool put up a good fight but Glalie eventually uses the hail to overwhelm it. Snorlax eventually overwhelmed Glalie till it only had 1hp, so I sent runerigus in his place.
Finally, a way to hit normal types with my ghost (revenge). It also helps that runerigus is slow so the secondary effects gonna kick in guaranteed.
I swap a weakened Glalie into inteleon. Why? Freeze-d- nvm Glalie was defeated by snipe shot.
Inteleon and quagsire have a water type throwdown but it seems to be going nowhere. Quagsires water absorb does kick in against snipe shot though. Tearful look seems to bee a problem, but quag eventually outlasts inteleon.
All the tearful looks eventually took its toll on quag so I swapped Perserker in her place when corviknight came out, and 2 screeches and 2 iron heads later, the giant metal raven is down.
Luckily the last Mon is pincurchin. And I have 2 ground types (I picked quag as it was healthier)
Pincurchin going fore curse failed to stop quag from deleting it.
I think I'm gonna wrap up here. I'll probably swap boltund back in next time for 1 last adventure-im not sure how long boltund can survive this late in the game.
Episode 4;
https://pokemon.fandom.com/f/p/4400000000003866487
Ok, let's actually beat Bea this time. However, before I swapped in my hoot hoot and Corvisquire as I'll probably never use them otherwise.
(Hootoot proceeds to get shredded by a take down from a gym trainers stufful. Yikes)
Koffing later will o wisped bewear and runerigus exchanged brutal swings with it for a bit before I simply had quag stave off the last few hits and finish bewear off with aqua tail. Definitely never using a Johto Mon ever again that's not powerful like ttar or heracross for a while.
Hootoot rare w...also apparently all of these fighting types have a brutal swing to counter runerigus so far. Yikes.
Anywho runerigus shadow claw was just enough for me to swap Corvisquire in to finish it off...after the silly duck got 2 detects off somehow. (I wish runerigus had shadow sneak...)
You vs the she tells you not to worry about. Weirdly didn't attempt to learn anything, oof. And I misclick peck over air slash on the last gym trainers Hitmonlee so koffing had to finish it off. The Hitmonchan that came after was dealt with via quagsires yawn and (briefly ( rain dance boosted aqua tails.
(Wow Hitmonchan is frail, going to yellow after 1 rain boosted aqua tail from quagsire,not an offensive oriented Mon).
Anywho for Bea I kept my low level noctowl up front, for I wanted to test how OP dynamax is in terms of getting around level disadvantage.
Surprisingly noctowl outspeeds hitmontop but payback one shots me, taking out my dmax with it. Oh well. Thwackey, you're up.
(2 razor leafs barely take out hitmontop, who's above even my level 30s).
Anywho next is koffing vs pangoro. Pangoro has night slash but I'm trying smokescreen strats. It didn't work.
Pangoro goes for work up as I switch in runerigus, who's shadow claw doesn't do much. The same thing happens twice. I end up sacking runerigus to bring thwackey back in at full HP, at least I ridded mold breaker.
Quag barely lives the+2 night slash to get a yawn off, but the damage is already somewhat done. I set up the rain and delete pangoro with aqua tail... barely. Strangely quag outspeeds the Sirfetch'd and gets an aqua tail off before falling...but my last Mon is a super under levelled Corvisquire. It barely lives a brutal swing the first round and gets destroyed the second round.
Sorry I swapped you out boltund, guess I'm gonna mostly use gossifleur for poke jobs from now onwards, I can't let that happen again. That said,what happens if you white out in galar at the final gym ba-
...and I'm back. Huh.
Well that's a fair trade. That said after healing once I go for dynamax with boltund (again) and simply electrocute hitmontop. Pangoro barely takes 1 max lightning to get a work up, but the e terrain boost is too much for it as my dmax runs out. Boltund also defeats Sirfetch'd thanks to para hax.
Weirdly enough apparently max moves don't make contact so my attempt to give Machamp wandering spirit failed, and runerigus had to be sacked off for it.
For some reason I attempt to fake out Machamp, but it doesn't get flinched and gets it's focus energy boost. Oh wait. Boost. Koffing has clear smog.
So long crits! (Koffing is sacked off here soon afterwards)
Boltund manages to beat Machamp tho, with spark nonetheless. I'm never ditching this dog ever again.
Huh, maybe that explains some of the damage done.
Wait this is what Avery wears! Mind...blown! (Klara's attire is also there too, didn't know that)
Next I went to deal with bede. Luckily I have liepard, who's assurance tears through his duosion as it sets up light screen.
Surprisingly liepard is lower level than hatterm and manages to chunk it to half with assurance before d gleam takes her out. Ouch. Runerigus is able to live a psybeam and finish it off with shadow claw.
Runerigus is well worth the pain, due to gothorita here needing 2 fake tears to probably take it out but it got defeated by shadow claw and brutal swing. That said it's sp. Def is -4 so I'm gonna use bol-
Never mind I sent in quag instead. Muddy water easily get Ponyta to red before psybeam confuses quag. She beats Ponyta with mud shot.
Wait rillaboom doesn't get another grass move until it evolves from thwackey? Yikes.
Oh, that explains rusted weaponry from zacian and zamazenta...how long have they had those?
I catch impidimp and add him to the team in place of runerigus (because I want to try grimmsnarl out for real at some point, though I replace liepard with runerigus soon after becuz I was growing attached to the runestone)
Yep, that's a ghost alright. (I wonder why it's always hiding in the rock)
...well that didn't take long. When grimmsnarl though? 42? Uhh, ok? Anywho opals gym gimmick should be easy to overcome. (And I have koffing)
Defensively or offensively? (I clicked poison (offensively), and koffing got a free work up)
Smogon UK branch be like. Also weirdly it didn't learn strange steam upon evolution, opting for double hit instead. And I didn't know weezing had high physical attack because koffing so far had been using the special move sludge (bomb) ND clear smog.
Anywho it was rather uneventful on the most part, weezing was able to mostly tear through every gym trainer, even confusion couldn't stop her.
For the weezing ditto I just dynamaxed and used the opposing weezing to get 3 max oozes.... though a wrong question got my speed lowered by +2, and Togekiss...live on 1hp and defeated a weakened weezing , but that's fine. Rillaboom was able to finish Togekiss off.
Jokes on you mawile, quagsire is a special attacker! Mawile fell to muddy water, and quag now has to battle the gmax cake....and gets deleted by it instantly. What.
It's safe to say boltund has become my pseudo ace... though the gmax alcremie defeats her on its last d max turn.
Rillabooms drum solo has to come in clutch. Well deserved too considering how much I've been shunting it as of late.
Hmm...a new guts fighting type in the wild area. There goes timburrs niche...
Anywho I attempt a snover raid...but instead of taking a Vulpix, I end up accidentally grabbing liepard instead, who still helps take snover down. Obviously I don't think I'm gonna use it but at least it's a different option. Boltund again later helps me catch a mareanie, but I think I just need another ground/rock/steel type to get around Gordies sandstorm besides quagsire (too seemingly passive) , runerigus (a bit slo. and maybe diggersby (severely under levelled).1
Found one...but I'm too weakend to catch it. Quag and runerigus it is then. I'll see if I can beat Gordie next week.
44 Votes in Poll
Valorian Rillaboom
The drum gorrila Pokemon
Grass / Fighting
New Move: Fight Song
Type: Fighting {Status}
90% Accurate, Boosts all allies' attack and speed, 50% chance to Paralyze the opponent(s)
Valorian Empoleon
The Ice blade penguin Pokemon
Water / ice
New Move: Frozen Sword
Type: Ice [Physical]
Power: 90, 30% chance to freeze the opponent, cannot be used twice in a row.
Valorian Charizard
The humble dragon Pokemon
Fire / Dragon
New Move: Ruthless Flare
Type: Dragon (Special)
80 Power Doubles if Target resists Dragon
These Are the starters of the Valoria Region in Pokemon Legends: Eternatus
Let me Know Which one you Would Pick, and give me your thoughts on each
Hope you like it!
(also the background isn't made by me, to clarify, no it's not a painting, it's just really pixelated)
Type: Grass / fighting
New Move: Fight Song
Boosts all allies' attack and speed while having a 50% of paralyzing the opponent(s). cures sleep
Right now I’m doing some redesigns for the Galar starters and their evolutions (+gigantamax forms) and I’m wondering what should be the secondary type for the final evos. I know I want Cinderace to be fire/electric, but I don’t know what to do with Inteleon and Rillaboom. Any thoughts?
I did this before but that was before the 7th gym and im abt to fight Rose and Oleana of whatever her name is
Dhelmise- Amulet Coin(i need money)
- Giga Drain
- Whirlpool
- Shadow ball
- Slam
(im still working on him, im trying to find another water tm for him :v)
Alcremie - Pixie Plate
- Dazzling Gleam
- Magical Leaf
- Acid Armor
- Draining Kiss
Vikavolt- Wise Glasses
- Thunderbolt
-Sticky Web
- Fly
- x-scissor
Centiskortch-
- Fire Lash
-Coil
- Bug bite
- Crunch
Vaporeon- Scope Lens (not sure why but ig it works)
- Hydro Pump
- Auqa Ring
- Muddy Water
- Aurora Beam
(im trying to find ice beam tm)
Rillaboom- Miracle seed
- Wood hammer
- Screech
- Drum Beating
-Slam
Its still a work in progress for moves and levels and items and stuff :p
Random triangle ∆™
it prob won't change for a while, I can't show pics so lots of typing for me :) yay
Striker the Vikavolt lv44 male
* thunderbolt
* sticky web
* guillotine
* x-scissor (will change)
Creamer the Strawberry Alcremie lv 41 female
* dazzling gleam
* magical leaf
* acid armour
* draining kiss
Grillard the Centiskorch lv 43 femals
*flame wheel
* coil
* bug bite
* bite
Freedom the Rufflet Lv 42 male
*tailwind
* scary face
* aerial ace
* slash
I just caught freedom bc I am trying to find a 6th team member, any ideas would be greatly appreciated
Krispy the Vaporeon lv 41 male
* water pulse
* aqua ring
* muddy water
* aurora beam
Starfruit the Rillaboom lv 42 male
* knock off
* screech
* drum beating
* slam
The move sets will change probably for a lot of the, I'm only asking to rate this bc I only ever post art like 2 every other month prob and y'all are bored of I guarantee lmao so thx
I'm abt to fight Gordie btw
And I'm playing Sword
Edit at 8:20 am the next day
I have a picture^
I can’t get the concept out of my head but, for a whole week, I’ve thought of if instead of using the Masters 8 Pokemon, Ash used his very first team (Pikachu, Butterfree, Pidgeot, Bulbasaur, Charizard, Squirtle). Since they all have been through so much together, it’s a 50/50 chance. So here’s who I think could annihilate each of Leon’s Pokemon.
Cinderace - Pikachu or Squirtle
Mr Rime: Butterfree or Pidgeot
Inteleon: Pikachu, Bulbasaur or Butterfree
Rillaboom - Charizard and Pidgeot
Dragapult- Charizard, Pikachu, Squirle or Pidgeot
Charizard - Only Pikachu can handle Leon’s ace
34 Votes in Poll
I recently went to game stop and decide to buy a 5$ packet with 10 cards, and i manage pull a Golden card out of it. and plus this is my second one in my collection.
33 Votes in Poll
Ahem Ahem
So, Evoli Eevee, a pro rapper in Poke City, is here with Lucario and the Mega Spikes, the most popular band around. Lucario needs a feature in his new song, We Live, We Love, in Poke City. Eevee's here to replace Toxtricity's old rap with a new one. BTW: Lucario and the Mega Spikes members:
Lucario, Lead Singer
Meloetta, Piano and Singer
Toxtricity (Amped), Guitarist and Rapper
Toxtricity (Low Key), Bass {wow that makes sense}
Rillaboom, Drummer
Okay, Evoli's Rap goes like this:
My name's Eevee, Trained all of those IVs
At the Battle tower, yea, we're gonna see
If you can beat me
Eight different evolutions, yea that's amazing
Not one mega evolves, but that's fine
Wear those stones around my neck as proof of my pride!
My toilet's made of gold. So is my litter box.
Don't care about your feathers! Don't care about your hawks.
You say I look old, I feel like a fox!
Here with the Spikes,
We're gonna blow up the town.
Poke City you're so pretty
But you can't wear my crown.
Whoooo. Rapping that is HARD. Thx for reading, I respect y'all
Gogoat has the second highest base stat total (531, excluding legends and megas)
Tangrowth has the best base stat total (535, one of my favorites)
The best starters are Sceptile and Rillaboom (530 in their bst)