https://pokemon.fandom.com/f/p/4400000000003884239
Finally got around to updating @MegaAmphaRime and @BL0XYST1NG3R s namesakes.
This is a problem because colossal I'm pretty sure has steam engine, so I'm not sure what I can hit it with. Oh well. Vermilla does somewhat well against the first gym trainer, but bloxy handled the rest, though the last ones sudowoodo nearly one shot him with wood hammer...and because bloxy activated it's sturdy it KOed itself via recoil.
(Also I can't believe I didn't notice Gordie was speaking to me during the puzzle).
MegaAmph was able take down Barbaracle voa using his low speed to revenge x2 it, but shuckle may prove a problem.
Centibite manages to burn shuckle, and using flame wheel pressure overcame his type disadvantage to take it down. (He was also over levelled, but I probably had to due to only having 4 mons as opposed to 6).
After bloxy dispatched stonjourner, I dynamaxed Vermilla to fight g max colossal, hopefully able to trade sufficient blows with it so steam engine boost wouldn't bother bloxy later... however she was defeated by 2 Max flares, and centibite is downed because I couldn't risk steam engine (and clicked bug bite instead of flame wheel).
Luckily me for me, they did enough to knock it in range of bloxys snipe shot post gmax.
Now for the toughest hop battle so far, just because it's in hail.
Turns out corviknight is just slow enough and tanky enough to use revenge as intended. A last minute Growl couldn't stop dubwool from getting flattened.
Turns out hops AI got buffed seemingly, since after MegaAmph flattened dubwool,he went into cinderace,and then after cinderaces was washed away by bloxy, he swapped into pincurchin.
Vermilla managed to barely get past pincurchin but got paralyzed,so I entrusted centibite to take care of Snorlax, who also paralyzed it's opponent.
Eventually, centibite is defeated by Snorlax, but hail and burn damage also pseudo destiny bonded Snorlax as well. Fair trade.
Apparently MegaAmph is slower than hops corviknight (worsened by a scary face), though he did set up 2 bulk ups before dumping 2 revenges on his mirror match opponent.
A trainers Pyukumuku was unironically a threat during training, mostly because counter, hence I burned it instead of just attacking and also for some reason a qwilfish from this trainer got loaded dice pin missile odds. RNG is weird.
Also one of the mons I had to fight while trying to find a way out had to be toxapex (ended up resorting to using Bulbapedias map to escape) Why? (Also Will o wisp is coming in handy for deleting tanks)
Apparently the route 9 tunnel isn't blocked off, I could use it to slip back to hammerlocke easily. Weird.
Now for Marnie battle number...uhh..3 I think.
Wait, liepard gets nasty plot?
Ok its a mixed attacker, got it. Vermilla did finish the leopard off with draining kiss+d gleam, and a hyper potion was used on it too. Toxicroak then falls to MegaAmphs drill peck.
This one was evil. First centibite got tormented, than morpeko para haxd him with spark. Apparently para hax means torment still counts your move as already been used! What is this, pimpnites videos? Centibite did get a coil off during one of the tormented turns though, so that's something, and defeated morpeko.
This nearly went horribly because I used decorate expecting a fake out disable, but that didn't work. Luckily dazzling gleam defeated it in one hit.
I guess that wraps up this episode. Piers will have to come next time.
Party status
On hand:
Bloxy (Sobble->Drizzile->Inteleon, male)
MegaAmph (Rookidee->Corvisquire->Corviknight, male)
Vermilla (Milcery->Alcremie, female)
Centibite (Sizzlipede->Centiskorch, male)
In storage:
Will get later:
G. Mr mime
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