Pokémon types

Pokémon types are special attributes which determine the strengths and weaknesses of different Pokémon species. They lay the foundation of a complex yet mostly logical rock, paper, scissors-system that applies to every Pokémon and their respective moves. Some advantages and disadvantages are based on common sense (e.g. Fire-type Pokémon being weak to Water-type attacks), while others are not as obvious (e.g. Fire-type attacks being strong against Steel-type Pokémon, possibly because fire melts metal).

History of the Pokémon types
In Pokémon Red and Blue, there were 15 Pokémon types:


 * Bug
 * Dragon
 * Ice
 * Fighting
 * Fire


 * Flying
 * Grass
 * Ghost
 * Ground
 * Electric


 * Normal
 * Poison
 * Psychic
 * Rock
 * Water

With Pokémon Gold and Silver, two new types were added:

There are two types that do not apply to any regular Pokémon:

There is an additional "Shadow" type in Pokémon XD: Gale of Darkness, which is super-effective against every Pokémon type, but not effective against Shadow Pokémon.

Type-specific moves
Most Pokémon learn moves of the specific type(s) they have traits of, as well as basic physical attacks. For example, the Electric-type Pikachu could know basic Normal-type moves such as Growl and Quick Attack, but also Electric-type moves like Thundershock and Thunder Wave. Pokémon receive a bonus to the power of attacks which match their own types, multiplying the damage the attack causes by 1.5. This is known as Same Type Attack Bonus, or STAB. For instance, a Pikachu (an Electric-type Pokémon) will do more damage with Thunderbolt (an Electric-type move) than a Raticate (a Normal-type Pokémon) with the same stats will. Normal-types do receive STAB, despite rumors to the contrary. Combined with a double-type-advantage, STAB can cause an attack to do a total of 6 times its normal damage. A STAB attack with a double-type-advantage, a critical hit (which multiplies it by 2 again) and a held item boost (x 1.1) can do a total of 13.2 times its normal damage. It should be noted that weather may increase power even more, along with special abilities. Total multiplication of attack power coming soon.

Physical and Special Attack
Each of a Pokemon's moves can either be described as a Physical or Special Attack. When attacking a opponent with a Physical Attack, the attacker's Attack stat pushes the direct damage higher, while the target's Defense stat drives the damage lower. When attacking an opponent with a Special Attack, the attacker's ''Sp. Attack stat and the target's Sp. Defense'' stat influence the direct-damage amount. The move's type determines whether the move is classified as a Physical Attack or a Special Attack in the first three generations of games. However, in Pokémon Diamond and Pearl the attack itself determines the Physical or Special nature of the damage, not the type.

List of Physical and Special Move Types
This applies only to the first three videogame genrations, for Pokémon Diamond and Pearl determine Physical and Special depending on the nature of the move rather than its type. For example, the popular move Hyper Beam, widely used on Physical power-centered Pokémon, is now a Special Move for it fires a immaterial beam of energy, envolving no actual physical contact.

Physical Attacks
Note: Ghost-type moves a officially considered as a Physical Attacks. It is a common misconception among people that Ghost-type moves are Special Attacks this probably due to the Ghost Pokemon being supernatural in nature.
 * Normal
 * Fighting
 * Poison
 * Ground
 * Flying
 * Bug
 * Rock
 * Ghost
 * Steel

Special Attack

 * Fire
 * Water
 * Electric
 * Grass
 * Ice
 * Psychic
 * Dragon
 * Dark

Bug-type
Bug-type Pokémon are generally arthropod-like Pokémon, mostly insectoid and a few arachnids. These Pokémon commonly evolve at low levels and as such are ideal for the early stages of the games. Bug-type moves involve use of the bugs' body parts. Bug Pokémon are generally regarded as weak, but some can be quite powerful, like Heracross. Other examples of Bug-types include Silcoon, Butterfree, Beedrill, Ledian, Ariados, and Wurmple. Some Bug-type moves that Pokémon can learn are Megahorn, Fury Cutter, and Pin Missile.
 * Weaknesses: Fire, Flying, Poison1, Rock
 * Resistances: Fighting, Grass, Ground
 * SuperEffective: Dark, Grass, Poison1, Psychic
 * Not effective: Fighting, Fire, Flying, Ghost, Poison2, Steel

Dark-type
In the Japanese version, this type is called Evil. According to most Pokedex information, Dark type Pokémon tend to have bad reputations and an evil nature about them. Dark-type Pokémon are known for using sinister moves such as biting and stealing. Examples of Dark-type Pokémon include Tyranitar, Absol, Mightyena, Umbreon, Houndoom, Sneasel and especially Murkrow for reasonable reasons. Certain species of Pokémon classified as "Dark" seem to be misunderstood, such as Absol, who has gathered a reputation of bad luck, always appearing at human towns when a natural disaster is about to happen, when really, it tries to warn the humans. Some of the most common Dark-type moves that Pokémon can learn are Bite (in Gold and Silver forwards), Thief, and Crunch.
 * Weaknesses: Bug, Fighting
 * Resistances: Dark, Ghost
 * Immunities: Psychic
 * SuperEffective: Ghost, Psychic
 * Not effective: Dark, Fighting, Steel

Dragon-type
Dragon-type Pokémon are, quite simply, dragons. Their moves involve the use of claws and breath. Not all dragon-like Pokémon are Dragon-type Pokémon; for example, Charizard is a Fire/Flying type, Gyarados is a Water/Flying type, Lapras is a Water/Ice type, Aerodactyl is a Rock/Flying type, Steelix is a Steel/Ground type, Tyranitar is a Rock/Dark type, Sceptile is a pure Grass type, Aggron is a Steel/Rock type, and Milotic is pure Water type, but a select few are in the Dragon breeding group (Charizard, Milotic, Gyarados, and Sceptile). Some Dragon-type attacks that Pokémon can learn are Dragon Rage, Dragonbreath, and Twister. Dragons-types have few weaknesses, but their vulnerability to Ice can be critical, as many Dragons are also Flying- or Ground-type, causing them to take quadruple damage from Ice-type attacks (or sextuple damage with Same Type Attack Bonus). Examples of Dragon-type Pokémon include: Dragonite, Altaria, Flygon, Rayquaza, Salamence, and Latias/Latios.
 * Weaknesses: Dragon, Ice
 * Resistances: Electric, Fire, Grass, Water
 * SuperEffective: Dragon
 * Not effective: Steel

Electric-type
Electric-type Pokémon have electricity-oriented powers. Electric types often have a high Speed stat, a respectable Special Attack, and a decent Special Defense. Eletric types are also noted for very few weaknesses-Though the 1 weakness they have is possibly the 2nd most common.Some examples include Pikachu, Elekid, Raichu, Manectric, Ampharos, Raikou, Plusle, Minun, and Electrode.

Many Electric-type attacks have a chance of causing Paralysis, a status effect which severely reduces the affected Pokémon's Speed, and means a 25% chance of being unable to move each turn. Some Electric-type moves that Pokémon can learn are Thundershock, Shock Wave, and Spark.
 * Weakness: Ground
 * Resistances: Electric, Flying, Steel
 * SuperEffective: Water, Flying
 * Not effective: Electric, Grass, Dragon
 * No effect: Ground

Fighting-type
Fighting-type Pokémon learn specifically labeled fighting melee attacks, such as punches and kicks. Examples include Hitmonlee, Hitmonchan, Hitmontop, Lucario, Hariyama, Mankey, and Machoke. Some Fighting-type moves that Pokémon can learn are Seismic Toss, Hi Jump Kick, and Dynamicpunch.
 * Weaknesses: Flying, Psychic
 * Resistances: Bug, Dark, Rock
 * SuperEffective: Dark, Ice, Normal, Rock, Steel
 * Not effective: Bug, Flying, Poison, Psychic
 * No effect: Ghost3

Fire-type
Fire-type Pokémon are aligned with heat, often in the form of flames or lava. Examples include Vulpix, Magmar, Charmander, Cyndaquil, Torkoal, Moltres, Torchic, Entei, Hikozaru.

Fire-type attacks may cause a Burn, a status effect which causes a reduction in the victim's Attack statistic as well as reducing hit points each turn. Fire-type Pokémon are immune to the Burn status effect (unless caused by Tri Attack). Some Fire-type moves that Pokémon can learn are Fire Spin, Fire Blast, and Flamethrower.
 * Weaknesses: Ground, Water, Rock
 * Resistances: Fire, grass, ice, bug, steel
 * SuperEffective: Grass, Ice, Bug, Steel
 * Not effective: fire, water, rock, dragon

Flying-type
Flying-type Pokémon are Pokémon that fly or resemble birds. They are normally bird-like or dragon-like Pokémon, but there are exceptions, such as the sea serpent-like Water-and-Flying-type Gyarados. The Flying-type has never been any species's sole type – all Flying-type Pokémon are dual-types, most of the common ones being dual Normal- and Flying-type. Examples include Pidgey, Fearow, Doduo, Noctowl, Swellow and Farfetch'd. It was for a time believed that one of the new Pokémon, Perap, was going to be the first pure Flying-type, according to an earlier issue of CoroCoro magazine, however the most recent issue at the time of this writing shows it will be Normal/Flying like most other bird-like Pokémon. Some Flying-type moves that Pokémon can learn are Whirlwind, Fly, and Mirror Move. Normal/Flying dual type is very common.

Flying-type Pokémon should not be confused with the glitchy Bird-type Pokémon, Missingno. and ’M.
 * Weaknesses: Electric, Ice, Rock
 * Resistances: Bug, Fighting, Grass
 * Immunities: Ground
 * SuperEffective: Bug, Fighting, Grass
 * Not effective: Electric, Rock, Steel

Ghost-type
Ghost-type Pokémon relate to the supernatural, specifically the realm of the dead. Their paranormal powers often cause status effects to cripple their foes. In the Red, Blue, and Yellow versions of Pokémon, all wild Ghost-type Pokémon required a special item to see them clearly in order to battle or capture them. Examples of the Ghost-type include Duskull, Gastly, Sableye, Shedinja, Banette, and Misdreavus. Some Ghost-type moves that Pokémon can learn are Lick, Shadow Ball, Night Shade, and Confuse Ray. In the first generation, there were only 3 ghost type pokemon - and none of them were pure ghost type. In addition to that, while the Psychic-type Pokémon were supposed to be weak against Ghost-type attacks, the only attack that did a non-set amount of damage, Lick, could not affect Psychic Pokémon. This problem was fixed in later generations. The two exceptions to Normal-type Pokémon's immunity to Ghost-type attacks are the moves Confuse Ray and Nightmare. Also, Normal- and Fighting-type attacks can hit Ghost-types if a move like Foresight or Odor Sleuth is used beforehand. The attack Curse functions differently when used by Ghost Pokémon. When used, the user pays half of its maximum Hit Points to inflict upon the foe a condition of which is invisible except during turns, where a quarter of the target's maximum Hit Points are drained, where the message "[Enemy Pokémon's name] is affected by the CURSE" is displayed on the screen.
 * Weaknesses: Dark, Ghost
 * Resistances: Bug, Poison
 * immunities: Normal, Fighting
 * SuperEffective: Ghost, Psychic
 * Not effective: Dark, Steel
 * No effect: Normal


 * Note: Many people believe that Ghost-type moves like Shadow Ball and Lick are Special Attacks (meaning they gain power from a Pokemon's SP. Attack stat). When in reality they are classified as Physical Attacks (meaning they gain power from a Pokemon's Attack stat).

Grass-type
Grass-type Pokémon have abilities and appearances associated with plant life and nature. They use many HP-recovery techniques and moves which cause various status effects to their advantage. Until the Gold and Silver versions, over half of the Grass-type Pokémon were dual-type with Poison, negating the Grass-type's resistance to Ground-type attacks. In fact, in the first generation of Pokémon, there was just one that was purely grass - Tangela. Even in later games, many Grass-type Pokémon have a second type. An inexpert eye may think the Grass type is badly balanced in terms of weaknesses and advantages, yet more experienced players will know the advantages of Grass type are vital for being strong against some of the most common or hard to damage types. Examples of Grass-types include Bulbasaur, Tropius, Meganium, Treecko, Celebi, Hoppip, and Sunkern. Some Grass-type moves that Pokémon can learn are Vine Whip, Bullet Seed, and Sleep Powder.
 * Weaknesses: Bug, Fire, Flying, Ice, Poison
 * Resistances: Electric, Grass, Ground, Water
 * SuperEffective: Ground, Rock, Water
 * Not effective: Bug, Dragon, Fire, Flying, Grass, Poison, Steel

Ground-type
Ground-type Pokémon are tough Pokémon affiliated with the soil. They seem to be the second most common type. Examples include Dugtrio, Sandshrew, Marshtomp, Trapinch, and Groudon. Some Ground-type moves that Pokémon can learn are Mud Sport, Earthquake, and Dig.
 * Weaknesses: Grass, Ice, Water
 * Resistances: Poison, Rock
 * Immunities: Electric
 * SuperEffective: Electric, Fire, Poison, Rock, Steel
 * Not effective: Bug, Grass
 * No effect: Flying

Ice-type
Ice-type Pokémon are affiliated with cold things and areas. Ice-type Pokémon usually have a high Special Defense statistic and a low Defense statistic. Ice is an uncommon type, and rarely seen in single-type Pokémon. It is often paired with the Water-type. Examples of Ice-type Pokémon include Delibird, Jynx, Articuno, Spheal, Glalie, and Regice. Some of the most powerful Ice-type moves that Pokemon can learn are Blizzard, Sheer Cold, and Ice Beam.

Many Ice-Type attacks have a chance of Freezing the target, a status effect which prevents the frozen Pokémon from moving until it is thawed. Ice-type Pokémon cannot be Frozen (except by effects of Tri-Attack).

Ice was an efficient Kanto type, being almost unstoppable until the Steel-type and more Fighting and Fire Pokémon were introduced in Johto.


 * Weaknesses: Fighting, Fire, Rock, Steel
 * Resistances: Ice
 * SuperEffective: Dragon, Flying, Grass, Ground
 * Not effective: Fire2, Ice, Steel, Water

Normal-type
Normal-type Pokémon have moves based on standard attacks, such as tackles and scratches, and do not generally have any of the characteristics assigned to the other types, except in the case of dual-typed Normal-type Pokémon. As such, Normal could be considered the "default" type, encompassing the Pokémon which do not fit into the other types. Normal types are also usually mammals or fairy like creatures, but are nearly always adorable and cute. Examples include Togepi, Munchlax, Teddiursa, Skitty, Chansey, Azurill, Ditto, Jigglypuff, Clefairy. Especially unusual Pokémon, such as Porygon, also are usually Normal-type. Normal-type Pokémon are unusual in that unlike other types, they can usually learn a wide variety of attcks that are not their own type (i.e. Chansey can learn Thunderbolt, Flamethrower, and Solar Beam). Normal-type attacks are not particularly effective against any type, but as a counter, only a few types have resistance to Normal-type attack. Some of the most powerful Normal-type moves Pokemon can learn are Tri Attack, Hyper Beam, Double-edge, and Explosion.
 * Weaknesses: Fighting
 * Immunities: Ghost
 * Not effective: Rock, Steel
 * No effect: Ghost3

Poison-type
Poison-type Pokémon have some toxic quality about them. Some produce venom (Ekans and Seviper for example), some are poisonous plants (Bulbasaur and Oddish – these are dual Grass-and-Poison types), and some are composed of or emit toxic chemicals (such as Koffing or Grimer).

Many Poison-type moves can cause the Poison status effect, which causes the victim to lose hit points after each turn. The ability "Poison Point" may inflict poison when physical attacks are used. The moves Toxic and "Poison Fang" can even cause a target to become "badly poisoned", in which case the amount of damage done by the toxins increases each turn. Other examples include Weezing, Gulpin, Gloom, and Vileplume. Some powerful Poison-type moves include Toxic, Poison Tail, and Sludge Bomb.

Poison and Steel-type Pokémon are immune to being Poisoned (except by Twineedle effects); this power is shared as well by any Pokémon with the Special Ability "Immunity".
 * Weaknesses: Bug1, Ground, Psychic
 * Resistances: Bug2, Fighting, Grass, Poison
 * SuperEffective: Bug1, Grass
 * Not effective: Ground, Poison, Rock, Ghost
 * No effect: Steel

Psychic-type
Psychic-type Pokémon generally have mental abilities associated with psychics, such as telekinesis, telepathy, and prescience. Psychic Pokémon generally have high Special (Red, Blue, and Yellow) or Special Attack (Gold, Silver, and after) statistics. Examples include Alakazam, Chimecho, Espeon, Gardevoir, Mr. Mime, Smoochum, Starmie. Psychic types are also among the smartest Pokémon, often capable of speaking in human languages either directly or through telepathy. They are favored by the fandom as Psychic types generally can learn an incredibly wide variety of moves. Many Psychic pokemon can also learn the recovery move Recover and can learn many moves that increase their stats, such as Calm Mind. Some powerful Psychic-type moves are Psybeam, Confusion, and Psychic. It is also noteworthy that the most difficult to acquire of the legendary Pokémon from each generation - Mewtwo, Mew, Celebi, Jirachi, and Deoxys - are all Psychic-types.


 * Weaknesses: Bug, Dark, Ghost2
 * Resistances: Fighting, Psychic
 * Immunities: Ghost (Pre-GSC, see Ghost-type vs. Psychic type)
 * SuperEffective: Fighting, Poison
 * Not effective: Psychic, Steel
 * No effect: Dark

Rock-type
Rock-type Pokémon are affiliated with rocks and mountains. Examples include Onix, Geodude, Corsola, Golem, and Sudowoodo.

Rock-type Pokémon should not be confused with Ground-type Pokémon. Rock-types attack by throwing or breaking rocks, while Ground-type attacks deal specifically with the ground itself, particularly soil. However, many Rock-type Pokémon are dual Rock- and Ground-types. Some powerful Rock-type moves are Rock Throw, Rock Slide, and Ancientpower. Rock is also the most balanced type. Pure rock types include Nosepass, Sudowoodo, Bonsly, and Regirock.
 * Weaknesses: Fighting, Grass, Ground, Steel, Water
 * Resistances: Fire, Flying, Normal, Poison
 * SuperEffective: Bug, Fire, Flying, Ice
 * Not effective: Ground, Steel

Steel-type
Steel-type Pokémon are made of, or coated with, steel or iron (Registeel is the exception; no one really knows what it's made of). They usually possess high defense stats, attack stats and sport a very large amount of resistances. They are one of the two new types introduced in Pokémon Silver and Gold. Examples include Steelix, Scizor, Aron, Magnemite4 and Magneton4. Steel is immune to Poison status and attacks (unless induced by Twineedle). Some powerful Steel-type moves are Steel Wing, Iron Tail, and Meteor Mash. The only pure Steel-types are Mawile and Registeel.


 * Weaknesses: Fighting, Fire, Ground
 * Resistances: Bug, Dark, Dragon, Flying, Ghost, Grass, Ice, Normal, Psychic, Rock, Steel
 * Immunities: Poison
 * SuperEffective: Ice, Rock
 * Not Effective: Electric, Steel, Water

Water-type
Water-type Pokémon are based on aquatic creatures, and their powers are directly related to water. Of all the types, this one has the most species attibuted to it. For example Squirtle, Totodile, Mudkip, Corsola, Slowking, Staryu, Psyduck, Remoraid, Vaporeon, Seaking, Magikarp, and Kyogre.


 * Weakness: Electric, Grass
 * Resistance: Fire, Water, Ice, Steel
 * Super Effective: Fire, Ground, Rock
 * Not Effective: Water, Grass, Dragon

Other Types
The types below are unofficial types for Pokémon. Some are shown by using glitches, others have attacks of their type but no Pokémon.

Bird-type
The Bird-type was the original name for Flying-type Pokémon. Early screenshots of Pokémon Red and Blue show various Flying-type Pokémon listed as Bird-type. Bird-type remained in the games as a result of the ’M, Missingno. and 3trainerpoké Pokémon glitches. They are the only Pokémon who are of the Bird-type.

???-type
The ???-type(or Unknown-type) is the type of the attack Curse, whose effect depends on the type of the Pokémon using it: if any type but Ghost uses it, the move raises Attack and Defense while lowering Speed. If a Ghost type uses it, the Ghost loses half its max HP to lower the opponent's HP by 25% every turn. ???-type is also the type given for Shadow Attacks, used by the Shadow Pokémon in Pokémon Colosseum and Pokémon XD: Gale of Darkness until the doors to their hearts have started to open. Due to the move Struggle's lack of a type, many people categorize it as a ???-type move (Struggle is listed in the Official Nintendo Power Players' Guides as a Normal-type move), though this is unofficial.

Pokémon eggs are listed as ???-type, until they hatch and are given the type of the Pokémon born.

Ghost-type vs. Psychic-type
In Pokémon Red, Blue, and Yellow, Psychic-type Pokémon were weak to Ghost-type attacks in theory only. In practice, the only Ghost-type attack that caused a nonset amount damage was the low powered Lick move, and it was ineffective against Psychic-types. Night Shade causes damage equivalent to the user's level, regardless of the defending Pokémon's type. To further unbalance the system, Psychic-type attacks were super-effective against the three Ghost-type Pokémon (Gastly, Haunter and Gengar) that existed at the time since these Ghost-types have a secondary Poison-type. This was odd considering the comment by a trainer in the Saffron City Gym in Pokémon Red and Blue saying that Psychic-types feared only ghosts and bugs (the comment was fixed in Yellow). The anime also had the roles reversed, with Ghost-types being resistant to Psychic-type attacks. In Pokémon Gold and Silver, the situation was fixed with the creation of stronger Ghost-type moves such as Shadow Ball, pure Ghost-type Pokémon Misdreavus and the addition of the types Dark and Steel, both of which are resistant to Psychic attacks (with Psychic attacks not doing any damage to Dark types).

Overall effects on gameplay
The original type matchups in Pokémon Red, Blue, and Yellow were severely flawed. Because of the Ghost-type vs. Psychic-type conflict, the Psychic Pokémon were left with only one weakness, Bug-type. At the time there were very few Bug-type attacks, and the existing ones were too weak to be effective in high-level tournaments. As a result, Pokémon such as Alakazam, Mewtwo and Mew ruled the tournament scene. The game creators balanced out the type system in Pokémon Gold and Silver. With this installment, Psychic-types were made weak to Ghost-type attacks, and stronger Bug-type attacks (such as Megahorn with 120 power) and Pokémon (such as Heracross) were added. The creators also added the Dark-type, which is super-effective against Psychic-types and immune to Psychic-type attacks, and the Steel-type, which is resistant to Psychic-type attacks. These changes led to a more balanced game with a steeper learning curve.

Differences between the anime and game
The above information for Pokemon types comes from the games. There are some differences between how the Pokemon types work within the Pokemon anime. Some of these differences in the anime are believed to be genuine mistakes.

Electricity vs. Rock
Episodes of the anime made the error that rock types were immune to Electric attacks. This is due to the fact that in the early Red/Blue/Yellow games, almost all Rock types were Rock/Ground duel-type. These Pokemon were therefore immune to Electric attacks, courtesy of them being Ground types. Before Gold and Silver, the only Rock-types vulnerable to Electric Attack were the three fossil Pokemon Omanyte/Omastar, Kabuto/Kabutops and Aerodactyl. These three Pokemon were not very commonly used amongst Pokemon players, therefore adding to the common misconception that Rock types are immune to Electric attacks.

Ground vs. Electricity
Ground type Pokemon are completely immune to Electric attacks in the Pokemon games; however, in early episoides of the anime, it is possible for Ground type Pokemon to take damage from Electric attacks.

There are several times in the Pokémon (anime) where Ash's Pikachu has succeeded in attacking, hurting, and/or KOing Ground-type Pokemon using Electric type attacks.
 * Ash's Pikachu KO'ed Brock's Onix (Rock/Ground-type) with an electric-type attack when Ash was fighting for the Boulder Badge.
 * In the beginning of Pokémon: The First Movie, Ash's Pikachu was able to KO a trainer's Golem (Rock/Ground-type) using an electric attack.
 * Ash's Pikachu also KO'ed a trainer's Marowak (Ground type) to defend for his eight badges.

Some fans believe the anime producers are unaware of the fact that Ground types are immune to Electric-attacks in the Pokemon games, considering that in later episoides during the Johto and Hoenn Season, electric moves did'nt work on ground types, even if they came from Ash's Pikachu.

Normal vs. Ghost
In the Pokemon games, Ghost type moves have no affect on Normal type Pokemon. However, in the anime, during the Pokemon Advanced Generation season, a Shadow Ball attack (Ghost-type) was able to damage a Meowth (a Normal type Pokemon). No explanation for this is given.

Flying vs. Ground
Flying Pokemon are immune to Ground type attacks in the games, but not in the anime. This is demonstrated in the episode titled "Playing with Fire", where a trainer's Steelix was able to use a dig attack on Ash's Noctowl